Player Matchup

Cthulhu
Cthulhu
Drumerboy
Cthulhu
Level 6
God Stats
1W - 4L
1,387 SR
Queue Stats
3W - 15L
1,129 Elo+
Party 1
Tiamat
Tiamat
KingCzzj
Tiamat
Level 8
God Stats
3W - 7L
1,148 SR
Queue Stats
12W - 30L
1,122 Elo+
Party 1
Skadi
Skadi
S2u0k1a0
Skadi
Level 28
God Stats
10W - 9L
1,470 SR
Queue Stats
54W - 59L
1,630 Elo+
Solo
Anubis
Anubis
SuperKyrin
Anubis
Level 16
God Stats
0W - 2L
1,317 SR
Queue Stats
11W - 25L
1,099 Elo+
Party 1
Xbalanque
Xbalanque
pettinate
Xbalanque
Level 29
God Stats
2W - 6L
1,500 SR
Queue Stats
536W - 597L
1,344 Elo+
Solo
Team Averages
Level 17
1,364 SR
1,265 Elo+

VS

Team Averages
Level 19
1,500 SR
1,312 Elo+
King Arthur
King Arthur
Dragonicpunish
King Arthur
Level 11
God Stats
5W - 6L
1,503 SR
Queue Stats
9W - 18L
1,279 Elo+
Solo
Anhur
Anhur
SGT HOTCAKES
Anhur
Level 9
God Stats
4W - 13L
1,279 SR
Queue Stats
180W - 235L
1,315 Elo+
Solo
Pele
Pele
rosinwomen
Pele
Level 21
God Stats
3W - 2L
1,500 SR
Queue Stats
50W - 41L
1,366 Elo+
Solo
Ganesha
Ganesha
shmacktastical
Ganesha
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 79L
1,237 Elo+
Solo
Cabrakan
Cabrakan
tesska93
Cabrakan
Level 29
God Stats
3W - 0L
1,718 SR
Queue Stats
84W - 86L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Drumerboy
Cthulhu
19
0 / 11 / 13
11,580
891
7,403
24,987
24,095
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tiamat
KingCzzj
Tiamat
18
2 / 10 / 11
11,733
903
16,718
21,305
20,217
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
S2u0k1a0
Skadi
20
3 / 5 / 12
13,253
1,019
18,976
18,404
6,936
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
SuperKyrin
Anubis
19
5 / 13 / 12
12,927
994
16,481
18,164
8,010
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
pettinate
Xbalanque
18
8 / 5 / 5
13,064
1,005
27,628
17,858
6,762
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

159

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dragonicpunish
King Arthur
19
2 / 8 / 23
12,589
968
13,123
21,680
18,696
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
6 / 5 / 23
13,597
1,046
15,499
20,876
9,670
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
24 / 2 / 12
17,449
1,342
38,614
24,744
9,727
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
0 / 2 / 6
10,483
806
500
5,399
3,169
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cabrakan
tesska93
Cabrakan
20
12 / 1 / 22
16,003
1,231
25,955
24,605
32,820
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
130
18
Kills
44
44
Deaths
18
53
Assists
86
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Dragonicpunish
King Arthur
2
8
23
1.69
L
Cthulhu
Drumerboy
Cthulhu
0
11
13
0.59
L
Tiamat
KingCzzj
Tiamat
2
10
11
0.75
L
Skadi
S2u0k1a0
Skadi
3
5
12
1.8
W
6
5
23
3.5
L
Anubis
SuperKyrin
Anubis
5
13
12
0.85
L
Xbalanque
pettinate
Xbalanque
8
5
5
2.1
W
24
2
12
15
W
0
2
6
1.5
W
Cabrakan
tesska93
Cabrakan
12
1
22
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,206
Damage
93,691
100,718
Taken
97,304
66,020
Mitigated
74,082
12,432
Healing
15,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Dragonicpunish
King Arthur
13,123
1,116
0
2,539
21,680
18,696
0
7,804
13,876
0
25,351
L
Cthulhu
Drumerboy
Cthulhu
7,403
1,705
0
0
24,987
24,095
0
6,019
18,704
19,814
0
L
Tiamat
KingCzzj
Tiamat
16,718
1,765
0
2,796
21,305
20,217
0
5,422
15,883
37,293
0
L
Skadi
S2u0k1a0
Skadi
18,976
10,258
900
5,006
18,404
6,936
0
4,629
13,775
0
50,267
W
15,499
7,297
0
3,344
20,876
9,670
0
10,123
10,753
0
24,061
L
Anubis
SuperKyrin
Anubis
16,481
169
0
0
18,164
8,010
0
3,566
14,598
28,670
0
L
Xbalanque
pettinate
Xbalanque
27,628
16,365
0
3,730
17,858
6,762
0
7,072
10,786
0
61,184
W
38,614
12,276
0
7,524
24,744
9,727
0
10,551
14,193
253
83,205
W
500
159
0
0
5,399
3,169
0
1,668
3,731
5,915
0
W
Cabrakan
tesska93
Cabrakan
25,955
3,534
0
2,340
24,605
32,820
0
10,456
14,149
48,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,557
Gold Earned
70,121
222
Minions Killed
244
3
Camps Cleared
7
960,830
Distance Traveled
886,169
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,589
968
22
2
0
155,215
0
L
Cthulhu
11,580
891
31
2
0
208,948
1
L
Tiamat
11,733
903
43
3
0
224,805
0
L
Skadi
13,253
1,019
59
5
1
198,270
0
W
Anhur
13,597
1,046
29
2
0
183,557
0
L
Anubis
12,927
994
21
2
0
159,053
0
L
Xbalanque
13,064
1,005
68
5
2
169,754
0
W
Pele
17,449
1,342
118
9
3
293,512
0
W
Ganesha
10,483
806
4
0
4
59,421
0
W
Cabrakan
16,003
1,231
71
5
0
194,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role