Player Matchup

Ra
Ra
Alexia Wolf8049
Ra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,327 Elo+
Party 3
Chaac
Chaac
H4KFU
Chaac
Level 155
God Stats
22W - 5L
1,718 SR
Queue Stats
349W - 284L
1,616 Elo+
Party 2
Apollo
Apollo
Mikasa8526
Apollo
Level 27
God Stats
6W - 0L
1,741 SR
Queue Stats
144W - 59L
1,713 Elo+
Party 2
Cabrakan
Cabrakan
ZeroDeath178
Cabrakan
Level 158
God Stats
11W - 9L
1,750 SR
Queue Stats
176W - 128L
1,662 Elo+
Party 2
Nemesis
Nemesis
Zombie W0lf
Nemesis
Level 145
God Stats
9W - 2L
1,507 SR
Queue Stats
119W - 114L
1,549 Elo+
Party 3
Team Averages
Level 101
1,643 SR
1,574 Elo+

VS

Team Averages
Level 32
1,409 SR
1,348 Elo+
Pele
Pele
Geelohh
Pele
Level 27
God Stats
3W - 10L
1,308 SR
Queue Stats
446W - 553L
1,303 Elo+
Party 1
Danzaburou
Danzaburou
IK1KI
Danzaburou
Level 43
God Stats
1W - 3L
1,451 SR
Queue Stats
604W - 718L
1,313 Elo+
Party 1
Kukulkan
Kukulkan
Jahulu
Kukulkan
Level 34
God Stats
2W - 4L
1,388 SR
Queue Stats
78W - 84L
1,461 Elo+
Solo
Sobek
Sobek
jimmychan_
Sobek
Level 42
God Stats
3W - 4L
1,500 SR
Queue Stats
603W - 727L
1,321 Elo+
Party 1
Bellona
Bellona
lufthelio
Bellona
Level 13
God Stats
6W - 12L
1,399 SR
Queue Stats
51W - 86L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 5
6,138
614
3,076
2,997
974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chaac
H4KFU
Chaac
13
5 / 0 / 1
7,249
725
6,014
6,573
3,610
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
Mikasa8526
Apollo
13
9 / 0 / 2
8,130
813
7,334
3,326
1,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
ZeroDeath178
Cabrakan
10
4 / 0 / 12
7,062
706
6,686
4,673
3,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
Zombie W0lf
Nemesis
11
5 / 1 / 8
6,592
659
6,391
6,038
2,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Geelohh
Pele
7
1 / 4 / 0
4,718
472
1,773
8,068
2,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
IK1KI
Danzaburou
6
0 / 7 / 0
3,892
389
2,346
7,760
1,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
Jahulu
Kukulkan
8
0 / 5 / 0
4,892
489
2,395
6,912
2,166
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sobek
6
0 / 7 / 0
4,159
416
1,168
9,810
6,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
lufthelio
Bellona
8
0 / 3 / 0
4,424
442
1,377
6,196
3,637
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
1
26
Kills
1
1
Deaths
26
28
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
5
5.5
L
Pele
Geelohh
Pele
1
4
0
0.25
W
Chaac
H4KFU
Chaac
5
0
1
5.5
L
Danzaburou
IK1KI
Danzaburou
0
7
0
0
L
Kukulkan
Jahulu
Kukulkan
0
5
0
0
W
Apollo
Mikasa8526
Apollo
9
0
2
10
W
Cabrakan
ZeroDeath178
Cabrakan
4
0
12
10
W
Nemesis
Zombie W0lf
Nemesis
5
1
8
9
L
Sobek
0
7
0
0
L
Bellona
lufthelio
Bellona
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,501
Damage
9,059
23,607
Taken
38,746
11,657
Mitigated
16,483
8,776
Healing
7,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,076
268
312
598
2,997
974
582
1,050
1,947
27,623
0
L
Pele
Geelohh
Pele
1,773
409
0
1,693
8,068
2,356
0
2,218
5,810
0
18,907
W
Chaac
H4KFU
Chaac
6,014
1,795
0
3,533
6,573
3,610
1,856
141
6,432
0
41,030
L
Danzaburou
IK1KI
Danzaburou
2,346
744
99
1,479
7,760
1,795
0
1,173
6,575
0
13,152
L
Kukulkan
Jahulu
Kukulkan
2,395
48
0
1,700
6,912
2,166
0
3,240
3,576
25,870
0
W
Apollo
Mikasa8526
Apollo
7,334
4,819
0
1,964
3,326
1,029
2,833
468
2,858
0
56,536
W
Cabrakan
ZeroDeath178
Cabrakan
6,686
1,196
0
1,308
4,673
3,978
77
1,187
3,486
13,629
0
W
Nemesis
Zombie W0lf
Nemesis
6,391
2,744
0
1,061
6,038
2,066
142
717
5,321
0
32,445
L
Sobek
1,168
247
0
1,030
9,810
6,529
0
2,857
6,827
5,809
0
L
Bellona
lufthelio
Bellona
1,377
450
0
1,280
6,196
3,637
104
0
6,196
0
12,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,171
Gold Earned
22,085
334
Minions Killed
157
0
Camps Cleared
0
939,531
Distance Traveled
895,062
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,138
614
58
6
0
181,445
3
L
Pele
4,718
472
43
4
0
202,032
0
W
Chaac
7,249
725
88
9
0
184,498
0
L
Danzaburou
3,892
389
17
2
0
164,870
0
L
Kukulkan
4,892
489
61
6
0
165,981
0
W
Apollo
8,130
813
106
11
0
179,856
0
W
Cabrakan
7,062
706
23
2
0
174,519
5
W
Nemesis
6,592
659
59
6
0
219,213
3
L
Sobek
4,159
416
6
1
0
170,892
0
L
Bellona
4,424
442
30
3
0
191,287
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role