Player Matchup

Anubis
Anubis
DesirablePenguin
Anubis
Level 28
God Stats
55W - 48L
1,545 SR
Queue Stats
623W - 637L
1,509 Elo+
Solo
Guan Yu
Guan Yu
SkylaNovea
Guan Yu
Level 26
God Stats
0W - 2L
1,350 SR
Queue Stats
7W - 11L
1,539 Elo+
Solo
Awilix
Awilix
ilikejuice2
Awilix
Level 29
God Stats
1W - 1L
1,536 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Vamana
Vamana
nastymoses
Vamana
Level 3
God Stats
1W - 1L
1,702 SR
Queue Stats
4W - 5L
1,449 Elo+
Solo
Neith
Neith
xZohan
Neith
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 28L
1,774 Elo+
Solo
Team Averages
Level 22
1,527 SR
1,554 Elo+

VS

Team Averages
Level 17
1,572 SR
1,584 Elo+
Ra
Ra
Final4K
Ra
Level 27
God Stats
2W - 4L
1,408 SR
Queue Stats
260W - 234L
1,663 Elo+
Solo
Terra
Terra
KazKatz
Terra
Level 14
God Stats
41W - 23L
1,620 SR
Queue Stats
59W - 51L
1,498 Elo+
Party 1
Hachiman
Hachiman
KingQuaza189
Hachiman
Level 11
God Stats
6W - 7L
1,570 SR
Queue Stats
73W - 68L
1,431 Elo+
Party 1
Arachne
Arachne
Nevada7904
Arachne
Level 6
God Stats
3W - 2L
1,552 SR
Queue Stats
15W - 13L
1,643 Elo+
Solo
Guan Yu
Guan Yu
optivnerve
Guan Yu
Level 27
God Stats
12W - 4L
1,711 SR
Queue Stats
158W - 87L
1,684 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 6 / 7
12,545
502
24,941
22,195
11,850
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
SkylaNovea
Guan Yu
17
2 / 6 / 12
11,720
469
17,480
30,513
35,154
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Awilix
17
6 / 9 / 9
11,530
461
14,245
23,358
8,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Vamana
nastymoses
Vamana
18
2 / 9 / 2
11,703
468
8,947
18,363
9,410
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
xZohan
Neith
19
7 / 5 / 5
12,579
503
22,545
15,068
6,263
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 8 / 8
14,075
563
17,138
18,223
7,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
KazKatz
Terra
16
1 / 4 / 19
11,972
479
12,129
28,235
29,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hachiman
KingQuaza189
Hachiman
19
11 / 3 / 6
13,198
528
17,620
16,827
8,272
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
Nevada7904
Arachne
20
7 / 7 / 3
13,351
534
14,485
25,824
11,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
optivnerve
Guan Yu
20
6 / 2 / 11
13,399
536
18,514
30,172
38,099
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
82
24
Kills
35
35
Deaths
24
35
Assists
47
Player
Kills
Deaths
Assists
KDA
L
7
6
7
1.75
W
10
8
8
1.75
W
Terra
KazKatz
Terra
1
4
19
2.63
W
Hachiman
KingQuaza189
Hachiman
11
3
6
4.67
W
Arachne
Nevada7904
Arachne
7
7
3
1.21
L
Guan Yu
SkylaNovea
Guan Yu
2
6
12
1.33
L
Awilix
6
9
9
1.17
L
Vamana
nastymoses
Vamana
2
9
2
0.33
W
Guan Yu
optivnerve
Guan Yu
6
2
11
5.75
L
Neith
xZohan
Neith
7
5
5
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,158
Damage
79,886
109,497
Taken
119,281
71,664
Mitigated
94,994
33,537
Healing
41,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,941
583
0
9,271
22,195
11,850
522
7,479
14,444
82,525
0
W
17,138
1,597
2,609
3,510
18,223
7,850
936
5,836
12,387
100,515
0
W
Terra
KazKatz
Terra
12,129
1,884
2,967
3,985
28,235
29,459
893
4,311
23,924
36,556
0
W
Hachiman
KingQuaza189
Hachiman
17,620
12,249
0
3,965
16,827
8,272
4,587
2,350
14,477
0
64,597
W
Arachne
Nevada7904
Arachne
14,485
8,565
0
7,744
25,824
11,314
0
7,232
18,592
0
106,599
L
Guan Yu
SkylaNovea
Guan Yu
17,480
1,694
2,709
10,258
30,513
35,154
0
7,384
22,815
0
72,879
L
Awilix
14,245
5,908
0
4,665
23,358
8,987
0
4,961
18,281
0
70,131
L
Vamana
nastymoses
Vamana
8,947
6,254
0
2,096
18,363
9,410
2,789
5,860
12,333
0
69,615
W
Guan Yu
optivnerve
Guan Yu
18,514
2,208
4,832
11,977
30,172
38,099
692
5,212
24,960
0
85,987
L
Neith
xZohan
Neith
22,545
12,118
0
4,538
15,068
6,263
791
2,711
12,357
0
79,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,077
Gold Earned
65,995
552
Minions Killed
607
0
Camps Cleared
0
2,110,169
Distance Traveled
2,320,654
8
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,545
502
108
4
0
398,520
2
W
Ra
14,075
563
163
7
0
430,905
6
W
Terra
11,972
479
51
2
0
481,487
11
W
Hachiman
13,198
528
96
4
0
426,239
1
W
Arachne
13,351
534
138
6
0
463,699
4
L
Guan Yu
11,720
469
98
4
0
482,087
3
L
Awilix
11,530
461
98
4
0
426,162
0
L
Vamana
11,703
468
123
5
0
411,201
0
W
Guan Yu
13,399
536
159
6
0
518,324
3
L
Neith
12,579
503
125
5
0
392,199
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role