Player Matchup

Thanatos
Thanatos
CB Donkey
Thanatos
Level 116
God Stats
5W - 5L
1,314 SR
Queue Stats
371W - 276L
1,664 Elo+
Party 2
He Bo
He Bo
ChaosSonata
He Bo
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 45L
1,712 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ElectricN1
Ah Muzen Cab
Level 139
God Stats
3W - 2L
1,857 SR
Queue Stats
214W - 189L
1,644 Elo+
Party 2
Set
Set
IWisp1
Set
Level 25
God Stats
1W - 2L
1,544 SR
Queue Stats
381W - 295L
1,605 Elo+
Party 2
Terra
Terra
Sgadala01
Terra
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 115
1,543 SR
1,625 Elo+

VS

Team Averages
Level 68
1,616 SR
1,685 Elo+
Artemis
Artemis
Jaeyxz
Artemis
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 23L
1,654 Elo+
Party 1
Eset
Eset
Koppenhagen
Eset
Level 68
God Stats
1W - 1L
1,548 SR
Queue Stats
38W - 25L
1,654 Elo+
Party 1
Awilix
Awilix
Mat0n
Awilix
Level 115
God Stats
19W - 19L
1,522 SR
Queue Stats
44W - 40L
1,544 Elo+
Party 1
Ullr
Ullr
RussianPolice02
Ullr
Level 15
God Stats
19W - 5L
1,852 SR
Queue Stats
30W - 15L
1,717 Elo+
Party 3
Anhur
Anhur
octacxnt
Anhur
Level 94
God Stats
1W - 0L
1,660 SR
Queue Stats
161W - 29L
1,855 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CB Donkey
Thanatos
14
6 / 8 / 1
8,865
493
7,330
16,496
5,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 9 / 2
6,100
339
6,602
13,011
6,139
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
ElectricN1
Ah Muzen Cab
16
0 / 5 / 1
8,849
492
5,413
11,336
4,851
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Set
IWisp1
Set
14
1 / 5 / 0
8,235
458
4,304
12,649
5,687
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Terra
Sgadala01
Terra
13
1 / 9 / 6
8,555
475
10,158
16,377
6,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Jaeyxz
Artemis
16
1 / 1 / 4
9,439
524
5,059
10,266
3,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
10 / 3 / 6
10,379
577
14,199
10,911
3,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
Mat0n
Awilix
17
9 / 1 / 10
10,396
578
9,957
12,558
4,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
10 / 1 / 4
12,187
677
16,442
10,611
4,898
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
octacxnt
Anhur
16
6 / 2 / 5
10,023
557
9,923
11,101
3,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
65
8
Kills
36
36
Deaths
8
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Thanatos
CB Donkey
Thanatos
6
8
1
0.81
L
0
9
2
0.11
L
Ah Muzen Cab
ElectricN1
Ah Muzen Cab
0
5
1
0.1
L
Set
IWisp1
Set
1
5
0
0.2
W
Artemis
Jaeyxz
Artemis
1
1
4
3
W
10
3
6
4.33
W
Awilix
Mat0n
Awilix
9
1
10
14
W
10
1
4
12
L
Terra
Sgadala01
Terra
1
9
6
0.44
W
Anhur
octacxnt
Anhur
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,807
Damage
55,580
69,869
Taken
55,447
29,254
Mitigated
20,610
19,231
Healing
17,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
CB Donkey
Thanatos
7,330
2,313
0
8,858
16,496
5,950
0
3,172
13,120
0
57,289
L
6,602
38
461
911
13,011
6,139
280
3,092
9,781
21,517
0
L
Ah Muzen Cab
ElectricN1
Ah Muzen Cab
5,413
1,349
0
2,859
11,336
4,851
0
0
11,336
0
60,713
L
Set
IWisp1
Set
4,304
1,733
0
2,791
12,649
5,687
0
1,748
10,851
0
47,223
W
Artemis
Jaeyxz
Artemis
5,059
2,963
0
3,493
10,266
3,618
2,149
1,541
8,685
0
69,415
W
14,199
1,854
411
2,228
10,911
3,911
480
5,266
5,290
54,670
0
W
Awilix
Mat0n
Awilix
9,957
3,499
0
2,758
12,558
4,660
195
4,826
7,406
0
50,098
W
16,442
7,440
0
3,711
10,611
4,898
1,686
1,607
8,901
0
92,780
L
Terra
Sgadala01
Terra
10,158
774
582
2,769
16,377
6,627
270
5,452
10,582
37,397
0
W
Anhur
octacxnt
Anhur
9,923
4,586
0
5,247
11,101
3,523
1,836
2,506
8,405
0
51,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,604
Gold Earned
52,424
410
Minions Killed
594
0
Camps Cleared
0
1,629,807
Distance Traveled
1,743,081
23
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,865
493
97
5
0
346,480
4
L
He Bo
6,100
339
21
1
0
289,419
2
L
Ah Muzen Cab
8,849
492
119
7
0
340,100
10
L
Set
8,235
458
104
6
0
325,571
7
W
Artemis
9,439
524
110
6
0
324,742
2
W
Eset
10,379
577
109
6
0
331,793
2
W
Awilix
10,396
578
87
5
0
432,495
4
W
Ullr
12,187
677
202
11
0
352,715
0
L
Terra
8,555
475
69
4
0
328,237
0
W
Anhur
10,023
557
86
5
0
301,336
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role