Player Matchup

Ao Kuang
Ao Kuang
Silver II
Achxrv
Ao Kuang
Silver II
Level 101
God Stats
2W - 4L
1,538 SR
Queue Stats
8W - 19L
1,175 MMR
Solo
Artemis
Artemis
Silver V
Cheernova
Artemis
Silver V
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver II
Ihittoman
Medusa
Silver II
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
267W - 283L
1,146 MMR
Solo
Scylla
Scylla
Silver I
PewPew210
Scylla
Silver I
Level 84
God Stats
18W - 22L
1,607 SR
Queue Stats
201W - 204L
1,235 MMR
Solo
Cthulhu
Cthulhu
Silver II
kiba248
Cthulhu
Silver II
Level 129
God Stats
2W - 3L
1,307 SR
Queue Stats
63W - 80L
1,119 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 103
1,490 SR
1,235 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 106
1,571 SR
1,368 MMR
Chang'e
Chang'e
Silver IV
LilMinisigüi
Chang'e
Silver IV
Level 129
God Stats
3W - 3L
1,853 SR
Queue Stats
22W - 21L
1,186 MMR
Solo
Xbalanque
Xbalanque
Bronze III
Teachi
Xbalanque
Bronze III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Silver I
Tizzian
Kali
Silver I
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 37L
1,155 MMR
Solo
Hercules
Hercules
Silver V
tuvieja2002
Hercules
Silver V
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Bronze III
wesixlao
Tiamat
Bronze III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Achxrv
Ao Kuang
16
1 / 6 / 5
9,601
457
5,933
18,160
8,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
Cheernova
Artemis
18
1 / 2 / 0
10,605
505
7,921
15,441
6,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Medusa
Ihittoman
Medusa
19
7 / 1 / 6
11,644
554
15,939
15,962
6,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Scylla
PewPew210
Scylla
20
7 / 0 / 4
12,204
581
9,730
7,100
2,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Cthulhu
kiba248
Cthulhu
14
1 / 1 / 8
8,348
398
10,465
13,553
12,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Bans
SetApolloDanzaburouTsukuyomiCu Chulainn

VS

Bans
JanusAthenaCupidSobekAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
16
2 / 4 / 4
9,963
474
9,638
15,478
6,055
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
Teachi
Xbalanque
16
0 / 4 / 1
9,983
475
10,921
16,880
5,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Kali
Tizzian
Kali
15
7 / 5 / 1
9,741
464
5,934
12,180
6,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Hercules
tuvieja2002
Hercules
12
1 / 4 / 3
8,292
395
6,254
18,002
12,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
wesixlao
Tiamat
19
0 / 0 / 3
11,446
545
9,636
12,348
13,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
22
17
Kills
10
10
Deaths
17
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Achxrv
Ao Kuang
1
6
5
0.58
W
Artemis
Cheernova
Artemis
1
2
0
0.5
W
Medusa
Ihittoman
Medusa
7
1
6
10
L
Chang'e
2
4
4
1
W
Scylla
PewPew210
Scylla
7
0
4
9
L
Xbalanque
Teachi
Xbalanque
0
4
1
0.13
L
Kali
Tizzian
Kali
7
5
1
1.5
W
Cthulhu
kiba248
Cthulhu
1
1
8
5
L
Hercules
tuvieja2002
Hercules
1
4
3
0.63
L
Tiamat
wesixlao
Tiamat
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,988
Damage
42,383
70,216
Taken
74,888
36,173
Mitigated
44,376
27,934
Healing
30,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Achxrv
Ao Kuang
5,933
1,843
0
5,752
18,160
8,541
0
4,232
13,853
56,746
15,452
W
Artemis
Cheernova
Artemis
7,921
4,053
0
9,055
15,441
6,054
484
8,470
6,371
0
82,467
W
Medusa
Ihittoman
Medusa
15,939
9,104
0
9,578
15,962
6,213
0
729
15,233
0
101,588
L
Chang'e
9,638
740
1,731
5,533
15,478
6,055
0
8,434
6,731
71,823
0
W
Scylla
PewPew210
Scylla
9,730
483
0
1,721
7,100
2,748
48
1,895
5,205
86,522
0
L
Xbalanque
Teachi
Xbalanque
10,921
4,304
0
8,305
16,880
5,851
650
3,482
13,123
0
86,088
L
Kali
Tizzian
Kali
5,934
3,174
0
3,299
12,180
6,760
19
1,490
10,660
0
56,998
W
Cthulhu
kiba248
Cthulhu
10,465
928
408
1,420
13,553
12,617
243
3,208
10,280
29,332
0
L
Hercules
tuvieja2002
Hercules
6,254
1,014
0
3,512
18,002
12,302
0
7,910
9,529
0
24,333
L
Tiamat
wesixlao
Tiamat
9,636
1,432
0
8,370
12,348
13,408
966
3,297
8,966
84,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,402
Gold Earned
49,425
695
Minions Killed
569
0
Camps Cleared
0
1,912,672
Distance Traveled
1,891,944
29
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,601
457
106
5
0
398,092
6
W
Artemis
10,605
505
212
10
0
298,149
0
W
Medusa
11,644
554
156
7
0
402,145
6
L
Chang'e
9,963
474
117
6
0
413,328
5
W
Scylla
12,204
581
199
9
0
433,216
8
L
Xbalanque
9,983
475
148
7
0
349,669
4
L
Kali
9,741
464
99
5
0
306,751
2
W
Cthulhu
8,348
398
22
1
0
381,070
9
L
Hercules
8,292
395
38
2
0
441,028
14
L
Tiamat
11,446
545
167
8
0
381,168
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role