Player Matchup

Bacchus
Bacchus
Felipadey
Bacchus
Level 22
God Stats
9W - 7L
1,461 SR
Queue Stats
10W - 8L
1,517 Elo+
Solo
Skadi
Skadi
HILFIGER-420
Skadi
Level 24
God Stats
19W - 15L
1,397 SR
Queue Stats
52W - 39L
1,315 Elo+
Party 4
Nemesis
Nemesis
SteweGriffin
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Teilnehmer
Cthulhu
Level 15
God Stats
0W - 2L
1,680 SR
Queue Stats
11W - 17L
1,259 Elo+
Party 4
Discordia
Discordia
satanalilian
Discordia
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 17
1,508 SR
1,418 Elo+

VS

Team Averages
Level 17
1,410 SR
1,382 Elo+
Sun Wukong
Sun Wukong
Bi3MaRk
Sun Wukong
Level 15
God Stats
4W - 3L
1,334 SR
Queue Stats
19W - 32L
1,165 Elo+
Party 2
Terra
Terra
Makesz
Terra
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 1L
1,744 Elo+
Party 3
Rama
Rama
Pitfun2555
Rama
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,220 Elo+
Party 3
Olorun
Olorun
Sulibenzas
Olorun
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 34L
1,560 Elo+
Solo
Amaterasu
Amaterasu
jey01
Amaterasu
Level 18
God Stats
13W - 14L
1,218 SR
Queue Stats
42W - 52L
1,221 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Felipadey
Bacchus
9
0 / 0 / 2
6,048
432
4,175
5,766
3,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 3 / 0
6,923
495
6,865
11,270
3,856
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
SteweGriffin
Nemesis
6
0 / 8 / 0
4,676
334
636
5,945
1,272
Cthulhu
Teilnehmer
Cthulhu
11
0 / 3 / 1
6,473
462
3,971
8,788
5,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
satanalilian
Discordia
8
2 / 7 / 0
5,761
412
3,682
6,742
1,844
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bi3MaRk
Sun Wukong
14
3 / 0 / 1
8,021
573
4,143
7,061
3,339
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Terra
Makesz
Terra
11
1 / 1 / 8
7,199
514
2,651
6,375
4,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

12
8 / 2 / 3
7,865
562
9,093
8,600
3,637
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
Sulibenzas
Olorun
14
3 / 0 / 0
8,197
586
7,818
6,607
2,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Amaterasu
jey01
Amaterasu
11
4 / 0 / 1
7,160
511
2,939
7,678
3,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
3
Kills
19
21
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Bi3MaRk
Sun Wukong
3
0
1
3.5
L
Bacchus
Felipadey
Bacchus
0
0
2
1
L
1
3
0
0.33
W
Terra
Makesz
Terra
1
1
8
5
W
8
2
3
4.75
L
Nemesis
SteweGriffin
Nemesis
0
8
0
0
W
Olorun
Sulibenzas
Olorun
3
0
0
3
L
Cthulhu
Teilnehmer
Cthulhu
0
3
1
0.17
W
Amaterasu
jey01
Amaterasu
4
0
1
4.5
L
Discordia
satanalilian
Discordia
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,329
Damage
26,644
38,511
Taken
36,321
15,622
Mitigated
16,724
7,386
Healing
12,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Bi3MaRk
Sun Wukong
4,143
1,016
0
481
7,061
3,339
784
2,041
4,720
0
40,041
L
Bacchus
Felipadey
Bacchus
4,175
495
0
594
5,766
3,574
0
1,211
4,555
17,781
0
L
6,865
3,469
0
3,650
11,270
3,856
1,298
5,689
5,581
0
41,999
W
Terra
Makesz
Terra
2,651
215
1,354
2,491
6,375
4,155
637
3,256
3,095
7,189
0
W
9,093
7,970
0
1,899
8,600
3,637
2,105
3,833
4,767
0
42,429
L
Nemesis
SteweGriffin
Nemesis
636
126
0
0
5,945
1,272
0
1,283
4,662
0
7,161
W
Olorun
Sulibenzas
Olorun
7,818
3,504
0
3,219
6,607
2,409
4,622
802
5,805
49,705
0
L
Cthulhu
Teilnehmer
Cthulhu
3,971
29
0
2,853
8,788
5,076
662
1,155
7,633
33,195
0
W
Amaterasu
jey01
Amaterasu
2,939
1,477
0
2,738
7,678
3,184
0
1,500
6,106
0
29,929
L
Discordia
satanalilian
Discordia
3,682
371
0
289
6,742
1,844
88
1,131
5,611
24,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,881
Gold Earned
38,442
212
Minions Killed
318
0
Camps Cleared
0
1,200,525
Distance Traveled
1,356,942
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,021
573
73
5
0
292,697
0
L
Bacchus
6,048
432
22
2
0
271,013
0
L
Skadi
6,923
495
84
6
0
239,527
0
W
Terra
7,199
514
11
1
0
292,041
3
W
Rama
7,865
562
74
5
0
254,393
3
L
Nemesis
4,676
334
12
1
0
220,043
1
W
Olorun
8,197
586
105
8
0
234,641
1
L
Cthulhu
6,473
462
60
4
0
280,487
0
W
Amaterasu
7,160
511
55
4
0
283,170
1
L
Discordia
5,761
412
34
2
0
189,455
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role