Player Matchup

Chaac
Chaac
GrandpaGhost
Chaac
Level 155
God Stats
1W - 2L
1,565 SR
Queue Stats
37W - 28L
1,671 Elo+
Party 1
Athena
Athena
Lecten
Athena
Level 149
God Stats
1W - 2L
1,263 SR
Queue Stats
40W - 27L
1,672 Elo+
Party 1
Terra
Terra
Namende
Terra
Level 151
God Stats
2W - 6L
1,833 SR
Queue Stats
96W - 55L
1,677 Elo+
Party 1
Jormungandr
Jormungandr
ant4det3
Jormungandr
Level 130
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 61L
1,637 Elo+
Party 1
Mulan
Mulan
josue15XDHD
Mulan
Level 157
God Stats
1W - 5L
1,360 SR
Queue Stats
168W - 185L
1,641 Elo+
Solo
Team Averages
Level 148
1,504 SR
1,660 Elo+

VS

Team Averages
Level 108
1,546 SR
1,584 Elo+
Sol
Sol
JestOuroboros
Sol
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,585 Elo+
Solo
Hachiman
Hachiman
ScoobyD
Hachiman
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
SharkI3ait
Ra
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 44L
1,610 Elo+
Party 2
Amaterasu
Amaterasu
Spazzers
Amaterasu
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 39L
1,657 Elo+
Solo
Ah Puch
Ah Puch
killstarbandit
Ah Puch
Level 63
God Stats
5W - 3L
1,731 SR
Queue Stats
494W - 480L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 5 / 13
11,384
670
15,603
31,279
31,180
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
Lecten
Athena
19
5 / 5 / 15
11,216
660
8,803
25,417
32,548
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Terra
Namende
Terra
20
4 / 3 / 14
11,692
688
11,358
24,862
31,252
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jormungandr
ant4det3
Jormungandr
20
6 / 7 / 11
12,922
760
25,457
25,147
33,107
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
3 / 6 / 13
11,089
652
16,928
27,901
25,115
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 18
11,202
659
19,570
16,072
6,879
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hachiman
ScoobyD
Hachiman
20
8 / 5 / 15
13,124
772
37,105
16,853
7,700
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
4 / 6 / 16
12,044
708
13,171
16,217
13,227
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
Spazzers
Amaterasu
20
4 / 3 / 18
12,735
749
13,512
27,470
22,963
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
8 / 4 / 13
13,693
805
34,455
18,053
7,280
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
106
23
Kills
26
26
Deaths
24
66
Assists
80
Player
Kills
Deaths
Assists
KDA
L
5
5
13
2.3
W
2
6
18
1.83
L
Athena
Lecten
Athena
5
5
15
2.5
L
Terra
Namende
Terra
4
3
14
3.67
W
Hachiman
ScoobyD
Hachiman
8
5
15
3.1
W
4
6
16
2
W
Amaterasu
Spazzers
Amaterasu
4
3
18
4.33
L
Jormungandr
ant4det3
Jormungandr
6
7
11
1.64
L
3
6
13
1.58
W
8
4
13
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,149
Damage
117,813
134,606
Taken
94,665
153,202
Mitigated
58,049
54,280
Healing
48,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,603
1,567
4,607
7,810
31,279
31,180
334
20,351
10,928
0
36,273
W
19,570
5,529
765
2,940
16,072
6,879
2,540
6,922
9,050
39,533
0
L
Athena
Lecten
Athena
8,803
2,972
3,686
2,277
25,417
32,548
628
10,232
15,185
16,145
0
L
Terra
Namende
Terra
11,358
795
13,689
8,151
24,862
31,252
982
11,032
13,830
18,320
0
W
Hachiman
ScoobyD
Hachiman
37,105
17,681
1,989
1,268
16,853
7,700
1,991
7,860
8,943
0
55,555
W
13,171
2,839
13,463
5,734
16,217
13,227
483
9,105
7,062
27,120
0
W
Amaterasu
Spazzers
Amaterasu
13,512
5,377
2,734
12,653
27,470
22,963
302
10,009
17,214
0
19,980
L
Jormungandr
ant4det3
Jormungandr
25,457
2,134
0
1,138
25,147
33,107
1,194
13,356
11,791
56,388
0
L
16,928
2,314
5,219
7,703
27,901
25,115
425
12,225
15,676
0
30,113
W
34,455
1,420
2,489
4,171
18,053
7,280
0
11,125
6,778
72,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,303
Gold Earned
62,798
152
Minions Killed
200
0
Camps Cleared
0
1,568,170
Distance Traveled
1,540,201
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,384
670
23
1
0
313,001
0
W
Sol
11,202
659
43
3
0
280,873
0
L
Athena
11,216
660
13
1
0
345,406
0
L
Terra
11,692
688
23
1
0
333,813
0
W
Hachiman
13,124
772
24
1
0
296,703
2
W
Ra
12,044
708
22
1
0
301,898
1
W
Amaterasu
12,735
749
16
1
0
349,967
0
L
Jormungandr
12,922
760
49
3
0
284,726
1
L
Mulan
11,089
652
44
3
0
291,224
1
W
Ah Puch
13,693
805
95
6
0
310,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role