Player Matchup

Neith
Neith
Adaver215
Neith
Level 22
God Stats
9W - 9L
1,506 SR
Queue Stats
53W - 72L
1,294 Elo+
Solo
Fenrir
Fenrir
BNANirax
Fenrir
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 1
Artio
Artio
RiseDeat
Artio
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 75L
1,371 Elo+
Solo
Nike
Nike
Tojido
Nike
Level 4
God Stats
13W - 10L
1,467 SR
Queue Stats
33W - 29L
1,260 Elo+
Solo
Agni
Agni
Tomoa2135
Agni
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 7L
1,460 Elo+
Party 1
Team Averages
Level 12
1,495 SR
1,377 Elo+

VS

Team Averages
Level 20
1,487 SR
1,374 Elo+
Fenrir
Fenrir
DjokitoSama
Fenrir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,289 Elo+
Solo
Zhong Kui
Zhong Kui
Evilmoody
Zhong Kui
Level 29
God Stats
5W - 5L
1,673 SR
Queue Stats
70W - 105L
1,394 Elo+
Solo
Cerberus
Cerberus
GUmezgatorvex
Cerberus
Level 19
God Stats
0W - 3L
1,230 SR
Queue Stats
75W - 110L
1,307 Elo+
Solo
Heimdallr
Heimdallr
MircoHK1
Heimdallr
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 39L
1,480 Elo+
Solo
Cu Chulainn
Cu Chulainn
Mirthrollir
Cu Chulainn
Level 19
God Stats
1W - 5L
1,531 SR
Queue Stats
18W - 28L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Adaver215
Neith
20
3 / 10 / 9
16,265
452
16,182
27,130
19,448
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
BNANirax
Fenrir
20
7 / 7 / 9
17,901
497
21,089
48,213
30,832
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artio
RiseDeat
Artio
20
2 / 12 / 10
15,279
424
13,421
50,397
63,674
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nike
Tojido
Nike
20
8 / 9 / 11
18,062
502
24,361
45,444
71,984
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Agni
20
12 / 10 / 3
18,771
521
26,024
23,948
11,663
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
2 / 11 / 13
16,026
445
11,180
35,963
24,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Zhong Kui
Evilmoody
Zhong Kui
6
0 / 0 / 0
9,966
277
0
411
143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Cerberus
GUmezgatorvex
Cerberus
20
8 / 4 / 18
17,482
486
20,773
29,754
34,480
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
MircoHK1
Heimdallr
20
28 / 7 / 7
22,885
636
61,062
41,247
19,896
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
Mirthrollir
Cu Chulainn
20
9 / 10 / 8
18,867
524
38,840
46,599
45,280
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
93
32
Kills
47
48
Deaths
32
42
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Neith
Adaver215
Neith
3
10
9
0.75
W
Fenrir
BNANirax
Fenrir
7
7
9
1.64
L
Fenrir
2
11
13
0.77
L
Zhong Kui
Evilmoody
Zhong Kui
0
0
0
0
L
Cerberus
GUmezgatorvex
Cerberus
8
4
18
4.25
L
Heimdallr
MircoHK1
Heimdallr
28
7
7
4.5
L
Cu Chulainn
Mirthrollir
Cu Chulainn
9
10
8
1.3
W
Artio
RiseDeat
Artio
2
12
10
0.58
W
Nike
Tojido
Nike
8
9
11
1.5
W
Agni
12
10
3
1.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,077
Damage
131,855
195,132
Taken
153,974
197,601
Mitigated
124,018
50,612
Healing
48,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Adaver215
Neith
16,182
7,833
0
3,213
27,130
19,448
7,932
7,792
19,337
0
99,975
W
Fenrir
BNANirax
Fenrir
21,089
8,412
0
17,878
48,213
30,832
2,707
5,681
42,051
0
119,333
L
Fenrir
11,180
3,792
0
11,261
35,963
24,219
744
8,726
26,775
889
101,604
L
Zhong Kui
Evilmoody
Zhong Kui
0
0
0
0
411
143
0
411
0
17
0
L
Cerberus
GUmezgatorvex
Cerberus
20,773
1,734
1,482
8,246
29,754
34,480
844
10,592
18,573
78,223
0
L
Heimdallr
MircoHK1
Heimdallr
61,062
46,502
0
22,094
41,247
19,896
10,469
13,372
27,375
0
179,404
L
Cu Chulainn
Mirthrollir
Cu Chulainn
38,840
8,737
0
5,782
46,599
45,280
500
16,584
28,953
20,299
135,908
W
Artio
RiseDeat
Artio
13,421
2,507
881
16,874
50,397
63,674
793
10,474
37,607
44,779
0
W
Nike
Tojido
Nike
24,361
3,907
1,808
6,598
45,444
71,984
1,359
7,288
37,493
23,685
87,755
W
Agni
26,024
4,298
691
2,669
23,948
11,663
3,031
3,906
19,959
110,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,278
Gold Earned
85,226
674
Minions Killed
643
0
Camps Cleared
0
3,043,200
Distance Traveled
2,241,749
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
16,265
452
144
4
0
598,100
0
W
Fenrir
17,901
497
135
4
0
651,999
0
L
Fenrir
16,026
445
129
4
0
477,633
0
L
Zhong Kui
9,966
277
1
0
0
9,685
0
L
Cerberus
17,482
486
111
3
0
663,415
8
L
Heimdallr
22,885
636
202
6
0
609,663
3
L
Cu Chulainn
18,867
524
200
6
0
481,353
5
W
Artio
15,279
424
65
2
0
682,176
5
W
Nike
18,062
502
181
5
0
585,219
0
W
Agni
18,771
521
149
4
0
525,706
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role