Player Matchup

Medusa
Medusa
Artorias Moloch
Medusa
Level 26
God Stats
16W - 5L
1,564 SR
Queue Stats
17W - 8L
1,509 Elo+
Party 1
Anubis
Anubis
Belvo126
Anubis
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,444 Elo+
Party 1
Osiris
Osiris
Coldorf
Osiris
Level 24
God Stats
3W - 0L
1,850 SR
Queue Stats
7W - 6L
1,612 Elo+
Solo
Khepri
Khepri
Gorokozo
Khepri
Level 29
God Stats
13W - 18L
1,474 SR
Queue Stats
160W - 176L
1,516 Elo+
Solo
Set
Set
rolandfranc1
Set
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Solo
Team Averages
Level 22
1,578 SR
1,516 Elo+

VS

Team Averages
Level 18
1,545 SR
1,498 Elo+
Anubis
Anubis
Heiliger_Gandalf
Anubis
Level 29
God Stats
4W - 7L
1,814 SR
Queue Stats
121W - 188L
1,506 Elo+
Solo
Vamana
Vamana
NuwaFeetpics
Vamana
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 32L
1,683 Elo+
Solo
Ra
Ra
Seville19
Ra
Level 7
God Stats
0W - 2L
1,287 SR
Queue Stats
0W - 3L
1,267 Elo+
Solo
Kukulkan
Kukulkan
Splouuch
Kukulkan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 24L
1,488 Elo+
Solo
Set
Set
ellven0zz0
Set
Level 17
God Stats
15W - 9L
1,624 SR
Queue Stats
62W - 40L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
6,489
433
4,017
7,509
2,365
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Anubis
Belvo126
Anubis
14
8 / 3 / 3
8,646
576
10,894
10,568
5,233
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Coldorf
Osiris
14
4 / 2 / 2
8,811
587
5,370
8,833
4,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Khepri
Gorokozo
Khepri
11
0 / 1 / 4
7,084
472
3,087
6,399
4,632
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
7 / 0 / 1
9,591
639
8,229
9,521
4,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 0
8,052
537
8,259
10,993
3,757
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
13
2 / 2 / 4
8,711
581
7,691
12,136
8,595
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
0 / 8 / 0
5,412
361
1,767
7,830
1,906
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Splouuch
Kukulkan
8
0 / 1 / 0
5,606
374
833
2,750
679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

15
5 / 1 / 3
8,688
579
7,788
12,369
4,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
19
Kills
10
10
Deaths
19
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
4
2
0.25
W
Anubis
Belvo126
Anubis
8
3
3
3.17
W
Osiris
Coldorf
Osiris
4
2
2
2.5
W
Khepri
Gorokozo
Khepri
0
1
4
2
L
3
7
0
0.43
L
Vamana
2
2
4
2
L
0
8
0
0
L
Kukulkan
Splouuch
Kukulkan
0
1
0
0
L
5
1
3
6.5
W
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,597
Damage
26,338
42,830
Taken
46,078
21,247
Mitigated
18,973
14,781
Healing
10,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,017
1,388
320
2,571
7,509
2,365
862
377
7,132
0
31,218
W
Anubis
Belvo126
Anubis
10,894
1,056
0
3,530
10,568
5,233
1,643
3,521
6,955
50,369
0
W
Osiris
Coldorf
Osiris
5,370
2,138
0
2,368
8,833
4,209
282
5,541
3,292
0
45,968
W
Khepri
Gorokozo
Khepri
3,087
163
0
1,506
6,399
4,632
210
530
5,869
16,224
0
L
8,259
813
62
2,033
10,993
3,757
751
2,001
8,992
42,476
0
L
Vamana
7,691
3,376
0
4,133
12,136
8,595
76
2,425
9,711
0
44,630
L
1,767
671
0
1,004
7,830
1,906
96
5,680
2,150
18,494
0
L
Kukulkan
Splouuch
Kukulkan
833
76
0
470
2,750
679
0
359
2,391
20,645
0
L
7,788
3,836
0
2,880
12,369
4,036
148
3,516
8,853
0
54,920
W
8,229
3,878
0
4,486
9,521
4,808
0
798
8,723
0
69,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,621
Gold Earned
36,469
387
Minions Killed
325
0
Camps Cleared
0
1,377,039
Distance Traveled
1,121,828
18
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,489
433
57
4
0
255,451
6
W
Anubis
8,646
576
82
5
0
240,224
0
W
Osiris
8,811
587
99
7
0
278,209
7
W
Khepri
7,084
472
37
2
0
274,029
3
L
Anubis
8,052
537
84
6
0
237,029
0
L
Vamana
8,711
581
78
5
0
262,272
1
L
Ra
5,412
361
30
2
0
182,672
0
L
Kukulkan
5,606
374
39
3
0
146,705
0
L
Set
8,688
579
94
6
0
293,150
1
W
Set
9,591
639
112
7
0
329,126
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role