Player Matchup

Ra
Ra
LordBSmashQc
Ra
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 12L
1,500 Elo+
Party 1
Neith
Neith
ScaryMonsterQc
Neith
Level 5
God Stats
3W - 7L
1,500 SR
Queue Stats
88W - 97L
922 Elo+
Party 1
Cthulhu
Cthulhu
killertip32
Cthulhu
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
984 Elo+
Party 1
Team Averages
Level 50
1,500 SR
1,135 Elo+

VS

Team Averages
Level 99
1,483 SR
1,387 Elo+
Anubis
Anubis
 
Anubis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
BOCKNELL
Hercules
Level 86
God Stats
12W - 21L
1,228 SR
Queue Stats
373W - 527L
1,336 Elo+
Party 2
Cerberus
Cerberus
Myers304
Cerberus
Level 64
God Stats
10W - 11L
1,721 SR
Queue Stats
253W - 361L
1,326 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
7,995
615
11,029
8,811
2,309
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 5 / 1
7,249
558
5,970
9,478
2,547
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
killertip32
Cthulhu
11
2 / 3 / 0
7,726
594
10,185
12,080
8,041
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
8 / 0 / 3
9,843
757
9,915
6,865
3,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
BOCKNELL
Hercules
10
3 / 0 / 5
8,241
634
7,023
11,844
9,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
Myers304
Cerberus
10
0 / 2 / 9
8,593
661
6,708
18,364
13,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
2
Kills
11
11
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
8
0
3
9.5
L
Hercules
BOCKNELL
Hercules
3
0
5
5.5
W
0
3
2
0.33
L
Cerberus
Myers304
Cerberus
0
2
9
2.25
W
0
5
1
0.1
W
Cthulhu
killertip32
Cthulhu
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,184
Damage
23,646
30,369
Taken
37,073
12,897
Mitigated
25,564
5,867
Healing
12,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
9,915
0
235
3,746
6,865
3,064
834
4,385
2,480
43,529
0
L
Hercules
BOCKNELL
Hercules
7,023
1,904
441
5,239
11,844
9,050
0
7,364
4,480
0
14,610
W
11,029
1,086
626
1,771
8,811
2,309
0
5,335
3,401
50,972
0
L
Cerberus
Myers304
Cerberus
6,708
315
528
2,742
18,364
13,450
261
9,482
8,882
16,023
0
W
5,970
2,364
246
1,970
9,478
2,547
0
4,883
4,470
0
18,851
W
Cthulhu
killertip32
Cthulhu
10,185
888
471
783
12,080
8,041
0
6,457
5,508
25,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,970
Gold Earned
26,677
126
Minions Killed
123
0
Camps Cleared
0
686,345
Distance Traveled
701,546
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,843
757
77
6
0
222,704
0
L
Hercules
8,241
634
20
2
0
224,152
0
W
Ra
7,995
615
70
5
0
230,587
1
L
Cerberus
8,593
661
26
2
0
254,690
1
W
Neith
7,249
558
32
2
0
218,746
0
W
Cthulhu
7,726
594
24
2
0
237,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role