Player Matchup

Hun Batz
Hun Batz
Ashalar
Hun Batz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 176L
1,555 Elo+
Solo
Yemoja
Yemoja
FillAyeMinyawn
Yemoja
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
SnipaDez
Heimdallr
Level 29
God Stats
2W - 3L
1,565 SR
Queue Stats
104W - 112L
1,600 Elo+
Solo
Tiamat
Tiamat
SonOAnubisBro
Tiamat
Level 102
God Stats
3W - 5L
1,469 SR
Queue Stats
156W - 146L
1,564 Elo+
Party 2
Loki
Loki
Sìth
Loki
Level 29
God Stats
30W - 18L
1,744 SR
Queue Stats
247W - 121L
1,763 Elo+
Solo
Team Averages
Level 40
1,556 SR
1,596 Elo+

VS

Team Averages
Level 19
1,654 SR
1,634 Elo+
Chronos
Chronos
LikeABradLowery
Chronos
Level 26
God Stats
22W - 7L
1,854 SR
Queue Stats
118W - 69L
1,744 Elo+
Solo
Khepri
Khepri
MommyKratos1
Khepri
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 6L
1,760 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PhDRichardFinger
Tsukuyomi
Level 29
God Stats
23W - 17L
1,677 SR
Queue Stats
160W - 139L
1,556 Elo+
Solo
Apollo
Apollo
accadianz
Apollo
Level 23
God Stats
4W - 3L
1,500 SR
Queue Stats
47W - 44L
1,637 Elo+
Solo
Camazotz
Camazotz
valen_galleni
Camazotz
Level 14
God Stats
5W - 2L
1,737 SR
Queue Stats
26W - 20L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Ashalar
Hun Batz
14
3 / 5 / 4
8,540
502
5,539
11,971
4,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 3 / 4
8,247
485
6,784
9,369
5,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Heimdallr
SnipaDez
Heimdallr
13
2 / 5 / 3
8,007
471
6,943
12,979
4,780
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 2 / 0
7,586
446
1,237
5,642
3,483
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Loki
Sìth
Loki
19
8 / 0 / 1
11,442
673
16,542
9,044
7,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 2
10,627
625
9,552
7,757
4,868
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Khepri
11
0 / 4 / 5
7,673
451
1,722
7,157
4,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
14
4 / 3 / 4
8,964
527
5,098
12,023
5,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
accadianz
Apollo
14
4 / 3 / 7
8,832
520
9,137
16,234
5,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Camazotz
valen_galleni
Camazotz
15
0 / 4 / 0
9,019
531
2,065
16,989
9,360
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
33
14
Kills
15
15
Deaths
14
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Ashalar
Hun Batz
3
5
4
1
L
1
3
4
1
W
7
0
2
8
W
Khepri
0
4
5
0.63
W
Tsukuyomi
4
3
4
2
L
Heimdallr
SnipaDez
Heimdallr
2
5
3
0.7
L
0
2
0
0
L
Loki
Sìth
Loki
8
0
1
8.5
W
Apollo
accadianz
Apollo
4
3
7
2.5
W
Camazotz
valen_galleni
Camazotz
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,045
Damage
27,574
49,005
Taken
60,160
25,032
Mitigated
29,564
13,469
Healing
25,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Ashalar
Hun Batz
5,539
1,691
0
3,172
11,971
4,395
247
3,628
8,318
0
57,273
L
6,784
1,953
578
2,179
9,369
5,330
393
1,617
7,752
33,924
0
W
9,552
4,287
0
3,687
7,757
4,868
0
765
6,986
86,386
0
W
Khepri
1,722
205
0
444
7,157
4,584
0
2,337
4,820
8,953
0
W
Tsukuyomi
5,098
1,178
0
4,576
12,023
5,396
0
1,123
10,800
0
52,390
L
Heimdallr
SnipaDez
Heimdallr
6,943
3,445
0
2,214
12,979
4,780
48
2,849
10,130
0
54,828
L
1,237
335
0
1,620
5,642
3,483
217
1,969
3,673
43,771
0
L
Loki
Sìth
Loki
16,542
4,874
0
3,706
9,044
7,044
0
1,211
7,589
0
86,953
W
Apollo
accadianz
Apollo
9,137
5,888
0
6,949
16,234
5,356
495
3,796
12,438
0
55,605
W
Camazotz
valen_galleni
Camazotz
2,065
735
0
9,937
16,989
9,360
591
0
16,364
0
58,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,822
Gold Earned
45,115
495
Minions Killed
499
0
Camps Cleared
0
1,526,602
Distance Traveled
1,753,422
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,540
502
93
5
0
352,899
6
L
Yemoja
8,247
485
56
3
0
301,799
8
W
Chronos
10,627
625
171
10
0
359,185
0
W
Khepri
7,673
451
17
1
0
340,086
3
W
Tsukuyomi
8,964
527
94
6
0
379,225
6
L
Heimdallr
8,007
471
92
5
0
297,288
1
L
Tiamat
7,586
446
90
5
0
204,947
2
L
Loki
11,442
673
164
10
0
369,669
3
W
Apollo
8,832
520
91
5
0
366,531
2
W
Camazotz
9,019
531
126
7
0
308,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role