Player Matchup

Khepri
Khepri
CBJunior
Khepri
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
101W - 116L
1,418 Elo+
Party 1
Kukulkan
Kukulkan
KingRosaxo
Kukulkan
Level 5
God Stats
1W - 6L
1,160 SR
Queue Stats
16W - 8L
1,172 Elo+
Solo
Fenrir
Fenrir
xXTBXXx
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,333 Elo+
Party 1
Team Averages
Level 29
1,387 SR
1,308 Elo+

VS

Team Averages
Level 38
1,507 SR
1,385 Elo+
Kuzenbo
Kuzenbo
Hennessy80
Kuzenbo
Level 63
God Stats
4W - 4L
1,606 SR
Queue Stats
234W - 266L
1,403 Elo+
Solo
Danzaburou
Danzaburou
Victor0132
Danzaburou
Level 24
God Stats
12W - 7L
1,608 SR
Queue Stats
66W - 65L
1,419 Elo+
Solo
Merlin
Merlin
xXKingMota420Xx
Merlin
Level 28
God Stats
3W - 4L
1,306 SR
Queue Stats
159W - 152L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
CBJunior
Khepri
13
0 / 1 / 0
8,964
527
4,778
11,656
12,674
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
KingRosaxo
Kukulkan
11
0 / 5 / 1
9,135
537
9,688
7,260
3,355
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
xXTBXXx
Fenrir
12
1 / 3 / 0
9,108
536
6,378
13,456
6,678
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Hennessy80
Kuzenbo
14
4 / 0 / 5
10,906
642
5,292
14,965
19,745
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
Victor0132
Danzaburou
15
3 / 1 / 5
11,400
671
8,991
12,132
4,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 0 / 7
10,678
628
13,979
5,423
2,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
1
Kills
9
9
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Khepri
CBJunior
Khepri
0
1
0
0
W
Kuzenbo
Hennessy80
Kuzenbo
4
0
5
6.5
L
Kukulkan
KingRosaxo
Kukulkan
0
5
1
0.1
W
Danzaburou
Victor0132
Danzaburou
3
1
5
5.5
W
2
0
7
5.5
L
Fenrir
xXTBXXx
Fenrir
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,844
Damage
28,262
32,372
Taken
32,520
22,707
Mitigated
26,695
2,133
Healing
14,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
CBJunior
Khepri
4,778
145
0
433
11,656
12,674
191
7,929
3,727
28,674
0
W
Kuzenbo
Hennessy80
Kuzenbo
5,292
2,148
577
3,991
14,965
19,745
595
7,463
7,502
36,571
0
L
Kukulkan
KingRosaxo
Kukulkan
9,688
747
0
0
7,260
3,355
0
4,633
2,627
52,675
0
W
Danzaburou
Victor0132
Danzaburou
8,991
3,996
0
7,206
12,132
4,915
1,293
5,081
7,051
0
84,762
W
13,979
286
376
1,977
5,423
2,035
729
2,265
3,158
48,729
0
L
Fenrir
xXTBXXx
Fenrir
6,378
2,365
0
1,700
13,456
6,678
420
6,831
6,625
0
17,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,207
Gold Earned
32,984
159
Minions Killed
224
0
Camps Cleared
0
808,579
Distance Traveled
872,334
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,964
527
23
1
0
321,959
3
W
Kuzenbo
10,906
642
34
2
0
300,844
4
L
Kukulkan
9,135
537
107
6
0
174,902
3
W
Danzaburou
11,400
671
118
7
0
285,518
3
W
Merlin
10,678
628
72
4
0
285,972
2
L
Fenrir
9,108
536
29
2
0
311,718
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role