Player Matchup

Ares
Ares
ChecaPaperr
Ares
Level 17
God Stats
3W - 2L
1,825 SR
Queue Stats
29W - 34L
1,401 Elo+
Party 2
Anhur
Anhur
Exequiel00
Anhur
Level 25
God Stats
8W - 12L
1,527 SR
Queue Stats
70W - 50L
1,567 Elo+
Party 2
Merlin
Merlin
Itachi Maloka
Merlin
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Artemis
Artemis
SYG_Slowcat125
Artemis
Level 5
God Stats
6W - 3L
1,499 SR
Queue Stats
7W - 4L
1,424 Elo+
Party 1
Tsukuyomi
Tsukuyomi
p-cord
Tsukuyomi
Level 57
God Stats
4W - 4L
1,294 SR
Queue Stats
152W - 166L
1,401 Elo+
Party 1
Team Averages
Level 22
1,529 SR
1,459 Elo+

VS

Team Averages
Level 18
1,498 SR
1,348 Elo+
Rama
Rama
Erickminituber
Rama
Level 11
God Stats
2W - 4L
1,619 SR
Queue Stats
9W - 20L
1,295 Elo+
Party 3
Scylla
Scylla
MRezendezz
Scylla
Level 16
God Stats
7W - 4L
1,637 SR
Queue Stats
25W - 26L
1,311 Elo+
Solo
Pele
Pele
Minipockt31
Pele
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,333 Elo+
Party 3
Apollo
Apollo
Vynlord1
Apollo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,532 Elo+
Solo
Yemoja
Yemoja
paranaue12
Yemoja
Level 17
God Stats
16W - 27L
1,233 SR
Queue Stats
22W - 41L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 3
9,616
601
13,154
11,269
7,390
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anhur
17
10 / 1 / 2
10,841
678
14,074
14,991
5,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 7 / 1
7,636
477
4,133
6,840
2,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 5 / 8
8,995
562
5,845
10,049
4,201
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tsukuyomi
p-cord
Tsukuyomi
13
5 / 4 / 3
8,518
532
6,788
10,902
4,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 4 / 0
6,619
414
4,278
10,377
3,357
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
MRezendezz
Scylla
14
8 / 4 / 3
8,756
547
9,269
10,043
3,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
4 / 8 / 3
7,325
458
5,951
15,980
4,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
Vynlord1
Apollo
11
1 / 6 / 1
6,891
431
8,514
11,334
3,880
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
paranaue12
Yemoja
11
1 / 4 / 2
6,368
398
4,247
9,395
3,812
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
27
26
Kills
18
18
Deaths
26
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
8
1
3
9.5
L
4
4
0
1
W
Anhur
10
1
2
11
W
2
7
1
0.36
L
Scylla
MRezendezz
Scylla
8
4
3
2.38
L
4
8
3
0.69
W
1
5
8
1
L
Apollo
Vynlord1
Apollo
1
6
1
0.25
W
Tsukuyomi
p-cord
Tsukuyomi
5
4
3
1.63
L
Yemoja
paranaue12
Yemoja
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,994
Damage
32,259
54,051
Taken
57,129
23,324
Mitigated
19,100
13,324
Healing
14,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,154
969
0
1,237
11,269
7,390
0
2,919
8,350
28,525
0
L
4,278
3,065
171
2,597
10,377
3,357
514
5,465
4,798
0
14,887
W
Anhur
14,074
8,032
0
8,508
14,991
5,232
5,302
1,028
13,963
0
72,949
W
4,133
879
0
0
6,840
2,331
885
2,408
4,432
24,317
0
L
Scylla
MRezendezz
Scylla
9,269
1,095
0
2,143
10,043
3,352
926
3,291
6,478
40,675
0
L
5,951
941
0
4,948
15,980
4,699
164
2,456
13,372
0
37,940
W
5,845
2,902
0
0
10,049
4,201
590
5,626
4,423
0
25,275
L
Apollo
Vynlord1
Apollo
8,514
5,382
0
520
11,334
3,880
432
1,220
10,114
0
28,980
W
Tsukuyomi
p-cord
Tsukuyomi
6,788
1,541
0
3,579
10,902
4,170
209
1,535
9,367
0
37,073
L
Yemoja
paranaue12
Yemoja
4,247
616
2,259
1,437
9,395
3,812
504
4,315
5,080
23,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,606
Gold Earned
35,959
326
Minions Killed
264
0
Camps Cleared
0
1,393,134
Distance Traveled
1,266,041
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,616
601
34
2
0
308,331
4
L
Rama
6,619
414
33
2
0
240,599
0
W
Anhur
10,841
678
128
8
0
258,665
0
W
Merlin
7,636
477
51
3
0
254,916
0
L
Scylla
8,756
547
86
5
0
235,982
0
L
Pele
7,325
458
55
3
0
254,532
1
W
Artemis
8,995
562
40
3
0
284,833
2
L
Apollo
6,891
431
54
3
0
282,978
0
W
Tsukuyomi
8,518
532
73
5
0
286,389
3
L
Yemoja
6,368
398
36
2
0
251,950
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role