Player Matchup

Thor
Thor
Angeldust100
Thor
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 36L
1,539 Elo+
Solo
Xing Tian
Xing Tian
JoshIsBright1995
Xing Tian
Level 41
God Stats
20W - 25L
1,542 SR
Queue Stats
106W - 122L
1,494 Elo+
Solo
Discordia
Discordia
Opinaise91
Discordia
Level 44
God Stats
27W - 18L
1,651 SR
Queue Stats
693W - 652L
1,467 Elo+
Solo
Danzaburou
Danzaburou
schtabilWoischt
Danzaburou
Level 32
God Stats
20W - 21L
1,594 SR
Queue Stats
221W - 308L
1,509 Elo+
Solo
Tyr
Tyr
Дшершень
Tyr
Level 38
God Stats
2W - 7L
1,396 SR
Queue Stats
152W - 173L
1,362 Elo+
Solo
Team Averages
Level 38
1,537 SR
1,474 Elo+

VS

Team Averages
Level 63
1,603 SR
1,492 Elo+
Cthulhu
Cthulhu
DarkCote21
Cthulhu
Level 29
God Stats
6W - 4L
1,674 SR
Queue Stats
73W - 75L
1,587 Elo+
Party 2
Arachne
Arachne
Im_Nemesiis
Arachne
Level 87
God Stats
4W - 1L
1,720 SR
Queue Stats
280W - 311L
1,362 Elo+
Party 1
Ymir
Ymir
MORLOT
Ymir
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
levleolr
Artemis
Level 43
God Stats
28W - 30L
1,556 SR
Queue Stats
166W - 167L
1,523 Elo+
Solo
Ra
Ra
zerinhogameplays
Ra
Level 37
God Stats
13W - 10L
1,563 SR
Queue Stats
118W - 130L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 2
9,907
472
6,192
16,814
6,231
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
13
1 / 2 / 3
8,801
419
6,492
15,299
9,165
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
Opinaise91
Discordia
17
2 / 5 / 3
10,264
489
15,720
13,111
4,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
schtabilWoischt
Danzaburou
16
1 / 6 / 2
10,218
487
4,328
11,875
3,754
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 5 / 0
8,640
411
6,974
17,757
11,468
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DarkCote21
Cthulhu
16
4 / 1 / 5
10,886
518
12,410
16,044
7,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
Im_Nemesiis
Arachne
20
6 / 3 / 5
12,359
589
12,313
17,764
9,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
MORLOT
Ymir
16
3 / 1 / 10
9,990
476
7,939
14,209
13,769
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
levleolr
Artemis
18
5 / 1 / 6
12,056
574
8,657
11,997
4,909
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
7 / 2 / 2
12,147
578
11,698
12,012
5,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
53
8
Kills
25
25
Deaths
8
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
3
7
2
0.57
W
Cthulhu
DarkCote21
Cthulhu
4
1
5
6.5
W
Arachne
Im_Nemesiis
Arachne
6
3
5
2.83
L
Xing Tian
1
2
3
1.25
W
Ymir
MORLOT
Ymir
3
1
10
8
L
Discordia
Opinaise91
Discordia
2
5
3
0.7
W
Artemis
levleolr
Artemis
5
1
6
8
L
Danzaburou
schtabilWoischt
Danzaburou
1
6
2
0.33
W
7
2
2
4
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,706
Damage
53,017
74,856
Taken
72,026
35,289
Mitigated
41,114
13,234
Healing
26,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,192
1,715
0
3,486
16,814
6,231
0
5,680
10,908
0
48,804
W
Cthulhu
DarkCote21
Cthulhu
12,410
1,109
697
3,582
16,044
7,923
477
3,531
12,418
51,487
0
W
Arachne
Im_Nemesiis
Arachne
12,313
9,113
0
6,808
17,764
9,232
135
2,027
15,594
0
109,984
L
Xing Tian
6,492
392
269
1,626
15,299
9,165
0
6,248
8,705
34,773
0
W
Ymir
MORLOT
Ymir
7,939
908
243
850
14,209
13,769
526
5,241
8,771
25,640
0
L
Discordia
Opinaise91
Discordia
15,720
1,108
0
1,900
13,111
4,671
0
4,591
8,266
73,006
0
W
Artemis
levleolr
Artemis
8,657
5,245
0
4,086
11,997
4,909
5,542
3,380
8,477
0
97,185
L
Danzaburou
schtabilWoischt
Danzaburou
4,328
1,429
0
1,055
11,875
3,754
506
3,752
8,009
0
61,709
W
11,698
282
5,802
4,332
12,012
5,281
937
6,898
4,554
86,353
0
L
6,974
604
0
4,898
17,757
11,468
0
10,008
6,921
0
45,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,830
Gold Earned
57,438
467
Minions Killed
610
0
Camps Cleared
0
1,775,624
Distance Traveled
2,068,249
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,907
472
87
4
0
369,329
0
W
Cthulhu
10,886
518
102
5
0
407,884
1
W
Arachne
12,359
589
159
8
0
474,101
3
L
Xing Tian
8,801
419
58
3
0
372,410
4
W
Ymir
9,990
476
31
1
0
453,732
4
L
Discordia
10,264
489
113
5
0
357,541
4
W
Artemis
12,056
574
162
8
0
348,413
4
L
Danzaburou
10,218
487
117
6
0
302,565
5
W
Ra
12,147
578
156
7
0
384,119
3
L
Tyr
8,640
411
92
4
0
373,779
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role