Player Matchup

Achilles
Achilles
CorujaGuerreira
Achilles
Level 26
God Stats
5W - 5L
1,419 SR
Queue Stats
15W - 24L
1,246 Elo+
Party 2
Fenrir
Fenrir
GWmatafrango1
Fenrir
Level 45
God Stats
6W - 4L
1,554 SR
Queue Stats
167W - 186L
1,326 Elo+
Party 2
Eset
Eset
X_YInfinity_Zx
Eset
Level 45
God Stats
3W - 1L
1,500 SR
Queue Stats
254W - 275L
1,352 Elo+
Party 2
Cupid
Cupid
begamu
Cupid
Level 35
God Stats
1W - 1L
1,750 SR
Queue Stats
67W - 71L
1,398 Elo+
Solo
Jormungandr
Jormungandr
rednose6969
Jormungandr
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,526 Elo+
Solo
Team Averages
Level 37
1,545 SR
1,370 Elo+

VS

Team Averages
Level 38
1,379 SR
1,404 Elo+
Chaac
Chaac
 
Chaac
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
RevoltiizZ
Aphrodite
Level 68
God Stats
75W - 58L
1,428 SR
Queue Stats
153W - 185L
1,348 Elo+
Party 1
Erlang Shen
Erlang Shen
XANDEKU
Erlang Shen
Level 42
God Stats
4W - 9L
1,202 SR
Queue Stats
262W - 342L
1,305 Elo+
Party 3
Cu Chulainn
Cu Chulainn
X_Sifz
Cu Chulainn
Level 23
God Stats
1W - 2L
1,211 SR
Queue Stats
85W - 118L
1,374 Elo+
Party 3
Merlin
Merlin
YamoriTakashii
Merlin
Level 34
God Stats
2W - 2L
1,552 SR
Queue Stats
65W - 68L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
17
5 / 4 / 7
10,976
457
14,756
19,214
22,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
10 / 8 / 3
11,598
483
14,883
24,515
13,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
2 / 8 / 8
11,221
468
13,123
19,130
7,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
begamu
Cupid
14
4 / 8 / 4
9,476
395
8,718
17,644
11,439
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
rednose6969
Jormungandr
13
1 / 12 / 9
8,740
364
11,238
24,168
21,428
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
16 / 4 / 19
13,382
558
29,381
28,246
23,762
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Aphrodite
RevoltiizZ
Aphrodite
19
13 / 3 / 19
12,409
517
18,304
16,002
9,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
XANDEKU
Erlang Shen
16
4 / 8 / 11
10,860
453
12,802
17,952
10,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
X_Sifz
Cu Chulainn
15
1 / 4 / 10
9,986
416
6,703
19,704
14,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Breastplate

Breastplate

+20
Physical Protection

19
6 / 3 / 14
12,412
517
20,921
14,117
5,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
113
22
Kills
40
40
Deaths
22
31
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
16
4
19
6.38
L
Achilles
5
4
7
2.13
L
10
8
3
1.44
W
Aphrodite
RevoltiizZ
Aphrodite
13
3
19
7.5
W
Erlang Shen
XANDEKU
Erlang Shen
4
8
11
1.19
W
Cu Chulainn
X_Sifz
Cu Chulainn
1
4
10
1.5
L
2
8
8
0.75
W
6
3
14
4.33
L
Cupid
begamu
Cupid
4
8
4
0.75
L
Jormungandr
rednose6969
Jormungandr
1
12
9
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,718
Damage
88,111
104,671
Taken
96,021
76,069
Mitigated
63,613
17,998
Healing
41,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
29,381
8,284
0
7,450
28,246
23,762
1,359
7,822
20,183
0
92,337
L
Achilles
14,756
3,802
0
864
19,214
22,317
220
7,345
11,215
4,380
50,563
L
14,883
3,224
0
4,628
24,515
13,594
876
6,435
17,568
0
69,327
W
Aphrodite
RevoltiizZ
Aphrodite
18,304
1,194
10,528
10,162
16,002
9,030
1,373
4,644
11,236
51,870
0
W
Erlang Shen
XANDEKU
Erlang Shen
12,802
7,529
0
1,760
17,952
10,486
1,716
5,278
12,236
0
59,868
W
Cu Chulainn
X_Sifz
Cu Chulainn
6,703
1,668
0
4,613
19,704
14,848
1,926
3,109
16,068
0
38,855
L
13,123
1,034
167
5,647
19,130
7,291
676
7,126
11,395
78,532
0
W
20,921
1,124
1,581
5,413
14,117
5,487
648
4,406
9,269
81,804
0
L
Cupid
begamu
Cupid
8,718
3,074
608
3,745
17,644
11,439
477
6,498
10,905
0
45,996
L
Jormungandr
rednose6969
Jormungandr
11,238
1,818
922
1,417
24,168
21,428
0
10,177
13,768
29,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,011
Gold Earned
59,049
463
Minions Killed
478
0
Camps Cleared
0
2,029,730
Distance Traveled
2,288,710
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,382
558
121
5
0
479,868
1
L
Achilles
10,976
457
93
4
0
424,288
5
L
Fenrir
11,598
483
92
4
0
428,981
2
W
Aphrodite
12,409
517
70
3
0
456,665
2
W
Erlang Shen
10,860
453
88
4
0
475,387
0
W
Cu Chulainn
9,986
416
55
2
0
470,322
1
L
Eset
11,221
468
169
7
0
418,605
1
W
Merlin
12,412
517
144
6
0
406,468
4
L
Cupid
9,476
395
80
3
0
405,106
0
L
Jormungandr
8,740
364
29
1
0
352,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role