Player Matchup

Apollo
Apollo
CaminatorZ99
Apollo
Level 27
God Stats
4W - 7L
1,200 SR
Queue Stats
239W - 279L
1,372 Elo+
Solo
Khepri
Khepri
THEGRXx
Khepri
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Izanami
Izanami
UNCLERICOSVANN
Izanami
Level 27
God Stats
72W - 54L
1,537 SR
Queue Stats
106W - 103L
1,372 Elo+
Solo
Bellona
Bellona
gilt_holmium0
Bellona
Level 11
God Stats
13W - 18L
1,426 SR
Queue Stats
84W - 111L
1,170 Elo+
Solo
Thor
Thor
lidded_vitality
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 14
1,433 SR
1,383 Elo+

VS

Team Averages
Level 12
1,550 SR
1,241 Elo+
Bakasura
Bakasura
DankChungus123
Bakasura
Level 15
God Stats
6W - 8L
1,739 SR
Queue Stats
22W - 25L
1,298 Elo+
Party 1
Sol
Sol
Phoenix-13x
Sol
Level 10
God Stats
0W - 2L
1,252 SR
Queue Stats
0W - 4L
1,003 Elo+
Solo
Thanatos
Thanatos
Primaryshinobi
Thanatos
Level 16
God Stats
1W - 1L
1,668 SR
Queue Stats
12W - 16L
1,275 Elo+
Party 1
Cthulhu
Cthulhu
lifekjb
Cthulhu
Level 13
God Stats
4W - 6L
1,699 SR
Queue Stats
107W - 140L
1,234 Elo+
Solo
Nemesis
Nemesis
xXRevenantXx493
Nemesis
Level 7
God Stats
1W - 4L
1,391 SR
Queue Stats
6W - 13L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
4 / 0 / 5
7,114
547
5,852
5,654
1,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
THEGRXx
Khepri
11
6 / 1 / 7
7,486
576
2,718
5,121
4,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
12 / 0 / 2
9,123
702
10,791
6,603
3,385
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
11
3 / 1 / 10
7,037
541
4,106
6,667
5,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

7
2 / 4 / 0
5,791
445
801
4,744
1,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
8
2 / 6 / 1
5,801
446
4,431
8,237
3,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 7 / 0
5,817
447
3,270
9,277
2,203
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
7
0 / 9 / 0
5,119
394
2,551
10,221
3,309
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
lifekjb
Cthulhu
9
1 / 6 / 2
5,895
453
2,337
12,478
7,638
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

4
0 / 1 / 1
4,495
346
326
2,826
440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
8
27
Kills
4
6
Deaths
29
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Apollo
4
0
5
6.5
L
Bakasura
2
6
1
0.42
L
1
7
0
0.14
L
Thanatos
0
9
0
0
W
Khepri
THEGRXx
Khepri
6
1
7
9.5
W
12
0
2
13
W
Bellona
3
1
10
8
W
2
4
0
0.5
L
Cthulhu
lifekjb
Cthulhu
1
6
2
0.33
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,268
Damage
12,915
28,789
Taken
43,039
16,092
Mitigated
16,643
4,832
Healing
8,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
5,852
3,229
0
1,242
5,654
1,759
174
1,664
3,990
0
35,045
L
Bakasura
4,431
2,979
0
966
8,237
3,053
160
1,150
7,087
0
14,516
L
3,270
1,304
0
2,127
9,277
2,203
940
511
8,766
19,415
0
L
Thanatos
2,551
1,083
0
2,826
10,221
3,309
38
633
9,588
0
17,118
W
Khepri
THEGRXx
Khepri
2,718
655
0
276
5,121
4,712
1,134
775
4,233
16,296
0
W
10,791
8,550
0
2,688
6,603
3,385
2,480
551
5,877
0
80,189
W
Bellona
4,106
851
0
255
6,667
5,052
839
1,889
4,778
0
19,001
W
801
427
0
371
4,744
1,184
830
728
4,016
0
9,130
L
Cthulhu
lifekjb
Cthulhu
2,337
279
0
2,126
12,478
7,638
194
424
12,054
17,478
0
L
326
209
0
460
2,826
440
79
0
2,826
0
5,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,551
Gold Earned
27,127
272
Minions Killed
131
0
Camps Cleared
0
1,226,252
Distance Traveled
942,404
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,114
547
48
4
0
274,151
0
L
Bakasura
5,801
446
33
3
0
238,682
3
L
Sol
5,817
447
26
2
0
200,560
0
L
Thanatos
5,119
394
35
3
0
215,063
3
W
Khepri
7,486
576
30
2
0
293,940
0
W
Izanami
9,123
702
142
11
0
227,723
2
W
Bellona
7,037
541
32
2
0
294,177
0
W
Thor
5,791
445
20
2
0
136,261
3
L
Cthulhu
5,895
453
32
2
0
152,868
1
L
Nemesis
4,495
346
5
0
0
135,231
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role