Player Matchup

Tsukuyomi
Tsukuyomi
Masters
Heeed
Tsukuyomi
Masters
Level 158
God Stats
31W - 14L
1,851 SR
Queue Stats
212W - 142L
3,260 MMR
Party 1
Rama
Rama
Masters
InMyZen
Rama
Masters
Level 158
God Stats
46W - 51L
1,512 SR
Queue Stats
797W - 630L
3,214 MMR
Solo
Hel
Hel
Masters
SpreeeN
Hel
Masters
Level 160
God Stats
4W - 1L
1,940 SR
Queue Stats
110W - 70L
3,156 MMR
Party 1
Sobek
Sobek
Masters
Wowy
Sobek
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Grandmaster
sleepycook
Fenrir
Grandmaster
Level 122
God Stats
9W - 2L
2,073 SR
Queue Stats
199W - 134L
3,172 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 152
1,775 SR
2,860 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 158
1,789 SR
2,491 MMR
Cthulhu
Cthulhu
Masters
BennyQ
Cthulhu
Masters
Level 160
God Stats
11W - 3L
1,942 SR
Queue Stats
552W - 427L
3,227 MMR
Solo
Tyr
Tyr
Masters
Boneš
Tyr
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Scylla
Scylla
Masters
TwoPointOhh
Scylla
Masters
Level 160
God Stats
10W - 5L
2,055 SR
Queue Stats
265W - 186L
3,247 MMR
Solo
Awilix
Awilix
Grandmaster
ishtao
Awilix
Grandmaster
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Masters
yWaddle
Danzaburou
Masters
Level 159
God Stats
3W - 1L
1,945 SR
Queue Stats
161W - 129L
2,982 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Heeed
Tsukuyomi
1
0 / 0 / 0
2,424
485
0
0
0
Rama
InMyZen
Rama
6
2 / 1 / 2
3,763
753
2,782
2,679
691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hel
6
0 / 1 / 0
3,345
669
1,220
3,109
754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sobek
Wowy
Sobek
5
0 / 2 / 1
3,244
649
999
4,018
1,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
sleepycook
Fenrir
6
2 / 2 / 1
3,821
764
1,814
3,623
1,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
TiamatSetApolloGuan YuJanus

VS

Bans
AthenaChang'eNemesisThe MorriganCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BennyQ
Cthulhu
6
1 / 1 / 1
3,598
720
1,295
3,118
1,442
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tyr
Boneš
Tyr
5
1 / 1 / 1
3,622
724
721
3,507
1,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
6
0 / 0 / 0
3,352
670
1,166
1,459
382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Awilix
ishtao
Awilix
6
3 / 1 / 1
3,744
749
1,965
3,336
867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
yWaddle
Danzaburou
6
1 / 2 / 1
3,639
728
2,563
3,397
834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
10
4
Kills
6
6
Deaths
5
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BennyQ
Cthulhu
1
1
1
1.5
W
Tyr
Boneš
Tyr
1
1
1
1.5
L
Tsukuyomi
Heeed
Tsukuyomi
0
0
0
0
L
Rama
InMyZen
Rama
2
1
2
3
L
Hel
0
1
0
0
W
Scylla
0
0
0
0
L
Sobek
Wowy
Sobek
0
2
1
0.25
W
Awilix
ishtao
Awilix
3
1
1
3.5
L
Fenrir
sleepycook
Fenrir
2
2
1
1.25
W
Danzaburou
yWaddle
Danzaburou
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,815
Damage
7,710
13,429
Taken
14,817
4,162
Mitigated
4,698
5,637
Healing
5,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BennyQ
Cthulhu
1,295
151
0
1,475
3,118
1,442
0
0
3,118
11,202
0
W
Tyr
Boneš
Tyr
721
114
0
2,039
3,507
1,173
0
461
3,046
0
5,201
L
Tsukuyomi
Heeed
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
L
Rama
InMyZen
Rama
2,782
2,367
0
1,359
2,679
691
0
650
2,029
0
14,218
L
Hel
1,220
89
0
1,413
3,109
754
0
1,166
1,943
13,363
0
W
Scylla
1,166
97
0
650
1,459
382
0
873
468
15,724
0
L
Sobek
Wowy
Sobek
999
218
0
1,952
4,018
1,603
0
107
3,911
5,589
0
W
Awilix
ishtao
Awilix
1,965
738
0
385
3,336
867
0
189
3,107
0
12,268
L
Fenrir
sleepycook
Fenrir
1,814
525
0
913
3,623
1,114
0
538
3,085
0
9,982
W
Danzaburou
yWaddle
Danzaburou
2,563
1,534
0
1,237
3,397
834
0
538
2,859
0
15,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,597
Gold Earned
17,955
103
Minions Killed
123
0
Camps Cleared
0
394,957
Distance Traveled
500,307
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
3,598
720
36
7
0
99,835
1
W
Tyr
3,622
724
9
2
0
105,232
0
L
Tsukuyomi
2,424
485
0
0
0
6,167
0
L
Rama
3,763
753
37
7
0
72,013
2
L
Hel
3,345
669
32
6
0
107,813
2
W
Scylla
3,352
670
22
4
0
94,972
1
L
Sobek
3,244
649
9
2
0
99,466
0
W
Awilix
3,744
749
29
6
0
111,656
1
L
Fenrir
3,821
764
25
5
0
109,498
3
W
Danzaburou
3,639
728
27
5
0
88,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role