Player Matchup

Artemis
Artemis
Silver I
 
Artemis
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Silver II
Erick-san93
Cthulhu
Silver II
Level 156
God Stats
12W - 16L
1,277 SR
Queue Stats
727W - 741L
1,057 MMR
Party 3
Aphrodite
Aphrodite
Silver III
Quemoney6269
Aphrodite
Silver III
Level 47
God Stats
5W - 11L
1,446 SR
Queue Stats
22W - 37L
1,106 MMR
Party 1
Hades
Hades
Silver III
Wishes Venom
Hades
Silver III
Level 34
God Stats
2W - 4L
1,524 SR
Queue Stats
3W - 15L
1,471 MMR
Party 1
Fenrir
Fenrir
Gold IV
mugetsu78967
Fenrir
Gold IV
Level 89
God Stats
23W - 9L
1,946 SR
Queue Stats
269W - 264L
1,496 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 97
1,539 SR
1,326 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 113
1,622 SR
1,285 MMR
Chaac
Chaac
Gold V
BigRedXL
Chaac
Gold V
Level 124
God Stats
29W - 14L
1,714 SR
Queue Stats
301W - 334L
1,266 MMR
Solo
Ra
Ra
Silver II
Musashi-chanBR
Ra
Silver II
Level 128
God Stats
20W - 9L
1,567 SR
Queue Stats
84W - 84L
1,124 MMR
Party 2
Geb
Geb
Silver III
PageuBR
Geb
Silver III
Level 118
God Stats
31W - 10L
1,759 SR
Queue Stats
62W - 66L
1,265 MMR
Solo
Cabrakan
Cabrakan
Bronze III
luc4sel0ybr
Cabrakan
Bronze III
Level 46
God Stats
2W - 2L
1,500 SR
Queue Stats
48W - 35L
1,500 MMR
Party 2
Cernunnos
Cernunnos
Gold IV
nitium7409
Cernunnos
Gold IV
Level 148
God Stats
77W - 71L
1,570 SR
Queue Stats
442W - 444L
1,271 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
0 / 1 / 0
7,051
441
4,651
7,835
2,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Erick-san93
Cthulhu
13
1 / 3 / 0
7,597
475
6,428
14,403
14,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Aphrodite
Quemoney6269
Aphrodite
10
1 / 3 / 0
6,089
381
2,694
8,448
2,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 3 / 0
7,594
475
6,406
10,379
5,952
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
13
0 / 2 / 2
7,295
456
3,938
11,141
4,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
KumbhakarnaTiamatSetCu ChulainnNemesis

VS

Bans
ApolloDanzaburouArachneCupidAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BigRedXL
Chaac
14
0 / 1 / 1
8,707
544
6,615
10,296
7,043
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
2 / 1 / 2
8,970
561
3,616
4,696
1,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Geb
11
0 / 1 / 6
7,558
472
5,094
14,879
13,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cabrakan
luc4sel0ybr
Cabrakan
15
3 / 0 / 3
8,838
552
8,473
10,802
6,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
nitium7409
Cernunnos
14
7 / 0 / 1
8,685
543
11,715
9,913
4,251
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
3
Kills
12
12
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
1
0
0
W
Chaac
BigRedXL
Chaac
0
1
1
0.5
L
Cthulhu
Erick-san93
Cthulhu
1
3
0
0.33
W
2
1
2
3
W
Geb
0
1
6
3
L
Aphrodite
Quemoney6269
Aphrodite
1
3
0
0.33
L
1
3
0
0.33
W
Cabrakan
luc4sel0ybr
Cabrakan
3
0
3
4.5
L
Fenrir
0
2
2
0.5
W
Cernunnos
nitium7409
Cernunnos
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,117
Damage
35,513
52,206
Taken
50,586
30,079
Mitigated
32,251
16,789
Healing
17,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
4,651
1,829
0
2,129
7,835
2,799
0
2,004
5,831
0
42,825
W
Chaac
BigRedXL
Chaac
6,615
2,226
0
3,840
10,296
7,043
1,359
5,119
4,652
0
53,121
L
Cthulhu
Erick-san93
Cthulhu
6,428
444
0
5,299
14,403
14,270
0
3,576
10,787
42,574
0
W
3,616
382
1,183
1,546
4,696
1,696
454
3,537
1,159
55,562
0
W
Geb
5,094
358
417
4,395
14,879
13,152
342
2,630
12,249
21,592
0
L
Aphrodite
Quemoney6269
Aphrodite
2,694
187
1,056
3,593
8,448
2,553
0
2,373
6,021
32,549
0
L
6,406
734
43
3,135
10,379
5,952
114
7,299
2,933
42,556
0
W
Cabrakan
luc4sel0ybr
Cabrakan
8,473
1,346
0
1,475
10,802
6,109
0
2,626
8,128
60,742
0
L
Fenrir
3,938
642
0
1,534
11,141
4,505
0
1,620
9,451
0
49,230
W
Cernunnos
nitium7409
Cernunnos
11,715
6,943
0
4,867
9,913
4,251
3,111
1,018
8,870
0
55,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,626
Gold Earned
42,758
415
Minions Killed
463
0
Camps Cleared
0
1,435,796
Distance Traveled
1,541,799
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,051
441
76
5
0
274,772
6
W
Chaac
8,707
544
120
8
0
283,550
3
L
Cthulhu
7,597
475
93
6
0
281,602
1
W
Ra
8,970
561
135
8
0
317,719
2
W
Geb
7,558
472
11
1
0
334,260
2
L
Aphrodite
6,089
381
52
3
0
288,683
0
L
Hades
7,594
475
99
6
0
255,688
0
W
Cabrakan
8,838
552
94
6
0
308,647
3
L
Fenrir
7,295
456
95
6
0
335,051
2
W
Cernunnos
8,685
543
103
6
0
297,623
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role