Player Matchup

Loki
Loki
Qualadee
Loki
Level 29
God Stats
2W - 0L
1,337 SR
Queue Stats
5W - 1L
1,491 Elo+
Party 1
Cu Chulainn
Cu Chulainn
YRN_Greens
Cu Chulainn
Level 63
God Stats
2W - 0L
1,894 SR
Queue Stats
10W - 5L
1,418 Elo+
Party 1
Aphrodite
Aphrodite
challenger0437
Aphrodite
Level 69
God Stats
1W - 0L
1,799 SR
Queue Stats
7W - 4L
1,422 Elo+
Party 1
Team Averages
Level 54
1,677 SR
1,444 Elo+

VS

Team Averages
Level 32
1,485 SR
1,194 Elo+
Rama
Rama
NoKappLotto
Rama
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,083 Elo+
Party 2
Heimdallr
Heimdallr
Slender99977
Heimdallr
Level 40
God Stats
0W - 3L
1,332 SR
Queue Stats
12W - 22L
1,251 Elo+
Party 2
Fenrir
Fenrir
dstar329
Fenrir
Level 32
God Stats
0W - 3L
1,624 SR
Queue Stats
14W - 27L
1,248 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
6 / 2 / 5
12,078
710
12,226
12,069
4,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cu Chulainn
YRN_Greens
Cu Chulainn
15
8 / 2 / 4
12,474
734
9,774
11,100
12,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Aphrodite
challenger0437
Aphrodite
14
0 / 3 / 9
10,566
622
11,320
13,724
5,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 4
9,284
546
4,573
11,916
3,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
Slender99977
Heimdallr
13
0 / 7 / 4
9,905
583
9,963
13,836
5,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
dstar329
Fenrir
15
7 / 3 / 0
11,463
674
9,609
15,638
14,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
14
Kills
7
7
Deaths
14
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
W
Loki
6
2
5
4.25
L
Heimdallr
Slender99977
Heimdallr
0
7
4
0.29
W
Cu Chulainn
YRN_Greens
Cu Chulainn
8
2
4
5
W
Aphrodite
challenger0437
Aphrodite
0
3
9
1.5
L
Fenrir
dstar329
Fenrir
7
3
0
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,320
Damage
24,145
36,893
Taken
41,390
22,417
Mitigated
23,963
14,593
Healing
4,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,573
4,095
222
1,982
11,916
3,881
0
3,520
8,118
0
20,141
W
Loki
12,226
2,554
0
2,205
12,069
4,596
381
0
12,069
0
52,147
L
Heimdallr
Slender99977
Heimdallr
9,963
4,552
330
1,129
13,836
5,226
0
2,976
10,622
0
44,180
W
Cu Chulainn
YRN_Greens
Cu Chulainn
9,774
3,185
0
1,004
11,100
12,000
782
0
11,100
116
53,829
W
Aphrodite
challenger0437
Aphrodite
11,320
1,029
3,444
7,940
13,724
5,821
575
369
13,355
53,554
0
L
Fenrir
dstar329
Fenrir
9,609
1,427
0
1,069
15,638
14,856
0
4,124
11,120
0
41,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,118
Gold Earned
30,652
213
Minions Killed
140
0
Camps Cleared
0
1,004,254
Distance Traveled
748,549
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,284
546
28
2
0
211,384
0
W
Loki
12,078
710
72
4
0
380,109
4
L
Heimdallr
9,905
583
67
4
0
220,056
0
W
Cu Chulainn
12,474
734
68
4
0
335,423
1
W
Aphrodite
10,566
622
73
4
0
288,722
4
L
Fenrir
11,463
674
45
3
0
317,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role