Player Matchup

Izanami
Izanami
Criticalshot7
Izanami
Level 13
God Stats
1W - 3L
1,484 SR
Queue Stats
16W - 22L
1,335 Elo+
Solo
Thoth
Thoth
Gosulcy
Thoth
Level 28
God Stats
0W - 3L
1,347 SR
Queue Stats
140W - 155L
1,475 Elo+
Party 3
Hercules
Hercules
HypnoticDMT
Hercules
Level 27
God Stats
14W - 24L
1,287 SR
Queue Stats
58W - 71L
1,349 Elo+
Party 4
Arachne
Arachne
awqttg
Arachne
Level 26
God Stats
10W - 9L
1,271 SR
Queue Stats
83W - 133L
1,241 Elo+
Party 4
Athena
Athena
purrpure
Athena
Level 26
God Stats
30W - 34L
1,291 SR
Queue Stats
89W - 133L
1,281 Elo+
Party 3
Team Averages
Level 24
1,336 SR
1,336 Elo+

VS

Team Averages
Level 22
1,361 SR
1,273 Elo+
Tsukuyomi
Tsukuyomi
Bxnelxrd
Tsukuyomi
Level 26
God Stats
1W - 2L
1,271 SR
Queue Stats
3W - 6L
1,185 Elo+
Party 2
Janus
Janus
PoNYloVER33
Janus
Level 14
God Stats
1W - 3L
1,241 SR
Queue Stats
388W - 399L
1,287 Elo+
Party 1
Chaac
Chaac
Startedsix
Chaac
Level 27
God Stats
2W - 1L
1,271 SR
Queue Stats
4W - 4L
1,185 Elo+
Party 2
Sylvanus
Sylvanus
WonderfulMrFox
Sylvanus
Level 15
God Stats
19W - 18L
1,412 SR
Queue Stats
429W - 441L
1,297 Elo+
Party 1
Medusa
Medusa
waterpjam99
Medusa
Level 29
God Stats
7W - 7L
1,612 SR
Queue Stats
66W - 74L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
18
1 / 10 / 4
11,576
429
8,740
19,113
9,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thoth
Gosulcy
Thoth
20
7 / 4 / 2
14,185
525
22,812
16,049
6,284
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
HypnoticDMT
Hercules
17
7 / 6 / 3
11,855
439
10,077
26,314
34,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
awqttg
Arachne
18
1 / 10 / 6
11,300
419
10,350
24,225
11,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
purrpure
Athena
13
0 / 8 / 6
9,556
354
5,230
27,193
24,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bxnelxrd
Tsukuyomi
20
10 / 3 / 11
14,053
520
20,958
17,005
7,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

20
10 / 2 / 9
13,614
504
19,739
16,219
5,221
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
18
1 / 4 / 13
12,284
455
14,912
16,954
15,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sylvanus
18
3 / 4 / 21
11,766
436
16,374
21,726
21,373
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
20
14 / 3 / 11
13,953
517
23,417
14,890
6,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
103
16
Kills
38
38
Deaths
16
21
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Bxnelxrd
Tsukuyomi
10
3
11
5.17
L
Izanami
1
10
4
0.3
L
Thoth
Gosulcy
Thoth
7
4
2
2
L
Hercules
HypnoticDMT
Hercules
7
6
3
1.42
W
10
2
9
7.25
W
Chaac
1
4
13
1.88
W
Sylvanus
3
4
21
3.38
L
Arachne
awqttg
Arachne
1
10
6
0.4
L
Athena
purrpure
Athena
0
8
6
0.38
W
Medusa
14
3
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,209
Damage
95,400
112,894
Taken
86,794
86,071
Mitigated
55,995
18,809
Healing
28,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Bxnelxrd
Tsukuyomi
20,958
5,620
0
6,085
17,005
7,900
945
1,746
14,979
0
105,511
L
Izanami
8,740
5,358
0
3,460
19,113
9,999
2,565
5,335
13,728
0
80,163
L
Thoth
Gosulcy
Thoth
22,812
1,143
0
3,473
16,049
6,284
99
5,921
10,053
99,169
0
L
Hercules
HypnoticDMT
Hercules
10,077
1,787
0
6,657
26,314
34,511
974
6,214
19,541
1,064
52,255
W
19,739
3,053
0
3,730
16,219
5,221
1,959
8,211
7,707
98,850
0
W
Chaac
14,912
2,777
0
4,672
16,954
15,085
1,270
3,067
13,365
0
62,495
W
Sylvanus
16,374
7,009
3,123
7,866
21,726
21,373
589
8,563
12,894
48,336
0
L
Arachne
awqttg
Arachne
10,350
6,825
0
3,373
24,225
11,043
352
4,415
19,635
33
66,036
L
Athena
purrpure
Athena
5,230
1,545
0
1,846
27,193
24,234
727
14,228
12,940
13,041
0
W
Medusa
23,417
11,327
0
3,040
14,890
6,416
1,471
6,502
8,128
0
99,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,472
Gold Earned
65,670
560
Minions Killed
644
0
Camps Cleared
0
2,211,083
Distance Traveled
2,324,893
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
14,053
520
137
5
0
529,647
0
L
Izanami
11,576
429
157
6
0
376,547
4
L
Thoth
14,185
525
174
6
0
475,382
0
L
Hercules
11,855
439
95
4
0
465,004
3
W
Janus
13,614
504
160
6
0
474,765
1
W
Chaac
12,284
455
114
4
0
501,529
1
W
Sylvanus
11,766
436
65
2
0
388,898
5
L
Arachne
11,300
419
119
4
0
475,375
1
L
Athena
9,556
354
15
1
0
418,775
3
W
Medusa
13,953
517
168
6
0
430,054
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role