Player Matchup

Artemis
Artemis
MintyFreshLizard
Artemis
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Apollo
Apollo
SeeYaSunday
Apollo
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,145 Elo+
Party 1
Merlin
Merlin
outgoing-swift21
Merlin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,319 Elo+
Solo
Cabrakan
Cabrakan
steventhegreek
Cabrakan
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,306 Elo+
Party 1
Set
Set
the-baldinglion
Set
Level 7
God Stats
1W - 2L
1,499 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Team Averages
Level 12
1,500 SR
1,354 Elo+

VS

Team Averages
Level 22
1,539 SR
1,443 Elo+
Ymir
Ymir
CirqueRM
Ymir
Level 24
God Stats
7W - 2L
1,798 SR
Queue Stats
157W - 58L
1,652 Elo+
Party 2
Sol
Sol
Green_Starish29
Sol
Level 13
God Stats
26W - 25L
1,141 SR
Queue Stats
244W - 237L
1,155 Elo+
Solo
Medusa
Medusa
Pedro_Mufc99
Medusa
Level 17
God Stats
4W - 3L
1,431 SR
Queue Stats
53W - 68L
1,341 Elo+
Solo
Hades
Hades
SickJesus
Hades
Level 29
God Stats
3W - 1L
1,771 SR
Queue Stats
161W - 95L
1,649 Elo+
Party 2
Apollo
Apollo
TheGhost9Five1
Apollo
Level 29
God Stats
45W - 32L
1,555 SR
Queue Stats
117W - 114L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 6
9,933
1,104
10,309
9,219
3,154
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Apollo
15
5 / 9 / 5
9,935
1,104
11,327
14,155
5,681
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 9 / 7
8,327
925
5,362
10,637
4,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
15
2 / 7 / 8
9,132
1,015
8,756
16,827
20,396
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 6 / 2
8,746
972
4,609
7,565
2,512
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

64

VS

Team 2 Tickets

316

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
4 / 0 / 19
10,809
1,201
6,911
6,349
5,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
1 / 2 / 9
8,958
995
1,937
6,657
2,264
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Medusa
16
1 / 6 / 14
9,309
1,034
5,029
10,245
4,108
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Hades
SickJesus
Hades
19
25 / 2 / 9
15,162
1,685
28,991
13,531
8,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
6 / 3 / 17
11,091
1,232
8,421
8,762
3,461
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
105
13
Kills
37
37
Deaths
13
28
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Ymir
4
0
19
13.5
W
1
2
9
2.75
L
3
6
6
1
W
Medusa
1
6
14
1.33
L
Apollo
5
9
5
0.83
W
Hades
SickJesus
Hades
25
2
9
14.75
W
6
3
17
4.83
L
0
9
7
0.39
L
Cabrakan
2
7
8
0.86
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,363
Damage
51,289
58,403
Taken
45,544
35,953
Mitigated
23,396
2,626
Healing
7,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
6,911
1,454
0
746
6,349
5,045
0
2,054
4,295
9,106
0
W
1,937
622
0
1,126
6,657
2,264
0
1,831
4,826
18,722
0
L
10,309
8,228
0
976
9,219
3,154
0
6,119
3,014
0
20,509
W
Medusa
5,029
2,330
0
476
10,245
4,108
0
3,180
7,065
0
13,758
L
Apollo
11,327
7,464
0
554
14,155
5,681
0
9,201
4,762
0
26,173
W
Hades
SickJesus
Hades
28,991
4,370
637
4,894
13,531
8,518
0
3,919
9,612
42,591
0
W
8,421
6,402
0
84
8,762
3,461
0
3,134
5,628
0
29,892
L
5,362
1,201
0
0
10,637
4,210
0
7,142
3,345
15,840
0
L
Cabrakan
8,756
1,093
366
609
16,827
20,396
0
9,380
7,221
19,840
0
L
4,609
2,350
0
121
7,565
2,512
0
5,164
2,222
0
11,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,073
Gold Earned
55,329
95
Minions Killed
156
1
Camps Cleared
9
622,012
Distance Traveled
704,255
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,809
1,201
4
0
0
115,665
0
W
Sol
8,958
995
48
5
0
140,217
0
L
Artemis
9,933
1,104
17
2
0
117,624
0
W
Medusa
9,309
1,034
26
3
1
156,541
0
L
Apollo
9,935
1,104
26
3
1
140,271
0
W
Hades
15,162
1,685
33
4
5
146,237
0
W
Apollo
11,091
1,232
45
5
3
145,595
2
L
Merlin
8,327
925
18
2
0
133,669
0
L
Cabrakan
9,132
1,015
16
2
0
135,652
0
L
Set
8,746
972
18
2
0
94,796
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role