Player Matchup

Chernobog
Chernobog
Ac3NovA
Chernobog
Level 27
God Stats
103W - 91L
1,757 SR
Queue Stats
195W - 200L
1,416 Elo+
Party 3
Guan Yu
Guan Yu
Dabstronaut
Guan Yu
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
102W - 80L
1,361 Elo+
Solo
Thor
Thor
Elder7K
Thor
Level 22
God Stats
0W - 3L
1,397 SR
Queue Stats
50W - 64L
1,392 Elo+
Party 3
Ra
Ra
GoldenfkGod
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 2
Yemoja
Yemoja
QueenSnorlax
Yemoja
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 2
Team Averages
Level 14
1,531 SR
1,434 Elo+

VS

Team Averages
Level 10
1,355 SR
1,213 Elo+
Cernunnos
Cernunnos
DirtyDovah
Cernunnos
Level 7
God Stats
4W - 3L
1,500 SR
Queue Stats
185W - 144L
1,375 Elo+
Solo
Loki
Loki
MushroomXY
Loki
Level 18
God Stats
7W - 6L
1,255 SR
Queue Stats
42W - 45L
1,193 Elo+
Party 1
Sobek
Sobek
RatoBrayan
Sobek
Level 11
God Stats
2W - 0L
1,022 SR
Queue Stats
15W - 21L
1,193 Elo+
Party 1
Anubis
Anubis
TheusAP
Anubis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 42L
1,193 Elo+
Party 1
Ra
Ra
YanzinXD
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 22L
1,112 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Ac3NovA
Chernobog
18
9 / 4 / 5
11,253
512
17,117
13,563
6,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Dabstronaut
Guan Yu
5
0 / 2 / 1
6,337
288
929
2,269
687
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
Elder7K
Thor
12
3 / 2 / 3
8,687
395
3,148
7,773
2,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

18
6 / 7 / 1
11,064
503
10,060
11,495
4,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
17
2 / 1 / 10
10,643
484
7,478
15,324
15,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DirtyDovah
Cernunnos
20
8 / 2 / 1
14,185
645
12,576
19,157
8,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
4 / 3 / 5
12,245
557
8,321
15,992
6,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sobek
15
2 / 4 / 4
10,724
487
6,441
19,916
20,807
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Anubis
TheusAP
Anubis
13
2 / 5 / 1
9,389
427
2,841
11,290
4,919
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 7 / 1
10,168
462
4,927
11,467
4,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
28
20
Kills
16
16
Deaths
21
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Ac3NovA
Chernobog
9
4
5
2.88
L
Guan Yu
Dabstronaut
Guan Yu
0
2
1
0.25
W
Cernunnos
DirtyDovah
Cernunnos
8
2
1
4.25
L
Thor
Elder7K
Thor
3
2
3
2.25
L
6
7
1
0.93
W
4
3
5
2.17
L
Yemoja
2
1
10
7
W
Sobek
2
4
4
1
W
Anubis
TheusAP
Anubis
2
5
1
0.5
W
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,732
Damage
35,106
50,424
Taken
77,822
29,818
Mitigated
44,688
11,025
Healing
32,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Ac3NovA
Chernobog
17,117
11,392
0
4,540
13,563
6,488
33
3,222
10,152
0
81,324
L
Guan Yu
Dabstronaut
Guan Yu
929
374
0
180
2,269
687
0
1,010
1,259
44
5,333
W
Cernunnos
DirtyDovah
Cernunnos
12,576
6,959
0
12,203
19,157
8,640
6,086
5,269
13,596
0
118,517
L
Thor
Elder7K
Thor
3,148
853
0
1,636
7,773
2,438
516
2,234
5,539
0
30,067
L
10,060
1,928
355
801
11,495
4,942
0
1,044
10,431
58,860
0
W
8,321
1,816
0
4,622
15,992
6,091
4,335
5,377
10,441
0
68,770
L
Yemoja
7,478
1,486
1,391
2,122
15,324
15,263
293
6,342
8,834
35,344
0
W
Sobek
6,441
1,011
554
8,348
19,916
20,807
1,601
3,327
16,409
34,583
0
W
Anubis
TheusAP
Anubis
2,841
376
0
2,379
11,290
4,919
1,450
3,836
7,448
9,630
0
W
4,927
637
2,194
1,974
11,467
4,231
2,627
3,096
8,273
54,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,984
Gold Earned
56,711
363
Minions Killed
461
0
Camps Cleared
0
1,519,579
Distance Traveled
1,873,061
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
11,253
512
140
6
0
422,756
2
L
Guan Yu
6,337
288
11
1
0
100,612
0
W
Cernunnos
14,185
645
185
8
0
342,271
1
L
Thor
8,687
395
47
2
0
211,134
1
L
Ra
11,064
503
111
5
0
386,564
0
W
Loki
12,245
557
116
5
0
437,248
0
L
Yemoja
10,643
484
54
2
0
398,513
5
W
Sobek
10,724
487
40
2
0
331,880
0
W
Anubis
9,389
427
15
1
0
384,410
0
W
Ra
10,168
462
105
5
0
377,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role