Player Matchup

Loki
Loki
Codigo-Ripazha
Loki
Level 4
God Stats
0W - 2L
1,318 SR
Queue Stats
0W - 6L
1,134 Elo+
Party 1
Fenrir
Fenrir
Codigo-RowoxX
Fenrir
Level 12
God Stats
7W - 12L
1,500 SR
Queue Stats
46W - 67L
1,327 Elo+
Party 1
Aphrodite
Aphrodite
Nachocovarrubia-
Aphrodite
Level 10
God Stats
7W - 13L
1,146 SR
Queue Stats
87W - 103L
1,291 Elo+
Party 1
Artemis
Artemis
Odriozolla
Artemis
Level 27
God Stats
14W - 16L
1,470 SR
Queue Stats
56W - 57L
1,360 Elo+
Solo
Ah Puch
Ah Puch
SlushyCrayon615
Ah Puch
Level 13
God Stats
1W - 1L
1,778 SR
Queue Stats
10W - 8L
1,596 Elo+
Solo
Team Averages
Level 13
1,442 SR
1,342 Elo+

VS

Team Averages
Level 18
1,531 SR
1,364 Elo+
Apollo
Apollo
AaronGamerr
Apollo
Level 25
God Stats
11W - 6L
1,557 SR
Queue Stats
17W - 14L
1,499 Elo+
Solo
Loki
Loki
Diego LOPES3629
Loki
Level 17
God Stats
4W - 4L
1,497 SR
Queue Stats
24W - 25L
1,290 Elo+
Party 2
Yemoja
Yemoja
Sofiagames2012
Yemoja
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,321 Elo+
Solo
Pele
Pele
allolivei
Pele
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 24L
1,281 Elo+
Party 2
Arachne
Arachne
brunoparker
Arachne
Level 18
God Stats
4W - 6L
1,603 SR
Queue Stats
91W - 93L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 3
7,652
403
4,016
11,114
2,988
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
11 / 7 / 2
10,767
567
10,157
12,937
5,424
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
12
2 / 6 / 9
8,653
455
6,445
10,312
4,252
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artemis
Odriozolla
Artemis
14
6 / 8 / 2
9,251
487
9,899
14,046
5,073
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 5 / 2
7,221
380
4,382
6,630
1,740
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
18
8 / 3 / 4
11,957
629
15,478
12,936
5,093
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
7 / 3 / 4
9,363
493
5,347
9,885
3,559
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 11 / 6
8,761
461
2,169
16,118
10,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Pele
16
6 / 2 / 4
10,528
554
5,224
11,983
4,653
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arachne
brunoparker
Arachne
17
12 / 1 / 5
11,241
592
11,818
15,575
7,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
56
20
Kills
33
34
Deaths
20
18
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Apollo
8
3
4
3.33
L
1
8
3
0.31
L
11
7
2
1.71
W
7
3
4
3
L
Aphrodite
2
6
9
1.08
L
Artemis
Odriozolla
Artemis
6
8
2
0.88
L
0
5
2
0.2
W
0
11
6
0.27
W
Pele
6
2
4
4
W
Arachne
brunoparker
Arachne
12
1
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,899
Damage
40,036
55,039
Taken
66,497
19,477
Mitigated
30,938
8,567
Healing
9,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
15,478
8,410
0
0
12,936
5,093
1,978
1,121
11,815
0
92,434
L
4,016
759
0
0
11,114
2,988
733
233
10,881
0
27,498
L
10,157
2,577
0
645
12,937
5,424
1,306
535
12,402
0
23,371
W
5,347
2,224
0
800
9,885
3,559
1,008
495
9,390
0
27,145
L
Aphrodite
6,445
2,809
1,119
3,079
10,312
4,252
1,114
507
9,805
32,808
0
L
Artemis
Odriozolla
Artemis
9,899
5,676
0
2,878
14,046
5,073
817
393
13,653
0
54,173
L
4,382
577
0
846
6,630
1,740
242
501
6,129
27,094
0
W
2,169
1,307
332
384
16,118
10,387
166
4,191
11,927
15,514
0
W
Pele
5,224
1,688
0
3,094
11,983
4,653
2,396
3,027
8,956
0
49,970
W
Arachne
brunoparker
Arachne
11,818
8,516
0
4,548
15,575
7,246
1,769
2,339
13,236
0
83,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,544
Gold Earned
51,850
283
Minions Killed
407
0
Camps Cleared
0
1,475,174
Distance Traveled
1,720,145
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,957
629
145
8
0
365,624
9
L
Loki
7,652
403
45
2
0
346,727
0
L
Fenrir
10,767
567
37
2
0
339,789
2
W
Loki
9,363
493
40
2
0
372,004
1
L
Aphrodite
8,653
455
63
3
0
335,373
0
L
Artemis
9,251
487
82
4
0
296,450
1
L
Ah Puch
7,221
380
56
3
0
156,835
0
W
Yemoja
8,761
461
25
1
0
260,693
1
W
Pele
10,528
554
93
5
0
344,555
4
W
Arachne
11,241
592
104
5
0
377,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role