Player Matchup

Chang'e
Chang'e
JinSime
Chang'e
Level 24
God Stats
43W - 37L
1,547 SR
Queue Stats
654W - 652L
1,443 Elo+
Solo
Cabrakan
Cabrakan
Meritina
Cabrakan
Level 17
God Stats
2W - 2L
1,692 SR
Queue Stats
179W - 198L
1,322 Elo+
Solo
Scylla
Scylla
TigerCope
Scylla
Level 15
God Stats
6W - 2L
1,636 SR
Queue Stats
42W - 32L
1,466 Elo+
Party 2
Anubis
Anubis
Zer0OBrabo
Anubis
Level 26
God Stats
2W - 2L
1,302 SR
Queue Stats
106W - 83L
1,492 Elo+
Solo
Artemis
Artemis
kyungyel
Artemis
Level 24
God Stats
3W - 3L
1,322 SR
Queue Stats
73W - 56L
1,470 Elo+
Party 2
Team Averages
Level 21
1,500 SR
1,439 Elo+

VS

Team Averages
Level 27
1,503 SR
1,414 Elo+
Bellona
Bellona
Forasteiro02
Bellona
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 15L
1,330 Elo+
Solo
Zeus
Zeus
Guicgs
Zeus
Level 88
God Stats
4W - 3L
1,796 SR
Queue Stats
24W - 24L
1,600 Elo+
Party 1
Guan Yu
Guan Yu
Solo-jor17
Guan Yu
Level 14
God Stats
0W - 5L
1,156 SR
Queue Stats
9W - 26L
1,204 Elo+
Solo
Merlin
Merlin
SrChicaoDk
Merlin
Level 7
God Stats
5W - 3L
1,853 SR
Queue Stats
16W - 18L
1,531 Elo+
Party 1
Neith
Neith
dudaraujopv
Neith
Level 8
God Stats
1W - 8L
1,210 SR
Queue Stats
62W - 71L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
JinSime
Chang'e
20
4 / 7 / 25
13,507
965
11,260
19,410
9,121
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
Meritina
Cabrakan
20
3 / 7 / 22
13,112
937
7,227
19,248
25,728
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
TigerCope
Scylla
20
7 / 3 / 29
14,924
1,066
32,860
14,593
5,690
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Zer0OBrabo
Anubis
20
12 / 6 / 20
16,047
1,146
24,154
19,994
11,678
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
kyungyel
Artemis
20
16 / 5 / 18
16,430
1,174
38,061
21,900
7,091
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

78

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Forasteiro02
Bellona
19
0 / 15 / 18
12,435
888
6,111
34,976
21,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
Guicgs
Zeus
20
14 / 9 / 11
16,353
1,168
41,117
25,710
7,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Guan Yu
Solo-jor17
Guan Yu
20
3 / 4 / 12
13,078
934
2,463
20,642
19,128
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
SrChicaoDk
Merlin
20
8 / 6 / 16
15,349
1,096
32,371
16,798
6,972
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
3 / 8 / 11
12,757
911
6,950
20,684
6,811
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
96
42
Kills
28
28
Deaths
42
114
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Bellona
Forasteiro02
Bellona
0
15
18
0.6
L
Zeus
Guicgs
Zeus
14
9
11
2.17
W
Chang'e
JinSime
Chang'e
4
7
25
2.36
W
Cabrakan
Meritina
Cabrakan
3
7
22
2
L
Guan Yu
Solo-jor17
Guan Yu
3
4
12
2.25
L
Merlin
SrChicaoDk
Merlin
8
6
16
2.67
W
Scylla
TigerCope
Scylla
7
3
29
7.17
W
Anubis
Zer0OBrabo
Anubis
12
6
20
3.67
L
3
8
11
1.06
W
Artemis
kyungyel
Artemis
16
5
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,562
Damage
89,012
95,145
Taken
118,810
59,308
Mitigated
61,959
29,465
Healing
6,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Forasteiro02
Bellona
6,111
2,838
0
805
34,976
21,229
0
26,084
8,892
0
11,837
L
Zeus
Guicgs
Zeus
41,117
698
0
0
25,710
7,819
0
16,614
9,096
67,762
0
W
Chang'e
JinSime
Chang'e
11,260
644
7,774
5,232
19,410
9,121
0
16,619
2,791
36,587
0
W
Cabrakan
Meritina
Cabrakan
7,227
1,352
0
728
19,248
25,728
0
12,621
6,627
16,653
0
L
Guan Yu
Solo-jor17
Guan Yu
2,463
566
3,040
2,347
20,642
19,128
0
13,978
6,664
0
15,706
L
Merlin
SrChicaoDk
Merlin
32,371
1,342
0
0
16,798
6,972
0
5,469
11,329
78,305
0
W
Scylla
TigerCope
Scylla
32,860
3,118
0
0
14,593
5,690
0
11,396
3,197
59,757
0
W
Anubis
Zer0OBrabo
Anubis
24,154
2,120
749
6,771
19,994
11,678
0
14,700
5,294
51,595
0
L
6,950
1,273
0
728
20,684
6,811
0
13,356
7,328
0
26,601
W
Artemis
kyungyel
Artemis
38,061
25,592
0
8,211
21,900
7,091
0
18,152
3,748
0
62,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,020
Gold Earned
69,972
258
Minions Killed
244
9
Camps Cleared
4
1,170,086
Distance Traveled
1,190,313
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,435
888
12
1
1
213,153
0
L
Zeus
16,353
1,168
51
4
0
218,694
0
W
Chang'e
13,507
965
58
4
0
255,244
0
W
Cabrakan
13,112
937
21
2
0
239,144
1
L
Guan Yu
13,078
934
26
2
3
264,927
2
L
Merlin
15,349
1,096
113
8
0
239,773
0
W
Scylla
14,924
1,066
71
5
1
254,672
0
W
Anubis
16,047
1,146
59
4
5
222,139
3
L
Neith
12,757
911
42
3
0
253,766
1
W
Artemis
16,430
1,174
49
4
3
198,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role