Player Matchup

Mulan
Mulan
Banshimaimuna
Mulan
Level 42
God Stats
8W - 3L
2,001 SR
Queue Stats
83W - 70L
1,558 Elo+
Party 1
Baron Samedi
Baron Samedi
DedowKur
Baron Samedi
Level 11
God Stats
35W - 29L
1,672 SR
Queue Stats
49W - 45L
1,596 Elo+
Party 1
Bellona
Bellona
MolqTeUbiiMe
Bellona
Level 16
God Stats
4W - 4L
1,558 SR
Queue Stats
88W - 76L
1,566 Elo+
Party 1
Hachiman
Hachiman
PetkoThEba4
Hachiman
Level 15
God Stats
34W - 27L
1,593 SR
Queue Stats
34W - 27L
1,552 Elo+
Party 1
The Morrigan
The Morrigan
Yаbo
The Morrigan
Level 87
God Stats
1W - 0L
1,333 SR
Queue Stats
27W - 27L
1,510 Elo+
Party 1
Team Averages
Level 34
1,631 SR
1,557 Elo+

VS

Team Averages
Level 15
1,436 SR
1,523 Elo+
Ares
Ares
G4mmi
Ares
Level 5
God Stats
0W - 2L
1,305 SR
Queue Stats
11W - 17L
1,668 Elo+
Solo
Discordia
Discordia
Klaus1308
Discordia
Level 26
God Stats
14W - 12L
1,597 SR
Queue Stats
185W - 230L
1,426 Elo+
Solo
Nemesis
Nemesis
LegendeMOOZ
Nemesis
Level 8
God Stats
0W - 2L
1,280 SR
Queue Stats
2W - 6L
1,505 Elo+
Solo
Merlin
Merlin
Manyano
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 37L
1,500 Elo+
Solo
Rama
Rama
cortizas
Rama
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 102L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 2 / 23
12,627
1,263
23,429
16,285
14,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
DedowKur
Baron Samedi
18
6 / 2 / 24
11,363
1,136
12,592
9,619
4,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
MolqTeUbiiMe
Bellona
17
5 / 4 / 21
10,764
1,076
9,806
14,272
15,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
PetkoThEba4
Hachiman
18
10 / 2 / 22
11,949
1,195
13,403
9,424
3,729
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
Yаbo
The Morrigan
17
9 / 2 / 17
11,321
1,132
12,636
7,093
2,771
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

284

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
G4mmi
Ares
14
0 / 8 / 4
8,690
869
4,966
15,435
16,646
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Discordia
Klaus1308
Discordia
17
3 / 2 / 6
11,044
1,104
12,668
6,804
2,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
LegendeMOOZ
Nemesis
17
2 / 17 / 9
10,511
1,051
9,081
24,939
12,403
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Merlin
Manyano
Merlin
16
5 / 7 / 3
10,996
1,100
15,806
13,778
5,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
16
2 / 10 / 6
9,684
968
10,055
18,131
8,092
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
40
44
Kills
12
12
Deaths
44
107
Assists
28
Player
Kills
Deaths
Assists
KDA
W
14
2
23
12.75
W
Baron Samedi
DedowKur
Baron Samedi
6
2
24
9
L
Ares
G4mmi
Ares
0
8
4
0.25
L
Discordia
Klaus1308
Discordia
3
2
6
3
L
Nemesis
LegendeMOOZ
Nemesis
2
17
9
0.38
L
Merlin
Manyano
Merlin
5
7
3
0.93
W
Bellona
MolqTeUbiiMe
Bellona
5
4
21
3.88
W
Hachiman
PetkoThEba4
Hachiman
10
2
22
10.5
W
The Morrigan
Yаbo
The Morrigan
9
2
17
8.75
L
Rama
2
10
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,866
Damage
52,576
56,693
Taken
79,087
41,059
Mitigated
45,513
15,275
Healing
3,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,429
4,164
0
4,708
16,285
14,401
0
8,772
7,295
0
35,701
W
Baron Samedi
DedowKur
Baron Samedi
12,592
0
3,843
3,317
9,619
4,775
0
5,326
4,037
37,478
0
L
Ares
G4mmi
Ares
4,966
262
0
338
15,435
16,646
0
6,868
8,392
8,981
0
L
Discordia
Klaus1308
Discordia
12,668
890
0
47
6,804
2,481
0
2,028
4,751
33,805
0
L
Nemesis
LegendeMOOZ
Nemesis
9,081
3,965
0
1,879
24,939
12,403
0
6,735
17,929
0
19,872
L
Merlin
Manyano
Merlin
15,806
1,038
0
0
13,778
5,891
0
4,117
9,561
50,312
0
W
Bellona
MolqTeUbiiMe
Bellona
9,806
2,699
0
571
14,272
15,383
0
8,817
5,189
0
17,114
W
Hachiman
PetkoThEba4
Hachiman
13,403
10,042
0
1,885
9,424
3,729
0
4,672
4,548
0
32,750
W
The Morrigan
Yаbo
The Morrigan
12,636
2,973
0
951
7,093
2,771
0
4,791
2,184
20,458
1,726
L
Rama
10,055
7,467
0
742
18,131
8,092
0
3,754
14,177
0
19,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,024
Gold Earned
50,925
182
Minions Killed
153
3
Camps Cleared
5
916,759
Distance Traveled
733,466
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,627
1,263
44
4
1
201,182
0
W
Baron Samedi
11,363
1,136
57
6
1
186,041
0
L
Ares
8,690
869
7
1
0
91,116
0
L
Discordia
11,044
1,104
48
5
1
170,694
1
L
Nemesis
10,511
1,051
12
1
3
158,072
0
L
Merlin
10,996
1,100
69
7
0
163,422
0
W
Bellona
10,764
1,076
11
1
1
169,647
0
W
Hachiman
11,949
1,195
42
4
0
185,595
0
W
The Morrigan
11,321
1,132
28
3
0
174,294
0
L
Rama
9,684
968
17
2
1
150,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role