Player Matchup

Kukulkan
Kukulkan
GlitterPistol997
Kukulkan
Level 159
God Stats
3W - 5L
1,507 SR
Queue Stats
132W - 143L
1,593 Elo+
Solo
Fenrir
Fenrir
Henpapi
Fenrir
Level 49
God Stats
3W - 2L
1,811 SR
Queue Stats
55W - 54L
1,704 Elo+
Party 1
Fafnir
Fafnir
I_ASSASSINATE_YU
Fafnir
Level 156
God Stats
7W - 6L
1,626 SR
Queue Stats
105W - 111L
1,585 Elo+
Party 1
Hachiman
Hachiman
NazCt
Hachiman
Level 56
God Stats
0W - 1L
1,268 SR
Queue Stats
89W - 84L
1,641 Elo+
Party 1
Chaac
Chaac
ZizuCT
Chaac
Level 56
God Stats
2W - 2L
1,850 SR
Queue Stats
67W - 54L
1,635 Elo+
Party 1
Team Averages
Level 95
1,612 SR
1,632 Elo+

VS

Team Averages
Level 112
1,654 SR
1,676 Elo+
Cerberus
Cerberus
CombatantGhost
Cerberus
Level 29
God Stats
42W - 11L
1,826 SR
Queue Stats
132W - 32L
1,912 Elo+
Party 2
Merlin
Merlin
ELSWAGER911
Merlin
Level 115
God Stats
9W - 8L
1,500 SR
Queue Stats
485W - 438L
1,398 Elo+
Solo
Guan Yu
Guan Yu
FizzierThunder
Guan Yu
Level 160
God Stats
9W - 18L
1,697 SR
Queue Stats
172W - 172L
1,567 Elo+
Solo
Amaterasu
Amaterasu
PR0FESSIONALnoob
Amaterasu
Level 140
God Stats
5W - 1L
1,468 SR
Queue Stats
680W - 392L
1,734 Elo+
Party 2
Anubis
Anubis
Zelr0n
Anubis
Level 116
God Stats
9W - 5L
1,779 SR
Queue Stats
575W - 270L
1,769 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 3
9,675
744
13,537
8,287
2,299
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Henpapi
Fenrir
15
5 / 10 / 5
10,710
824
12,445
16,425
5,208
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
3 / 6 / 3
10,467
805
7,548
18,737
17,207
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
NazCt
Hachiman
17
3 / 5 / 7
10,566
813
13,941
15,068
4,347
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
ZizuCT
Chaac
15
1 / 5 / 4
8,833
679
9,828
17,689
10,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
5 / 2 / 17
11,844
911
12,763
14,649
15,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
18
4 / 0 / 11
10,985
845
8,710
6,584
2,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
3 / 3 / 13
10,474
806
8,192
18,563
25,987
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amaterasu
18
10 / 6 / 11
12,664
974
17,147
18,550
13,294
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anubis
Zelr0n
Anubis
19
8 / 3 / 13
12,369
951
19,410
15,851
9,504
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
95
14
Kills
30
30
Deaths
14
22
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Cerberus
5
2
17
6.75
W
Merlin
4
0
11
9.5
W
3
3
13
3.17
L
2
4
3
0.88
L
Fenrir
Henpapi
Fenrir
5
10
5
0.75
L
3
6
3
0.75
L
Hachiman
NazCt
Hachiman
3
5
7
1.3
W
Amaterasu
10
6
11
2.58
W
Anubis
Zelr0n
Anubis
8
3
13
4.83
L
Chaac
ZizuCT
Chaac
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,299
Damage
66,222
76,206
Taken
74,197
39,312
Mitigated
66,839
10,835
Healing
24,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
12,763
573
0
1,478
14,649
15,146
81
5,455
9,044
21,194
0
W
Merlin
8,710
931
208
1,212
6,584
2,908
1,200
2,168
4,416
44,279
0
W
8,192
640
3,616
6,230
18,563
25,987
824
4,936
13,352
0
31,968
L
13,537
525
0
362
8,287
2,299
0
3,657
4,612
50,341
0
L
Fenrir
Henpapi
Fenrir
12,445
1,189
0
1,415
16,425
5,208
0
9,060
7,205
0
16,944
L
7,548
2,015
0
1,452
18,737
17,207
0
11,610
6,754
16,936
0
L
Hachiman
NazCt
Hachiman
13,941
9,506
0
3,880
15,068
4,347
560
6,910
8,070
0
38,627
W
Amaterasu
17,147
11,622
0
4,654
18,550
13,294
921
4,429
14,048
2,679
40,320
W
Anubis
Zelr0n
Anubis
19,410
674
0
6,754
15,851
9,504
870
5,062
10,639
57,806
0
L
Chaac
ZizuCT
Chaac
9,828
1,992
0
3,726
17,689
10,251
48
9,593
7,946
80
23,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,251
Gold Earned
58,336
249
Minions Killed
326
7
Camps Cleared
11
1,084,233
Distance Traveled
1,295,186
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,844
911
21
2
1
276,801
3
W
Merlin
10,985
845
96
7
1
257,800
1
W
Guan Yu
10,474
806
40
3
1
276,629
2
L
Kukulkan
9,675
744
103
8
3
212,497
3
L
Fenrir
10,710
824
16
1
1
218,619
2
L
Fafnir
10,467
805
18
1
0
198,929
1
L
Hachiman
10,566
813
70
5
3
216,111
0
W
Amaterasu
12,664
974
54
4
4
247,069
0
W
Anubis
12,369
951
115
9
4
236,887
3
L
Chaac
8,833
679
42
3
0
238,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role