Player Matchup

Serqet
Serqet
Elizabeth2206
Serqet
Level 26
God Stats
2W - 3L
1,691 SR
Queue Stats
52W - 87L
1,208 Elo+
Solo
Xbalanque
Xbalanque
Joseph121278
Xbalanque
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Odin
Odin
Revamped_beast
Odin
Level 24
God Stats
2W - 3L
1,445 SR
Queue Stats
145W - 175L
1,405 Elo+
Party 1
Chernobog
Chernobog
Wflame20
Chernobog
Level 33
God Stats
11W - 9L
1,513 SR
Queue Stats
134W - 221L
1,324 Elo+
Party 1
Janus
Janus
youssabibo
Janus
Level 21
God Stats
2W - 9L
1,409 SR
Queue Stats
66W - 120L
1,146 Elo+
Solo
Team Averages
Level 21
1,512 SR
1,317 Elo+

VS

Team Averages
Level 24
1,415 SR
1,325 Elo+
Sun Wukong
Sun Wukong
Diegote3135
Sun Wukong
Level 29
God Stats
25W - 31L
1,346 SR
Queue Stats
337W - 447L
1,300 Elo+
Solo
Ares
Ares
PennyWise_KT
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 31L
1,500 Elo+
Party 2
Artemis
Artemis
WhiteBoyKing25
Artemis
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 176L
1,294 Elo+
Party 2
Thanatos
Thanatos
prosperousreaper
Thanatos
Level 30
God Stats
14W - 23L
1,231 SR
Queue Stats
83W - 147L
1,245 Elo+
Party 2
Merlin
Merlin
yagomurgia
Merlin
Level 16
God Stats
14W - 9L
1,500 SR
Queue Stats
48W - 66L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 1
7,868
358
1,269
10,467
2,618
Xbalanque
Joseph121278
Xbalanque
1
0 / 1 / 0
5,782
263
57
699
156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

15
1 / 6 / 1
8,801
400
6,392
14,250
5,746
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Chernobog
Wflame20
Chernobog
15
8 / 7 / 3
10,185
463
14,889
12,049
3,846
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
17
4 / 10 / 0
10,507
478
11,839
13,081
3,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Diegote3135
Sun Wukong
19
6 / 0 / 2
11,643
529
10,655
13,839
9,192
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
1 / 8 / 5
8,850
402
1,675
17,014
14,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
1 / 4 / 7
10,395
473
11,402
9,838
4,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
14 / 1 / 3
13,362
607
8,669
15,130
6,599
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
yagomurgia
Merlin
18
6 / 4 / 2
11,747
534
5,711
11,677
4,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
47
16
Kills
28
28
Deaths
17
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Diegote3135
Sun Wukong
6
0
2
7
L
3
4
1
0.88
L
Xbalanque
Joseph121278
Xbalanque
0
1
0
0
W
1
8
5
0.44
L
1
6
1
0.25
L
Chernobog
Wflame20
Chernobog
8
7
3
1.36
W
1
4
7
1.13
W
14
1
3
15.5
W
Merlin
yagomurgia
Merlin
6
4
2
1.75
L
Janus
4
10
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,446
Damage
38,112
50,546
Taken
67,498
16,334
Mitigated
38,512
2,224
Healing
25,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Diegote3135
Sun Wukong
10,655
1,550
0
5,538
13,839
9,192
1,558
2,178
11,521
0
71,430
L
1,269
232
0
0
10,467
2,618
72
399
10,068
0
9,506
L
Xbalanque
Joseph121278
Xbalanque
57
57
0
18
699
156
0
217
482
0
204
W
1,675
926
0
1,815
17,014
14,109
0
1,749
14,921
9,251
0
L
6,392
780
231
1,975
14,250
5,746
363
631
13,589
0
31,640
L
Chernobog
Wflame20
Chernobog
14,889
13,505
0
0
12,049
3,846
981
2,108
9,881
0
50,658
W
11,402
6,318
157
663
9,838
4,215
2,480
0
9,838
0
51,164
W
8,669
2,961
0
16,093
15,130
6,599
325
1,188
13,560
0
105,321
W
Merlin
yagomurgia
Merlin
5,711
649
0
1,089
11,677
4,397
2,446
5,924
5,303
61,959
0
L
Janus
11,839
1,158
0
0
13,081
3,968
1,372
3,541
9,140
58,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,143
Gold Earned
55,997
261
Minions Killed
479
0
Camps Cleared
0
1,396,366
Distance Traveled
1,866,290
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,643
529
114
5
0
381,934
1
L
Serqet
7,868
358
17
1
0
325,635
11
L
Xbalanque
5,782
263
0
0
0
29,993
0
W
Ares
8,850
402
13
1
0
303,266
4
L
Odin
8,801
400
43
2
0
381,644
1
L
Chernobog
10,185
463
85
4
0
307,482
0
W
Artemis
10,395
473
89
4
0
335,338
0
W
Thanatos
13,362
607
139
6
0
472,971
1
W
Merlin
11,747
534
124
6
0
372,781
4
L
Janus
10,507
478
116
5
0
351,612
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role