Player Matchup

Izanami
Izanami
IISABEII
Izanami
Level 18
God Stats
44W - 15L
1,797 SR
Queue Stats
88W - 59L
1,581 Elo+
Solo
Sun Wukong
Sun Wukong
NandoG2100
Sun Wukong
Level 7
God Stats
8W - 0L
1,500 SR
Queue Stats
56W - 33L
1,564 Elo+
Solo
Tsukuyomi
Tsukuyomi
Noteable_Plug
Tsukuyomi
Level 20
God Stats
6W - 0L
1,558 SR
Queue Stats
86W - 81L
1,519 Elo+
Solo
Fenrir
Fenrir
THE HUNGRR
Fenrir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,274 Elo+
Solo
Nu Wa
Nu Wa
troyexd
Nu Wa
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,584 Elo+
Solo
Team Averages
Level 11
1,571 SR
1,504 Elo+

VS

Team Averages
Level 21
1,554 SR
1,506 Elo+
Tsukuyomi
Tsukuyomi
Cuchrainnos
Tsukuyomi
Level 28
God Stats
5W - 8L
1,606 SR
Queue Stats
24W - 23L
1,445 Elo+
Party 1
Vamana
Vamana
CurtisTongue
Vamana
Level 27
God Stats
3W - 1L
1,707 SR
Queue Stats
20W - 17L
1,543 Elo+
Party 1
Sylvanus
Sylvanus
MARAGOTO86
Sylvanus
Level 5
God Stats
6W - 6L
1,500 SR
Queue Stats
32W - 31L
1,618 Elo+
Solo
Neith
Neith
humiderCUBE24
Neith
Level 17
God Stats
10W - 8L
1,470 SR
Queue Stats
13W - 11L
1,479 Elo+
Party 1
Geb
Geb
soarass34
Geb
Level 29
God Stats
6W - 4L
1,487 SR
Queue Stats
26W - 28L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
IISABEII
Izanami
13
11 / 0 / 1
7,890
789
9,063
6,942
2,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
NandoG2100
Sun Wukong
8
0 / 2 / 2
5,207
521
2,274
4,949
2,283
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tsukuyomi
Noteable_Plug
Tsukuyomi
11
7 / 1 / 0
6,734
673
5,873
7,781
2,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
THE HUNGRR
Fenrir
6
0 / 7 / 3
4,596
460
859
7,054
1,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
troyexd
Nu Wa
11
3 / 2 / 3
6,328
633
7,111
5,546
1,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Cuchrainnos
Tsukuyomi
9
5 / 3 / 2
5,885
589
5,401
7,481
2,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Vamana
11
4 / 1 / 0
6,308
631
4,294
5,429
2,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
MARAGOTO86
Sylvanus
9
2 / 4 / 2
5,576
558
4,464
9,261
3,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 8 / 0
4,212
421
3,170
7,036
1,514
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
1 / 6 / 0
5,250
525
2,147
8,817
4,184
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
21
Kills
12
12
Deaths
22
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Cuchrainnos
Tsukuyomi
5
3
2
2
L
Vamana
4
1
0
4
W
Izanami
IISABEII
Izanami
11
0
1
11.5
L
Sylvanus
MARAGOTO86
Sylvanus
2
4
2
0.75
W
Sun Wukong
NandoG2100
Sun Wukong
0
2
2
0.5
W
Tsukuyomi
Noteable_Plug
Tsukuyomi
7
1
0
7
W
Fenrir
THE HUNGRR
Fenrir
0
7
3
0.21
L
0
8
0
0
L
1
6
0
0.17
W
Nu Wa
troyexd
Nu Wa
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,180
Damage
19,476
32,272
Taken
38,024
10,649
Mitigated
14,097
9,638
Healing
7,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Cuchrainnos
Tsukuyomi
5,401
1,994
0
1,421
7,481
2,223
0
2,255
5,134
0
29,901
L
Vamana
4,294
2,371
0
1,252
5,429
2,599
821
923
4,422
0
22,415
W
Izanami
IISABEII
Izanami
9,063
6,886
0
4,520
6,942
2,462
2,248
2,103
4,769
0
53,673
L
Sylvanus
MARAGOTO86
Sylvanus
4,464
505
389
3,033
9,261
3,577
0
2,648
6,375
21,916
0
W
Sun Wukong
NandoG2100
Sun Wukong
2,274
320
123
525
4,949
2,283
0
0
4,949
0
17,081
W
Tsukuyomi
Noteable_Plug
Tsukuyomi
5,873
1,850
135
3,201
7,781
2,458
0
1,418
6,283
0
38,671
W
Fenrir
THE HUNGRR
Fenrir
859
67
0
474
7,054
1,839
0
820
6,120
0
5,786
L
3,170
1,992
111
867
7,036
1,514
10
380
6,576
0
11,896
L
2,147
328
12
844
8,817
4,184
0
351
8,406
16,749
0
W
Nu Wa
troyexd
Nu Wa
7,111
1,833
0
660
5,546
1,607
92
1,756
3,540
34,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,755
Gold Earned
27,231
276
Minions Killed
186
0
Camps Cleared
0
1,053,431
Distance Traveled
1,003,965
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,885
589
53
5
0
241,524
0
L
Vamana
6,308
631
52
5
0
213,871
0
W
Izanami
7,890
789
107
11
0
197,336
5
L
Sylvanus
5,576
558
42
4
0
171,097
0
W
Sun Wukong
5,207
521
34
3
0
214,396
1
W
Tsukuyomi
6,734
673
73
7
0
227,238
2
W
Fenrir
4,596
460
9
1
0
219,957
3
L
Neith
4,212
421
19
2
0
190,550
0
L
Geb
5,250
525
20
2
0
186,923
0
W
Nu Wa
6,328
633
53
5
0
194,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role