Player Matchup

Aphrodite
Aphrodite
Chevs
Aphrodite
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 33L
1,534 Elo+
Party 1
Bacchus
Bacchus
Felipadey
Bacchus
Level 22
God Stats
9W - 7L
1,477 SR
Queue Stats
10W - 8L
1,598 Elo+
Solo
Thanatos
Thanatos
Lira19_Twitch
Thanatos
Level 26
God Stats
6W - 11L
1,444 SR
Queue Stats
44W - 45L
1,545 Elo+
Solo
Neith
Neith
Quazzi
Neith
Level 26
God Stats
0W - 2L
1,328 SR
Queue Stats
38W - 30L
1,128 Elo+
Party 1
Vamana
Vamana
realZeafXD
Vamana
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 34L
1,286 Elo+
Party 1
Team Averages
Level 20
1,450 SR
1,418 Elo+

VS

Team Averages
Level 25
1,484 SR
1,438 Elo+
Thor
Thor
BeLikeBill
Thor
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Butterfly3192
Thoth
Level 25
God Stats
22W - 34L
1,515 SR
Queue Stats
88W - 134L
1,428 Elo+
Solo
Cu Chulainn
Cu Chulainn
GRoGRES
Cu Chulainn
Level 26
God Stats
2W - 1L
1,480 SR
Queue Stats
6W - 10L
1,265 Elo+
Solo
Apollo
Apollo
GoobiTheNoobi
Apollo
Level 29
God Stats
14W - 17L
1,424 SR
Queue Stats
102W - 98L
1,548 Elo+
Party 2
Cerberus
Cerberus
Reverson12
Cerberus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Chevs
Aphrodite
11
0 / 8 / 4
7,047
392
3,850
11,797
3,379
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Felipadey
Bacchus
11
1 / 5 / 5
7,541
419
3,775
11,973
10,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
Lira19_Twitch
Thanatos
11
3 / 8 / 1
8,155
453
4,628
13,332
3,893
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Quazzi
Neith
12
3 / 8 / 4
8,262
459
10,426
13,367
3,867
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Vamana
realZeafXD
Vamana
14
1 / 6 / 0
8,275
460
6,911
16,569
10,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 0 / 11
11,951
664
12,585
12,288
8,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
5 / 0 / 5
11,152
620
7,629
6,771
2,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
GRoGRES
Cu Chulainn
16
4 / 1 / 4
9,856
548
9,687
11,472
8,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
12 / 3 / 8
10,872
604
14,389
12,604
5,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
Reverson12
Cerberus
13
0 / 4 / 17
8,240
458
5,355
10,767
5,886
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
80
8
Kills
35
35
Deaths
8
14
Assists
45
Player
Kills
Deaths
Assists
KDA
W
14
0
11
19.5
W
5
0
5
7.5
L
Aphrodite
Chevs
Aphrodite
0
8
4
0.25
L
Bacchus
Felipadey
Bacchus
1
5
5
0.7
W
Cu Chulainn
GRoGRES
Cu Chulainn
4
1
4
6
W
12
3
8
5.33
L
Thanatos
Lira19_Twitch
Thanatos
3
8
1
0.44
L
Neith
Quazzi
Neith
3
8
4
0.63
W
Cerberus
Reverson12
Cerberus
0
4
17
2.13
L
Vamana
realZeafXD
Vamana
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,590
Damage
49,645
67,038
Taken
53,902
31,843
Mitigated
31,097
18,885
Healing
16,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,585
2,781
0
5,612
12,288
8,210
0
145
12,143
0
88,640
W
7,629
122
0
2,100
6,771
2,481
1,648
1,407
5,364
72,205
0
L
Aphrodite
Chevs
Aphrodite
3,850
913
132
3,088
11,797
3,379
479
3,298
8,253
27,975
0
L
Bacchus
Felipadey
Bacchus
3,775
507
0
2,308
11,973
10,652
93
2,902
9,053
23,940
0
W
Cu Chulainn
GRoGRES
Cu Chulainn
9,687
1,797
0
3,040
11,472
8,929
1,055
992
9,850
6,716
42,424
W
14,389
8,653
0
3,170
12,604
5,591
3,865
2,958
9,646
0
67,139
L
Thanatos
Lira19_Twitch
Thanatos
4,628
320
0
7,948
13,332
3,893
25
1,891
11,291
0
33,060
L
Neith
Quazzi
Neith
10,426
6,090
0
2,472
13,367
3,867
724
2,211
11,112
0
52,564
W
Cerberus
Reverson12
Cerberus
5,355
664
555
2,275
10,767
5,886
950
2,123
8,644
16,511
0
L
Vamana
realZeafXD
Vamana
6,911
2,926
0
2,937
16,569
10,052
0
3,885
12,626
0
49,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,280
Gold Earned
52,071
337
Minions Killed
531
0
Camps Cleared
0
1,505,939
Distance Traveled
1,698,510
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,951
664
152
8
0
363,566
1
W
Thoth
11,152
620
138
8
0
311,688
0
L
Aphrodite
7,047
392
56
3
0
302,634
5
L
Bacchus
7,541
419
33
2
0
315,109
1
W
Cu Chulainn
9,856
548
85
5
0
348,950
5
W
Apollo
10,872
604
113
6
0
336,782
0
L
Thanatos
8,155
453
74
4
0
264,756
0
L
Neith
8,262
459
91
5
0
304,471
3
W
Cerberus
8,240
458
43
2
0
337,524
1
L
Vamana
8,275
460
83
5
0
318,969
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role