Player Matchup

Ao Kuang
Ao Kuang
Cetinos
Ao Kuang
Level 62
God Stats
2W - 1L
1,913 SR
Queue Stats
85W - 73L
1,618 Elo+
Solo
Zeus
Zeus
ITz Michae1 Xx
Zeus
Level 129
God Stats
8W - 5L
1,619 SR
Queue Stats
270W - 216L
1,606 Elo+
Party 1
Cthulhu
Cthulhu
Kaddy63
Cthulhu
Level 122
God Stats
2W - 2L
1,742 SR
Queue Stats
153W - 133L
1,593 Elo+
Party 1
Danzaburou
Danzaburou
L u C K z v
Danzaburou
Level 105
God Stats
16W - 4L
1,865 SR
Queue Stats
207W - 168L
1,610 Elo+
Party 1
Cu Chulainn
Cu Chulainn
konstantino_11
Cu Chulainn
Level 155
God Stats
13W - 11L
1,610 SR
Queue Stats
114W - 84L
2,037 Elo+
Solo
Team Averages
Level 115
1,750 SR
1,693 Elo+

VS

Team Averages
Level 129
1,537 SR
1,548 Elo+
Nox
Nox
GermanAssassine
Nox
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
160W - 151L
1,561 Elo+
Party 2
Cabrakan
Cabrakan
Lit x Monkey
Cabrakan
Level 144
God Stats
4W - 2L
1,596 SR
Queue Stats
41W - 47L
1,569 Elo+
Party 2
Awilix
Awilix
TheBlessedDude
Awilix
Level 159
God Stats
17W - 20L
1,765 SR
Queue Stats
507W - 495L
1,576 Elo+
Party 2
Cernunnos
Cernunnos
Xensaen
Cernunnos
Level 107
God Stats
2W - 2L
1,327 SR
Queue Stats
131W - 106L
1,592 Elo+
Solo
Cthulhu
Cthulhu
javierbros11
Cthulhu
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 52L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Cetinos
Ao Kuang
15
4 / 5 / 2
8,749
486
8,316
16,675
5,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
2 / 7 / 4
7,522
418
7,088
10,041
3,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Kaddy63
Cthulhu
13
2 / 2 / 5
8,346
464
5,920
13,050
10,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
L u C K z v
Danzaburou
16
3 / 2 / 1
9,211
512
7,502
10,972
4,102
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
konstantino_11
Cu Chulainn
13
4 / 5 / 1
8,247
458
9,184
18,601
13,572
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 3
7,990
444
6,593
7,824
3,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Lit x Monkey
Cabrakan
17
6 / 2 / 6
10,503
584
13,136
11,852
13,378
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
7 / 6 / 4
9,543
530
11,181
15,786
6,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Xensaen
Cernunnos
16
2 / 2 / 4
9,149
508
7,219
9,118
4,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
javierbros11
Cthulhu
15
6 / 2 / 8
9,935
552
12,108
14,379
12,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
46
15
Kills
21
21
Deaths
16
13
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Cetinos
Ao Kuang
4
5
2
1
W
0
4
3
0.38
L
2
7
4
0.57
L
Cthulhu
Kaddy63
Cthulhu
2
2
5
2.25
L
Danzaburou
L u C K z v
Danzaburou
3
2
1
1.75
W
Cabrakan
Lit x Monkey
Cabrakan
6
2
6
4.5
W
7
6
4
1.5
W
Cernunnos
Xensaen
Cernunnos
2
2
4
2
W
Cthulhu
javierbros11
Cthulhu
6
2
8
5
L
Cu Chulainn
konstantino_11
Cu Chulainn
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,010
Damage
50,237
69,339
Taken
58,959
37,521
Mitigated
39,972
19,019
Healing
16,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Cetinos
Ao Kuang
8,316
2,136
0
7,576
16,675
5,934
0
7,164
9,417
52,032
0
W
6,593
619
0
630
7,824
3,167
244
3,458
4,200
46,842
0
L
7,088
587
0
1,221
10,041
3,876
96
4,648
5,211
33,374
0
L
Cthulhu
Kaddy63
Cthulhu
5,920
629
139
1,839
13,050
10,037
0
6,407
6,489
37,521
0
L
Danzaburou
L u C K z v
Danzaburou
7,502
4,082
0
5,127
10,972
4,102
0
3,853
7,119
0
61,000
W
Cabrakan
Lit x Monkey
Cabrakan
13,136
1,743
0
5,534
11,852
13,378
483
2,671
9,139
58,235
0
W
11,181
4,724
0
4,152
15,786
6,649
0
6,001
9,642
0
63,412
W
Cernunnos
Xensaen
Cernunnos
7,219
2,268
0
2,333
9,118
4,185
1,293
2,415
6,699
0
66,030
W
Cthulhu
javierbros11
Cthulhu
12,108
1,187
0
4,205
14,379
12,593
0
6,227
7,955
39,780
0
L
Cu Chulainn
konstantino_11
Cu Chulainn
9,184
1,800
313
2,804
18,601
13,572
0
9,295
9,266
0
41,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,075
Gold Earned
47,120
438
Minions Killed
504
0
Camps Cleared
0
1,529,235
Distance Traveled
1,698,178
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,749
486
93
5
0
350,937
2
W
Nox
7,990
444
105
6
0
310,567
4
L
Zeus
7,522
418
85
5
0
281,458
2
L
Cthulhu
8,346
464
53
3
0
316,425
2
L
Danzaburou
9,211
512
130
7
0
289,852
4
W
Cabrakan
10,503
584
116
6
0
344,272
4
W
Awilix
9,543
530
103
6
0
381,953
3
W
Cernunnos
9,149
508
127
7
0
294,124
7
W
Cthulhu
9,935
552
53
3
0
367,262
4
L
Cu Chulainn
8,247
458
77
4
0
290,563
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role