Player Matchup

Kukulkan
Kukulkan
Cnidio
Kukulkan
Level 28
God Stats
72W - 62L
1,461 SR
Queue Stats
83W - 85L
1,378 Elo+
Solo
Ra
Ra
ColdUnicicle854
Ra
Level 11
God Stats
1W - 0L
1,598 SR
Queue Stats
4W - 3L
1,671 Elo+
Party 1
Ah Puch
Ah Puch
Taiyotzu
Ah Puch
Level 29
God Stats
14W - 10L
1,624 SR
Queue Stats
59W - 49L
1,598 Elo+
Solo
Geb
Geb
WolfDelta4
Geb
Level 82
God Stats
9W - 2L
1,916 SR
Queue Stats
38W - 29L
1,746 Elo+
Party 1
Erlang Shen
Erlang Shen
somniumbachus
Erlang Shen
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 47L
1,362 Elo+
Solo
Team Averages
Level 35
1,620 SR
1,551 Elo+

VS

Team Averages
Level 23
1,484 SR
1,413 Elo+
Kukulkan
Kukulkan
Castlee
Kukulkan
Level 21
God Stats
0W - 4L
1,330 SR
Queue Stats
2W - 9L
1,143 Elo+
Solo
Thor
Thor
Exclusiven
Thor
Level 25
God Stats
11W - 12L
1,297 SR
Queue Stats
57W - 51L
1,490 Elo+
Solo
Danzaburou
Danzaburou
OrangeMecanique
Danzaburou
Level 26
God Stats
164W - 159L
1,464 SR
Queue Stats
272W - 286L
1,381 Elo+
Solo
Skadi
Skadi
didayy
Skadi
Level 13
God Stats
23W - 14L
1,564 SR
Queue Stats
45W - 31L
1,406 Elo+
Solo
Sobek
Sobek
iSlaanesh
Sobek
Level 28
God Stats
7W - 4L
1,766 SR
Queue Stats
361W - 266L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cnidio
Kukulkan
15
1 / 0 / 8
9,106
911
5,607
1,936
939
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 0 / 10
10,274
1,027
7,720
4,521
2,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Puch
Taiyotzu
Ah Puch
17
9 / 0 / 8
11,224
1,122
20,630
5,428
2,316
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
0 / 0 / 16
9,314
931
6,808
9,012
10,175
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Erlang Shen
somniumbachus
Erlang Shen
15
5 / 2 / 8
9,840
984
8,451
11,692
6,984
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

300

VS

Team 2 Tickets

155

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Castlee
Kukulkan
14
0 / 4 / 1
8,455
846
2,957
8,405
3,580
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
0 / 2 / 0
8,049
805
2,414
4,392
1,652
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Danzaburou
OrangeMecanique
Danzaburou
14
1 / 6 / 0
8,531
853
7,868
15,039
5,982
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
didayy
Skadi
15
0 / 3 / 2
8,602
860
8,183
10,241
3,969
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Sobek
iSlaanesh
Sobek
14
0 / 4 / 2
9,177
918
6,146
15,441
20,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
6
19
Kills
1
2
Deaths
19
50
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Castlee
Kukulkan
0
4
1
0.13
W
Kukulkan
Cnidio
Kukulkan
1
0
8
5
W
4
0
10
9
L
0
2
0
0
L
Danzaburou
OrangeMecanique
Danzaburou
1
6
0
0.17
W
Ah Puch
Taiyotzu
Ah Puch
9
0
8
13
W
0
0
16
8
L
Skadi
didayy
Skadi
0
3
2
0.33
L
Sobek
iSlaanesh
Sobek
0
4
2
0.25
W
Erlang Shen
somniumbachus
Erlang Shen
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,216
Damage
27,568
32,589
Taken
53,518
22,515
Mitigated
35,860
10,518
Healing
3,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Castlee
Kukulkan
2,957
220
0
0
8,405
3,580
0
6,209
2,130
20,844
0
W
Kukulkan
Cnidio
Kukulkan
5,607
517
0
0
1,936
939
0
301
1,635
27,656
0
W
7,720
608
2,503
2,014
4,521
2,101
0
1,373
3,148
41,639
0
L
2,414
199
0
0
4,392
1,652
0
3,621
699
0
10,534
L
Danzaburou
OrangeMecanique
Danzaburou
7,868
2,540
0
938
15,039
5,982
0
12,650
2,343
0
23,076
W
Ah Puch
Taiyotzu
Ah Puch
20,630
2,060
0
3,313
5,428
2,316
0
1,961
3,467
33,177
0
W
6,808
921
0
0
9,012
10,175
0
2,371
6,641
14,655
0
L
Skadi
didayy
Skadi
8,183
3,689
0
309
10,241
3,969
0
7,379
2,828
0
25,210
L
Sobek
iSlaanesh
Sobek
6,146
482
0
2,392
15,441
20,677
0
10,610
4,645
20,041
0
W
Erlang Shen
somniumbachus
Erlang Shen
8,451
3,490
0
2,688
11,692
6,984
0
3,097
7,446
112
15,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,758
Gold Earned
42,814
206
Minions Killed
191
8
Camps Cleared
3
989,666
Distance Traveled
823,999
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,455
846
48
5
0
158,361
0
W
Kukulkan
9,106
911
56
6
2
187,687
0
W
Ra
10,274
1,027
101
10
1
199,167
0
L
Thor
8,049
805
22
2
1
149,173
0
L
Danzaburou
8,531
853
46
5
1
152,068
0
W
Ah Puch
11,224
1,122
31
3
1
179,735
0
W
Geb
9,314
931
13
1
1
213,015
1
L
Skadi
8,602
860
43
4
1
192,159
1
L
Sobek
9,177
918
32
3
0
172,238
0
W
Erlang Shen
9,840
984
5
1
3
210,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role