Player Matchup

Set
Set
Coronelisaac914
Set
Level 27
God Stats
5W - 8L
1,289 SR
Queue Stats
68W - 99L
1,223 Elo+
Solo
Danzaburou
Danzaburou
HuskyElf
Danzaburou
Level 26
God Stats
24W - 32L
1,451 SR
Queue Stats
89W - 142L
1,287 Elo+
Party 1
Amaterasu
Amaterasu
I Odie I
Amaterasu
Level 29
God Stats
19W - 18L
1,473 SR
Queue Stats
148W - 209L
1,292 Elo+
Party 1
Baba Yaga
Baba Yaga
Pastel_Roach_305
Baba Yaga
Level 28
God Stats
19W - 7L
1,804 SR
Queue Stats
136W - 142L
1,389 Elo+
Solo
Izanami
Izanami
trevenslayton23
Izanami
Level 17
God Stats
30W - 27L
1,549 SR
Queue Stats
50W - 56L
1,319 Elo+
Solo
Team Averages
Level 25
1,513 SR
1,302 Elo+

VS

Team Averages
Level 20
1,526 SR
1,345 Elo+
Anubis
Anubis
GamerGeek05
Anubis
Level 29
God Stats
7W - 6L
1,418 SR
Queue Stats
45W - 52L
1,327 Elo+
Solo
Nemesis
Nemesis
SlimeTime9228
Nemesis
Level 29
God Stats
7W - 9L
1,533 SR
Queue Stats
78W - 72L
1,451 Elo+
Solo
Amaterasu
Amaterasu
Taze vector
Amaterasu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
joelderking69
Yemoja
Level 12
God Stats
2W - 1L
1,689 SR
Queue Stats
7W - 19L
1,098 Elo+
Solo
Cupid
Cupid
softweener
Cupid
Level 29
God Stats
8W - 11L
1,491 SR
Queue Stats
44W - 68L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 1
3,832
639
202
2,625
491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Danzaburou
HuskyElf
Danzaburou
7
2 / 1 / 5
4,545
758
2,359
2,385
573
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
I Odie I
Amaterasu
7
6 / 1 / 2
5,022
837
2,278
2,869
1,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
7
1 / 2 / 0
4,314
719
1,378
3,207
633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

7
1 / 1 / 0
4,116
686
887
2,727
568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
8
3 / 1 / 0
4,394
732
2,785
2,014
914
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
5
1 / 1 / 0
3,463
577
1,408
2,519
662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
Taze vector
Amaterasu
1
0 / 1 / 1
2,959
493
204
672
159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

4
0 / 3 / 1
3,243
541
384
2,867
720
Cupid
6
2 / 4 / 0
3,982
664
2,117
3,855
1,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
10
Kills
6
7
Deaths
10
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
2
1
0.25
L
Anubis
3
1
0
3
W
Danzaburou
HuskyElf
Danzaburou
2
1
5
4.5
W
Amaterasu
I Odie I
Amaterasu
6
1
2
7
W
Baba Yaga
1
2
0
0.5
L
Nemesis
1
1
0
1
L
Amaterasu
Taze vector
Amaterasu
0
1
1
0.5
L
0
3
1
0.17
L
Cupid
2
4
0
0.5
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,104
Damage
6,898
13,813
Taken
11,927
3,538
Mitigated
3,745
2,192
Healing
1,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
202
77
0
171
2,625
491
461
569
2,056
0
7,364
L
Anubis
2,785
74
0
705
2,014
914
216
1,097
813
15,193
0
W
Danzaburou
HuskyElf
Danzaburou
2,359
1,564
0
639
2,385
573
473
231
2,154
0
16,925
W
Amaterasu
I Odie I
Amaterasu
2,278
1,145
0
162
2,869
1,273
850
153
2,716
0
7,469
W
Baba Yaga
1,378
257
0
594
3,207
633
516
2,216
991
15,245
0
L
Nemesis
1,408
299
0
413
2,519
662
0
0
2,519
0
7,093
L
Amaterasu
Taze vector
Amaterasu
204
101
0
0
672
159
0
40
632
0
562
L
384
0
104
0
2,867
720
0
119
2,730
2,110
0
L
Cupid
2,117
721
49
262
3,855
1,290
0
0
3,855
0
16,320
W
887
398
0
626
2,727
568
39
0
2,727
0
19,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,829
Gold Earned
18,041
147
Minions Killed
78
0
Camps Cleared
0
622,824
Distance Traveled
537,105
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
3,832
639
20
3
0
135,965
0
L
Anubis
4,394
732
31
5
0
132,241
2
W
Danzaburou
4,545
758
34
6
0
111,406
0
W
Amaterasu
5,022
837
17
3
0
136,889
0
W
Baba Yaga
4,314
719
37
6
0
114,780
2
L
Nemesis
3,463
577
13
2
0
123,550
2
L
Amaterasu
2,959
493
0
0
0
44,090
0
L
Yemoja
3,243
541
1
0
0
116,813
0
L
Cupid
3,982
664
33
6
0
120,411
0
W
Izanami
4,116
686
39
7
0
123,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role