Player Matchup

He Bo
He Bo
El_Leon_Xx
He Bo
Level 22
God Stats
6W - 9L
1,531 SR
Queue Stats
36W - 30L
1,554 Elo+
Party 1
Hercules
Hercules
audyjs
Hercules
Level 89
God Stats
3W - 3L
1,403 SR
Queue Stats
18W - 9L
1,631 Elo+
Party 1
Danzaburou
Danzaburou
sk8pkl
Danzaburou
Level 145
God Stats
5W - 3L
1,782 SR
Queue Stats
31W - 34L
1,559 Elo+
Party 1
Team Averages
Level 85
1,572 SR
1,581 Elo+

VS

Team Averages
Level 15
1,324 SR
1,555 Elo+
Vamana
Vamana
Geiron15726
Vamana
Level 4
God Stats
0W - 1L
1,215 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Idgits420
Heimdallr
Level 16
God Stats
2W - 3L
1,319 SR
Queue Stats
60W - 71L
1,467 Elo+
Solo
Tiamat
Tiamat
JHONF99
Tiamat
Level 26
God Stats
0W - 5L
1,438 SR
Queue Stats
43W - 20L
1,698 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
17
6 / 2 / 8
12,239
680
15,813
13,270
4,827
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
audyjs
Hercules
16
4 / 1 / 10
12,776
710
8,053
18,680
10,737
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
sk8pkl
Danzaburou
15
4 / 4 / 6
12,821
712
9,014
14,649
5,820
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
6
0 / 1 / 2
8,696
483
209
2,100
810
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heimdallr
Idgits420
Heimdallr
15
1 / 8 / 6
10,844
602
14,706
20,418
7,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Tiamat
JHONF99
Tiamat
16
6 / 6 / 1
12,085
671
13,766
15,108
10,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
14
Kills
7
7
Deaths
15
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
He Bo
6
2
8
5
L
Vamana
0
1
2
1
L
Heimdallr
Idgits420
Heimdallr
1
8
6
0.5
L
Tiamat
JHONF99
Tiamat
6
6
1
1.08
W
Hercules
audyjs
Hercules
4
1
10
9
W
Danzaburou
sk8pkl
Danzaburou
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,880
Damage
28,681
46,599
Taken
37,626
21,384
Mitigated
18,726
17,824
Healing
5,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
15,813
460
997
5,774
13,270
4,827
796
4,755
8,515
51,081
0
L
Vamana
209
209
0
0
2,100
810
0
848
1,252
0
529
L
Heimdallr
Idgits420
Heimdallr
14,706
5,740
0
2,524
20,418
7,668
0
9,473
10,945
0
51,974
L
Tiamat
JHONF99
Tiamat
13,766
1,523
0
2,761
15,108
10,248
0
5,578
9,530
52,417
0
W
Hercules
audyjs
Hercules
8,053
1,439
1,243
8,390
18,680
10,737
497
4,506
14,174
0
31,211
W
Danzaburou
sk8pkl
Danzaburou
9,014
3,278
0
1,420
14,649
5,820
1,050
4,545
10,104
0
79,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,836
Gold Earned
31,625
223
Minions Killed
141
0
Camps Cleared
0
1,089,484
Distance Traveled
634,024
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,239
680
71
4
0
348,440
0
L
Vamana
8,696
483
1
0
0
64,644
0
L
Heimdallr
10,844
602
71
4
0
263,796
5
L
Tiamat
12,085
671
69
4
0
305,584
2
W
Hercules
12,776
710
47
3
0
436,720
0
W
Danzaburou
12,821
712
105
6
0
304,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role