Player Matchup

Neith
Neith
IQrowI
Neith
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
LuckyGamer4578
Horus
Level 108
God Stats
14W - 16L
1,675 SR
Queue Stats
264W - 272L
1,567 Elo+
Solo
Set
Set
SlickBack82
Set
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Sumthing C00L
Sobek
Level 109
God Stats
6W - 6L
1,519 SR
Queue Stats
155W - 168L
1,528 Elo+
Party 1
Agni
Agni
knightmare530
Agni
Level 143
God Stats
1W - 0L
1,750 SR
Queue Stats
74W - 72L
1,568 Elo+
Party 1
Team Averages
Level 132
1,589 SR
1,533 Elo+

VS

Team Averages
Level 130
1,480 SR
1,602 Elo+
Chaac
Chaac
Dragonox97
Chaac
Level 144
God Stats
6W - 8L
1,211 SR
Queue Stats
352W - 308L
1,649 Elo+
Party 2
Anhur
Anhur
Essentslmao
Anhur
Level 66
God Stats
9W - 6L
1,574 SR
Queue Stats
89W - 65L
1,652 Elo+
Solo
Aphrodite
Aphrodite
Rojasxwolf
Aphrodite
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
WeezyGod9
Cabrakan
Level 127
God Stats
18W - 14L
1,498 SR
Queue Stats
191W - 166L
1,562 Elo+
Party 2
Thor
Thor
mavman247
Thor
Level 151
God Stats
4W - 5L
1,615 SR
Queue Stats
469W - 421L
1,644 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
IQrowI
Neith
9
1 / 1 / 4
5,274
527
4,979
4,413
945
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 1 / 0
6,210
621
6,585
7,525
2,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
4 / 1 / 3
6,131
613
3,833
5,135
1,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
2 / 0 / 4
5,620
562
2,030
4,188
1,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
2 / 1 / 3
6,340
634
3,498
4,255
1,472
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
9
1 / 2 / 0
5,231
523
4,435
8,582
4,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 2 / 1
4,414
441
2,366
4,954
1,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Aphrodite
Rojasxwolf
Aphrodite
11
1 / 2 / 0
5,955
596
2,230
5,182
1,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cabrakan
WeezyGod9
Cabrakan
8
1 / 3 / 0
4,746
475
1,850
6,435
3,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thor
9
1 / 2 / 1
5,205
521
2,369
6,798
1,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
11
Kills
4
4
Deaths
11
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chaac
1
2
0
0.5
L
0
2
1
0.25
W
Neith
IQrowI
Neith
1
1
4
3
W
2
1
0
2
L
Aphrodite
Rojasxwolf
Aphrodite
1
2
0
0.5
W
4
1
3
5.5
W
2
0
4
4
L
Cabrakan
WeezyGod9
Cabrakan
1
3
0
0.33
W
2
1
3
3.5
L
Thor
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,925
Damage
13,250
25,516
Taken
31,951
8,657
Mitigated
13,406
14,632
Healing
15,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
4,435
428
0
4,825
8,582
4,692
0
0
8,582
0
29,511
L
2,366
1,379
0
2,298
4,954
1,104
0
1,366
3,588
0
24,283
W
Neith
IQrowI
Neith
4,979
2,573
0
2,427
4,413
945
864
1,121
3,292
0
31,158
W
6,585
3,354
0
4,428
7,525
2,809
0
0
7,175
0
34,188
L
Aphrodite
Rojasxwolf
Aphrodite
2,230
295
556
2,828
5,182
1,818
0
1,601
3,581
35,402
0
W
3,833
1,985
0
2,512
5,135
1,673
0
973
4,134
0
30,392
W
2,030
346
258
2,559
4,188
1,758
0
419
3,769
11,208
0
L
Cabrakan
WeezyGod9
Cabrakan
1,850
466
0
2,203
6,435
3,816
0
1,417
5,018
8,082
0
W
3,498
102
84
2,364
4,255
1,472
0
1,437
2,716
40,254
0
L
Thor
2,369
896
0
3,052
6,798
1,976
0
1,144
5,654
0
25,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,575
Gold Earned
25,551
306
Minions Killed
261
0
Camps Cleared
0
948,571
Distance Traveled
872,620
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,231
523
51
5
0
195,119
2
L
Anhur
4,414
441
58
6
0
146,221
1
W
Neith
5,274
527
63
6
0
168,229
3
W
Horus
6,210
621
74
7
0
184,632
2
L
Aphrodite
5,955
596
84
8
0
170,919
4
W
Set
6,131
613
64
6
0
214,340
1
W
Sobek
5,620
562
21
2
0
188,694
4
L
Cabrakan
4,746
475
10
1
0
195,374
4
W
Agni
6,340
634
84
8
0
192,676
1
L
Thor
5,205
521
58
6
0
164,987
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role