Player Matchup

Neith
Neith
AtHeca
Neith
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,416 Elo+
Solo
Sol
Sol
Jaibelpjg
Sol
Level 29
God Stats
2W - 2L
1,771 SR
Queue Stats
10W - 16L
1,495 Elo+
Solo
Ganesha
Ganesha
Pebblestoni
Ganesha
Level 27
God Stats
0W - 2L
1,321 SR
Queue Stats
14W - 16L
1,447 Elo+
Party 1
Zhong Kui
Zhong Kui
storymak3r
Zhong Kui
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 65L
1,360 Elo+
Party 1
Nemesis
Nemesis
Ха100
Nemesis
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Solo
Team Averages
Level 23
1,518 SR
1,443 Elo+

VS

Team Averages
Level 21
1,443 SR
1,439 Elo+
Cerberus
Cerberus
APEHDA123
Cerberus
Level 29
God Stats
3W - 6L
1,440 SR
Queue Stats
91W - 93L
1,410 Elo+
Solo
Izanami
Izanami
AyenF
Izanami
Level 25
God Stats
8W - 6L
1,687 SR
Queue Stats
36W - 36L
1,457 Elo+
Solo
Vamana
Vamana
LeonidiusNr1
Vamana
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,471 Elo+
Solo
Freya
Freya
Pueque3
Freya
Level 17
God Stats
3W - 2L
1,247 SR
Queue Stats
60W - 59L
1,430 Elo+
Party 2
Bakasura
Bakasura
Syden
Bakasura
Level 17
God Stats
6W - 9L
1,339 SR
Queue Stats
66W - 67L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AtHeca
Neith
7
1 / 7 / 2
4,983
383
2,510
8,402
1,998
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 3 / 1
5,979
460
4,585
6,157
1,775
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
Pebblestoni
Ganesha
7
0 / 6 / 6
5,390
415
6,028
9,692
4,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
storymak3r
Zhong Kui
9
3 / 4 / 3
6,198
477
5,659
7,996
3,689
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Ха100
Nemesis
9
5 / 5 / 2
6,111
470
2,935
9,329
2,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
APEHDA123
Cerberus
10
1 / 4 / 6
6,666
513
4,108
9,198
5,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
AyenF
Izanami
14
14 / 0 / 3
9,082
699
14,188
7,111
2,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
10
1 / 3 / 5
6,253
481
3,759
8,344
3,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Freya
Pueque3
Freya
12
4 / 1 / 4
7,477
575
4,973
8,020
2,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
Syden
Bakasura
10
4 / 2 / 2
7,016
540
3,346
6,630
2,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
44
10
Kills
24
25
Deaths
10
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cerberus
APEHDA123
Cerberus
1
4
6
1
L
Neith
AtHeca
Neith
1
7
2
0.29
W
Izanami
AyenF
Izanami
14
0
3
15.5
L
1
3
1
0.5
W
Vamana
1
3
5
1.17
L
Ganesha
Pebblestoni
Ganesha
0
6
6
0.5
W
Freya
Pueque3
Freya
4
1
4
6
W
Bakasura
Syden
Bakasura
4
2
2
2.5
L
Zhong Kui
storymak3r
Zhong Kui
3
4
3
1.13
L
Nemesis
Ха100
Nemesis
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,717
Damage
30,374
41,576
Taken
39,303
14,228
Mitigated
16,886
9,177
Healing
11,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
APEHDA123
Cerberus
4,108
324
0
2,139
9,198
5,817
150
2,897
6,301
23,518
0
L
Neith
AtHeca
Neith
2,510
1,477
0
1,351
8,402
1,998
92
1,072
7,330
0
15,478
W
Izanami
AyenF
Izanami
14,188
9,682
0
2,060
7,111
2,779
3,343
2,645
4,466
0
56,888
L
4,585
1,006
0
2,486
6,157
1,775
0
3,303
2,854
27,478
0
W
Vamana
3,759
1,490
0
1,214
8,344
3,252
341
4,792
3,552
0
20,361
L
Ganesha
Pebblestoni
Ganesha
6,028
1,162
0
989
9,692
4,363
0
2,373
7,294
14,002
0
W
Freya
Pueque3
Freya
4,973
1,853
0
5,137
8,020
2,858
870
3,572
4,448
34,605
0
W
Bakasura
Syden
Bakasura
3,346
2,682
0
1,383
6,630
2,180
392
2,366
4,264
0
23,807
L
Zhong Kui
storymak3r
Zhong Kui
5,659
1,533
0
1,923
7,996
3,689
48
853
7,042
22,317
0
L
Nemesis
Ха100
Nemesis
2,935
1,127
0
2,428
9,329
2,403
0
1,480
7,849
0
16,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,661
Gold Earned
36,494
168
Minions Killed
327
0
Camps Cleared
0
1,034,895
Distance Traveled
1,081,386
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,666
513
58
4
0
231,973
4
L
Neith
4,983
383
40
3
0
203,336
0
W
Izanami
9,082
699
102
8
0
222,917
2
L
Sol
5,979
460
61
5
0
218,360
0
W
Vamana
6,253
481
43
3
0
246,353
1
L
Ganesha
5,390
415
3
0
0
218,842
3
W
Freya
7,477
575
67
5
0
206,611
0
W
Bakasura
7,016
540
57
4
0
173,532
0
L
Zhong Kui
6,198
477
31
2
0
177,632
1
L
Nemesis
6,111
470
33
3
0
216,725
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role