Player Matchup

Mercury
Mercury
BrianAKN
Mercury
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 65L
1,618 Elo+
Solo
Achilles
Achilles
ClickClack
Achilles
Level 150
God Stats
16W - 10L
1,539 SR
Queue Stats
147W - 106L
1,666 Elo+
Party 1
Hel
Hel
Drarry
Hel
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,744 Elo+
Solo
Hera
Hera
StFang
Hera
Level 147
God Stats
0W - 4L
1,652 SR
Queue Stats
122W - 99L
1,689 Elo+
Party 1
Ullr
Ullr
calista13
Ullr
Level 160
God Stats
8W - 15L
1,391 SR
Queue Stats
249W - 275L
1,455 Elo+
Solo
Team Averages
Level 141
1,517 SR
1,634 Elo+

VS

Team Averages
Level 139
1,671 SR
1,659 Elo+
Sun Wukong
Sun Wukong
ACanadianDude
Sun Wukong
Level 158
God Stats
5W - 4L
1,797 SR
Queue Stats
76W - 82L
1,699 Elo+
Party 2
Bastet
Bastet
Agustus68
Bastet
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 93L
1,650 Elo+
Party 2
Tiamat
Tiamat
Arbelos
Tiamat
Level 155
God Stats
65W - 42L
1,752 SR
Queue Stats
667W - 613L
1,564 Elo+
Solo
Cerberus
Cerberus
ElKundera
Cerberus
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 32L
1,648 Elo+
Solo
Anubis
Anubis
Sampaguita
Anubis
Level 106
God Stats
16W - 2L
1,806 SR
Queue Stats
43W - 22L
1,735 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BrianAKN
Mercury
14
1 / 5 / 3
8,031
618
5,879
12,608
3,528
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
ClickClack
Achilles
15
2 / 5 / 4
8,746
673
9,509
17,754
16,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hel
Drarry
Hel
13
1 / 6 / 2
7,607
585
5,860
12,768
3,188
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hera
StFang
Hera
16
4 / 6 / 2
9,512
732
11,208
10,104
3,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
15
0 / 4 / 3
7,895
607
6,958
12,795
4,024
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ACanadianDude
Sun Wukong
17
7 / 3 / 8
11,106
854
12,798
12,784
8,230
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bastet
Agustus68
Bastet
16
1 / 2 / 14
9,255
712
8,615
8,255
3,183
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Tiamat
Arbelos
Tiamat
18
3 / 0 / 10
10,025
771
11,163
8,367
8,561
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
ElKundera
Cerberus
18
9 / 2 / 12
12,716
978
14,453
19,980
19,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
Sampaguita
Anubis
17
6 / 1 / 11
10,777
829
11,873
6,621
3,461
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
81
8
Kills
26
26
Deaths
8
14
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ACanadianDude
Sun Wukong
7
3
8
3.67
W
Bastet
Agustus68
Bastet
1
2
14
4
W
Tiamat
Arbelos
Tiamat
3
0
10
8
L
Mercury
BrianAKN
Mercury
1
5
3
0.5
L
Achilles
ClickClack
Achilles
2
5
4
0.8
L
Hel
Drarry
Hel
1
6
2
0.33
W
Cerberus
ElKundera
Cerberus
9
2
12
7.5
W
Anubis
Sampaguita
Anubis
6
1
11
11.5
L
Hera
StFang
Hera
4
6
2
0.83
L
Ullr
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,414
Damage
58,902
66,029
Taken
56,007
30,310
Mitigated
42,839
14,094
Healing
17,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ACanadianDude
Sun Wukong
12,798
2,369
0
2,721
12,784
8,230
467
4,517
7,924
0
36,268
W
Bastet
Agustus68
Bastet
8,615
2,158
0
250
8,255
3,183
1,524
2,625
5,419
0
21,706
W
Tiamat
Arbelos
Tiamat
11,163
1,284
0
2,820
8,367
8,561
1,489
2,608
5,519
47,390
0
L
Mercury
BrianAKN
Mercury
5,879
1,490
0
1,792
12,608
3,528
0
7,397
5,211
0
25,730
L
Achilles
ClickClack
Achilles
9,509
2,507
0
4,470
17,754
16,448
0
8,209
9,545
0
27,832
L
Hel
Drarry
Hel
5,860
632
2,836
4,120
12,768
3,188
0
9,143
3,625
21,200
0
W
Cerberus
ElKundera
Cerberus
14,453
663
0
8,540
19,980
19,404
130
5,345
14,230
37,349
0
W
Anubis
Sampaguita
Anubis
11,873
754
0
3,344
6,621
3,461
1,099
1,596
4,903
46,107
0
L
Hera
StFang
Hera
11,208
1,756
0
366
10,104
3,122
0
5,525
4,579
32,217
0
L
Ullr
6,958
2,662
0
510
12,795
4,024
0
7,955
4,840
0
32,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,791
Gold Earned
53,879
349
Minions Killed
334
9
Camps Cleared
8
1,162,438
Distance Traveled
1,320,287
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,106
854
55
4
1
273,234
1
W
Bastet
9,255
712
38
3
2
288,003
4
W
Tiamat
10,025
771
92
7
3
260,371
2
L
Mercury
8,031
618
67
5
2
271,469
3
L
Achilles
8,746
673
63
5
2
245,373
4
L
Hel
7,607
585
40
3
2
205,530
0
W
Cerberus
12,716
978
61
5
1
261,656
1
W
Anubis
10,777
829
88
7
1
237,023
1
L
Hera
9,512
732
90
7
0
221,851
3
L
Ullr
7,895
607
89
7
3
218,215
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role