Player Matchup

Sun Wukong
Sun Wukong
DropMyBlue
Sun Wukong
Level 18
God Stats
5W - 1L
1,920 SR
Queue Stats
154W - 51L
1,799 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Faiyon
Tsukuyomi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
ManLikeMoe
Merlin
Level 160
God Stats
24W - 16L
1,429 SR
Queue Stats
672W - 590L
1,656 Elo+
Party 3
Ares
Ares
Nahcy
Ares
Level 135
God Stats
4W - 1L
1,796 SR
Queue Stats
37W - 12L
1,958 Elo+
Party 3
Cupid
Cupid
atarikitten
Cupid
Level 58
God Stats
21W - 10L
1,791 SR
Queue Stats
398W - 291L
1,776 Elo+
Party 3
Team Averages
Level 106
1,687 SR
1,738 Elo+

VS

Team Averages
Level 77
1,695 SR
1,552 Elo+
Tsukuyomi
Tsukuyomi
Hamburgerpolice
Tsukuyomi
Level 84
God Stats
18W - 12L
1,607 SR
Queue Stats
107W - 88L
1,536 Elo+
Party 2
Cupid
Cupid
Shryuu
Cupid
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Zeus
Zeus
Xploit420
Zeus
Level 148
God Stats
2W - 1L
1,784 SR
Queue Stats
16W - 15L
1,642 Elo+
Party 1
Ares
Ares
leathernecke5
Ares
Level 88
God Stats
2W - 2L
1,751 SR
Queue Stats
58W - 55L
1,514 Elo+
Party 1
Mercury
Mercury
patriotpancakes
Mercury
Level 16
God Stats
3W - 2L
1,836 SR
Queue Stats
67W - 67L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DropMyBlue
Sun Wukong
13
3 / 2 / 1
7,652
589
4,113
6,221
2,753
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
Faiyon
Tsukuyomi
14
6 / 2 / 3
8,012
616
7,277
8,004
3,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Merlin
ManLikeMoe
Merlin
15
1 / 0 / 0
8,102
623
1,570
4,425
1,597
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
Nahcy
Ares
12
3 / 0 / 5
7,308
562
3,750
5,676
4,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
4 / 0 / 4
7,862
605
6,009
4,266
1,544
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Hamburgerpolice
Tsukuyomi
9
1 / 3 / 1
5,797
446
2,525
5,330
1,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cupid
Shryuu
Cupid
9
0 / 5 / 0
5,495
423
995
6,455
1,538
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zeus
14
2 / 4 / 0
7,621
586
5,786
8,063
2,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 3 / 0
5,741
442
2,726
7,803
5,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
1 / 2 / 1
5,940
457
1,632
5,864
1,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
17
Kills
4
4
Deaths
17
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DropMyBlue
Sun Wukong
3
2
1
1.75
W
Tsukuyomi
Faiyon
Tsukuyomi
6
2
3
3.75
L
Tsukuyomi
Hamburgerpolice
Tsukuyomi
1
3
1
0.5
W
Merlin
ManLikeMoe
Merlin
1
0
0
1
W
Ares
Nahcy
Ares
3
0
5
5.5
L
Cupid
Shryuu
Cupid
0
5
0
0
L
Zeus
2
4
0
0.5
W
4
0
4
6
L
0
3
0
0
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,719
Damage
13,664
28,592
Taken
33,515
13,408
Mitigated
12,461
9,873
Healing
7,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DropMyBlue
Sun Wukong
4,113
726
0
1,570
6,221
2,753
48
0
6,221
0
40,699
W
Tsukuyomi
Faiyon
Tsukuyomi
7,277
1,897
0
2,828
8,004
3,439
0
3,743
4,087
0
49,089
L
Tsukuyomi
Hamburgerpolice
Tsukuyomi
2,525
953
0
1,475
5,330
1,508
0
0
5,330
0
18,973
W
Merlin
ManLikeMoe
Merlin
1,570
0
0
500
4,425
1,597
0
1,835
2,444
59,283
0
W
Ares
Nahcy
Ares
3,750
89
0
1,855
5,676
4,075
0
765
4,911
22,135
0
L
Cupid
Shryuu
Cupid
995
660
195
1,144
6,455
1,538
0
1,670
4,785
0
21,527
L
Zeus
5,786
150
0
674
8,063
2,811
0
1,439
6,624
49,796
0
W
6,009
3,395
210
2,910
4,266
1,544
1,382
1,849
2,417
0
51,290
L
2,726
0
0
1,028
7,803
5,060
0
1,711
6,092
19,010
0
L
1,632
746
0
2,572
5,864
1,544
0
500
5,364
0
22,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,936
Gold Earned
30,594
459
Minions Killed
291
0
Camps Cleared
0
1,358,974
Distance Traveled
1,175,067
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,652
589
85
7
0
258,586
5
W
Tsukuyomi
8,012
616
107
8
0
312,323
4
L
Tsukuyomi
5,797
446
34
3
0
195,342
0
W
Merlin
8,102
623
128
10
0
256,355
4
W
Ares
7,308
562
31
2
0
282,361
4
L
Cupid
5,495
423
69
5
0
256,769
1
L
Zeus
7,621
586
111
9
0
218,077
3
W
Cupid
7,862
605
108
8
0
249,349
1
L
Ares
5,741
442
31
2
0
251,398
5
L
Mercury
5,940
457
46
4
0
253,481
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role