Player Matchup

Sylvanus
Sylvanus
Gold V
 
Sylvanus
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Gold V
Messiah401K
Chernobog
Gold V
Level 156
God Stats
22W - 13L
1,646 SR
Queue Stats
1,150W - 1,167L
1,381 MMR
Solo
Kukulkan
Kukulkan
Silver I
TheRival-_-
Kukulkan
Silver I
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 101L
1,380 MMR
Party 1
Erlang Shen
Erlang Shen
Silver I
kidVader131
Erlang Shen
Silver I
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 77L
1,308 MMR
Party 1
Arachne
Arachne
Gold IV
naznt
Arachne
Gold IV
Level 104
God Stats
8W - 9L
1,617 SR
Queue Stats
193W - 205L
1,386 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 114
1,553 SR
1,391 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 105
1,572 SR
1,359 MMR
Cupid
Cupid
Gold IV
BlackxPapa123
Cupid
Gold IV
Level 84
God Stats
33W - 26L
1,516 SR
Queue Stats
147W - 149L
1,384 MMR
Solo
Thor
Thor
Silver I
Introvert_Jay
Thor
Silver I
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 158L
1,363 MMR
Solo
Tiamat
Tiamat
Gold V
Itz_Cashboy
Tiamat
Gold V
Level 128
God Stats
2W - 0L
1,540 SR
Queue Stats
34W - 39L
1,366 MMR
Solo
Ganesha
Ganesha
Silver IV
Skillz2Sick37
Ganesha
Silver IV
Level 48
God Stats
2W - 1L
1,704 SR
Queue Stats
9W - 14L
1,353 MMR
Solo
Chaac
Chaac
Gold IV
daddybetes97
Chaac
Gold IV
Level 148
God Stats
34W - 24L
1,603 SR
Queue Stats
144W - 148L
1,328 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
1 / 3 / 6
7,532
418
8,280
14,134
10,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chernobog
Messiah401K
Chernobog
15
1 / 4 / 5
8,877
493
6,730
13,155
5,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
TheRival-_-
Kukulkan
14
2 / 5 / 1
8,602
478
10,754
8,774
3,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
kidVader131
Erlang Shen
13
1 / 8 / 2
7,815
434
7,589
15,658
9,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arachne
naznt
Arachne
16
7 / 4 / 3
10,087
560
8,253
14,364
6,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
King ArthurCthulhuNu WaSetDanzaburou

VS

Bans
Guan YuPoseidonAthenaHadesScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 4
9,862
548
10,881
10,792
3,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
7 / 4 / 7
9,917
551
9,193
14,046
5,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
16
4 / 1 / 9
9,914
551
9,832
10,164
14,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
14
1 / 2 / 12
9,289
516
6,324
12,645
10,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
7 / 4 / 5
10,806
600
13,223
22,376
17,988
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
61
12
Kills
24
24
Deaths
13
17
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
3
6
1.33
W
5
2
4
3.5
W
7
4
7
2.63
W
Tiamat
4
1
9
8.5
L
Chernobog
Messiah401K
Chernobog
1
4
5
0.88
W
Ganesha
1
2
12
3.5
L
Kukulkan
TheRival-_-
Kukulkan
2
5
1
0.5
W
7
4
5
2.38
L
Erlang Shen
kidVader131
Erlang Shen
1
8
2
0.25
L
Arachne
naznt
Arachne
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,606
Damage
49,453
66,085
Taken
70,023
35,357
Mitigated
52,669
15,172
Healing
25,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
8,280
2,462
1,383
3,602
14,134
10,700
0
5,498
8,490
28,109
4,648
W
10,881
7,748
259
4,767
10,792
3,623
2,092
1,522
9,230
0
56,491
W
9,193
2,312
0
4,685
14,046
5,866
0
3,318
10,638
0
66,071
W
Tiamat
9,832
1,290
0
2,941
10,164
14,734
394
3,265
6,612
59,889
0
L
Chernobog
Messiah401K
Chernobog
6,730
3,831
0
2,604
13,155
5,349
0
1,530
11,552
0
57,066
W
Ganesha
6,324
546
821
3,004
12,645
10,458
0
3,783
8,762
31,388
0
L
Kukulkan
TheRival-_-
Kukulkan
10,754
577
0
886
8,774
3,591
0
3,169
5,411
55,025
0
W
13,223
3,271
0
9,457
22,376
17,988
1,455
5,917
16,355
0
71,214
L
Erlang Shen
kidVader131
Erlang Shen
7,589
4,189
0
4,790
15,658
9,532
0
1,977
13,612
0
35,405
L
Arachne
naznt
Arachne
8,253
6,769
0
1,907
14,364
6,185
0
3,326
10,864
0
63,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,913
Gold Earned
49,788
445
Minions Killed
539
0
Camps Cleared
0
1,535,341
Distance Traveled
1,684,229
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,532
418
50
3
0
295,968
8
W
Cupid
9,862
548
150
8
0
328,747
6
W
Thor
9,917
551
112
6
0
348,314
4
W
Tiamat
9,914
551
117
7
0
354,205
2
L
Chernobog
8,877
493
113
6
0
321,955
1
W
Ganesha
9,289
516
15
1
0
366,392
0
L
Kukulkan
8,602
478
111
6
0
282,620
0
W
Chaac
10,806
600
145
8
0
286,571
8
L
Erlang Shen
7,815
434
73
4
0
280,589
1
L
Arachne
10,087
560
98
5
0
354,209
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role