Player Matchup

Chang'e
Chang'e
BatorFreuh
Chang'e
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
ElemtNephilim
Xing Tian
Level 17
God Stats
4W - 4L
1,500 SR
Queue Stats
79W - 65L
1,591 Elo+
Party 3
Pele
Pele
FosterJorge
Pele
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 62L
1,440 Elo+
Party 3
Guan Yu
Guan Yu
cacahuetvolant
Guan Yu
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
xponjita
Danzaburou
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Team Averages
Level 13
1,500 SR
1,506 Elo+

VS

Team Averages
Level 9
1,438 SR
1,297 Elo+
Hun Batz
Hun Batz
Ace306
Hun Batz
Level 15
God Stats
6W - 3L
1,657 SR
Queue Stats
115W - 114L
1,461 Elo+
Solo
Medusa
Medusa
AnotherLie
Medusa
Level 8
God Stats
0W - 1L
1,299 SR
Queue Stats
15W - 16L
1,293 Elo+
Party 2
Merlin
Merlin
datcenzohahiho
Merlin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,183 Elo+
Party 2
Raijin
Raijin
nadepzai98
Raijin
Level 9
God Stats
2W - 3L
1,436 SR
Queue Stats
20W - 28L
1,206 Elo+
Party 2
Ra
Ra
naxisocute
Ra
Level 7
God Stats
0W - 1L
1,299 SR
Queue Stats
5W - 7L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BatorFreuh
Chang'e
17
4 / 4 / 13
11,404
518
10,932
15,525
5,595
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
ElemtNephilim
Xing Tian
16
5 / 2 / 14
11,250
511
8,634
19,874
17,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
14 / 2 / 8
13,511
614
22,969
25,413
11,280
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
5 / 4 / 7
11,318
514
5,785
15,343
14,581
Cudgel

Cudgel

+10
Physical Power
+50
Health

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
xponjita
Danzaburou
16
4 / 2 / 7
10,722
487
5,510
10,571
3,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Ace306
Hun Batz
14
6 / 4 / 0
9,672
440
6,300
11,172
3,926
Medusa
AnotherLie
Medusa
13
0 / 6 / 3
8,257
375
7,920
14,201
4,644
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 11 / 3
8,052
366
8,199
16,084
4,461
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Raijin
nadepzai98
Raijin
15
6 / 7 / 3
10,153
462
22,817
17,197
5,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 4 / 2
8,775
399
7,184
12,081
4,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
25
32
Kills
14
14
Deaths
32
49
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Ace306
Hun Batz
6
4
0
1.5
L
Medusa
AnotherLie
Medusa
0
6
3
0.25
W
Chang'e
BatorFreuh
Chang'e
4
4
13
2.63
W
Xing Tian
ElemtNephilim
Xing Tian
5
2
14
6
W
14
2
8
9
W
5
4
7
2.13
L
0
11
3
0.14
L
Raijin
nadepzai98
Raijin
6
7
3
1.07
L
2
4
2
0.75
W
Danzaburou
xponjita
Danzaburou
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,830
Damage
52,420
86,726
Taken
70,735
52,095
Mitigated
22,831
35,364
Healing
14,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Ace306
Hun Batz
6,300
1,610
0
2,501
11,172
3,926
0
1,928
9,120
0
42,109
L
Medusa
AnotherLie
Medusa
7,920
4,286
0
650
14,201
4,644
0
2,910
11,211
0
49,149
W
Chang'e
BatorFreuh
Chang'e
10,932
258
5,784
6,114
15,525
5,595
3,642
8,429
6,486
64,651
0
W
Xing Tian
ElemtNephilim
Xing Tian
8,634
719
0
4,168
19,874
17,277
762
6,780
12,598
31,702
0
W
22,969
4,706
0
13,713
25,413
11,280
444
9,273
15,732
0
108,944
W
5,785
699
272
1,998
15,343
14,581
1,831
6,878
7,351
0
49,396
L
8,199
1,643
129
1,760
16,084
4,461
399
3,850
12,049
37,575
0
L
Raijin
nadepzai98
Raijin
22,817
1,834
1,477
4,485
17,197
5,365
826
6,079
10,869
65,143
0
L
7,184
801
1,186
2,604
12,081
4,435
0
4,451
7,565
40,810
0
W
Danzaburou
xponjita
Danzaburou
5,510
2,898
0
3,315
10,571
3,362
4,528
4,762
5,573
0
47,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,205
Gold Earned
44,909
493
Minions Killed
404
0
Camps Cleared
0
2,126,196
Distance Traveled
1,797,554
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,672
440
82
4
0
360,367
10
L
Medusa
8,257
375
90
4
0
372,710
2
W
Chang'e
11,404
518
99
5
0
411,522
0
W
Xing Tian
11,250
511
49
2
0
451,658
3
W
Pele
13,511
614
164
7
0
476,872
2
W
Guan Yu
11,318
514
90
4
0
405,086
1
L
Merlin
8,052
366
59
3
0
321,687
1
L
Raijin
10,153
462
101
5
0
351,803
0
L
Ra
8,775
399
72
3
0
390,987
2
W
Danzaburou
10,722
487
91
4
0
381,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role