Player Matchup

Tiamat
Tiamat
SanitySearch
Tiamat
Level 94
God Stats
10W - 20L
1,305 SR
Queue Stats
80W - 110L
1,483 Elo+
Solo
Chaac
Chaac
Stormtrooper2EZ
Chaac
Level 98
God Stats
2W - 8L
1,399 SR
Queue Stats
16W - 32L
1,390 Elo+
Solo
Vamana
Vamana
yvngkamuii
Vamana
Level 114
God Stats
2W - 3L
1,683 SR
Queue Stats
142W - 166L
1,453 Elo+
Solo
Team Averages
Level 102
1,462 SR
1,442 Elo+

VS

Team Averages
Level 80
1,530 SR
1,485 Elo+
Rama
Rama
MainWadertater
Rama
Level 65
God Stats
6W - 4L
1,535 SR
Queue Stats
16W - 21L
1,403 Elo+
Party 1
Chaac
Chaac
TMG Blurry10
Chaac
Level 98
God Stats
11W - 8L
1,488 SR
Queue Stats
125W - 103L
1,486 Elo+
Party 1
Hel
Hel
WaterDragonQc
Hel
Level 76
God Stats
10W - 9L
1,569 SR
Queue Stats
12W - 10L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
3 / 5 / 4
11,078
615
18,784
16,653
13,827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 6 / 5
11,919
662
16,454
22,423
22,979
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vamana
yvngkamuii
Vamana
14
4 / 3 / 6
11,364
631
14,263
22,119
20,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 10
11,341
630
14,320
15,601
5,264
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
1 / 3 / 13
11,294
627
13,816
25,080
16,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
11 / 4 / 3
13,477
749
22,744
18,546
7,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
40
12
Kills
14
14
Deaths
12
15
Assists
26
Player
Kills
Deaths
Assists
KDA
W
2
5
10
1.4
L
Tiamat
3
5
4
1
L
5
6
5
1.25
W
1
3
13
2.5
W
11
4
3
3.13
L
Vamana
yvngkamuii
Vamana
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,501
Damage
50,880
61,195
Taken
59,227
57,694
Mitigated
28,846
21,010
Healing
36,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,320
7,392
929
867
15,601
5,264
1,626
3,328
12,098
0
40,842
L
Tiamat
18,784
437
1,025
6,054
16,653
13,827
728
6,426
10,062
55,094
0
L
16,454
1,580
1,178
7,148
22,423
22,979
0
7,639
14,539
0
42,778
W
13,816
2,732
1,469
9,482
25,080
16,422
841
9,567
15,238
0
40,887
W
22,744
1,136
12,222
11,163
18,546
7,160
1,124
6,020
12,251
67,153
0
L
Vamana
yvngkamuii
Vamana
14,263
4,639
0
5,605
22,119
20,888
930
8,747
13,022
0
46,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,361
Gold Earned
36,112
159
Minions Killed
190
0
Camps Cleared
0
928,473
Distance Traveled
918,250
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,341
630
59
3
0
240,115
2
L
Tiamat
11,078
615
78
4
0
279,767
2
L
Chaac
11,919
662
42
2
0
300,356
0
W
Chaac
11,294
627
40
2
0
346,881
2
W
Hel
13,477
749
91
5
0
331,254
1
L
Vamana
11,364
631
39
2
0
348,350
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role