Player Matchup

Terra
Terra
CG Acrobat
Terra
Level 28
God Stats
1W - 1L
1,278 SR
Queue Stats
7W - 13L
1,414 Elo+
Party 3
Cerberus
Cerberus
CrashOG
Cerberus
Level 68
God Stats
1W - 2L
1,446 SR
Queue Stats
46W - 61L
1,426 Elo+
Party 3
Bellona
Bellona
LinkGamerd
Bellona
Level 57
God Stats
2W - 2L
1,412 SR
Queue Stats
46W - 42L
1,495 Elo+
Party 3
Nu Wa
Nu Wa
Polgas70
Nu Wa
Level 56
God Stats
7W - 3L
1,595 SR
Queue Stats
25W - 22L
1,524 Elo+
Party 3
Chiron
Chiron
Stache66
Chiron
Level 62
God Stats
1W - 0L
1,224 SR
Queue Stats
44W - 47L
1,485 Elo+
Party 3
Team Averages
Level 54
1,391 SR
1,469 Elo+

VS

Team Averages
Level 77
1,580 SR
1,504 Elo+
Freya
Freya
FireBlazeMagma
Freya
Level 83
God Stats
4W - 5L
1,511 SR
Queue Stats
143W - 120L
1,565 Elo+
Party 1
Aphrodite
Aphrodite
GalactusCactus-
Aphrodite
Level 155
God Stats
8W - 4L
1,620 SR
Queue Stats
161W - 152L
1,557 Elo+
Party 1
Nemesis
Nemesis
IndianaJoanes
Nemesis
Level 44
God Stats
30W - 50L
1,431 SR
Queue Stats
227W - 267L
1,434 Elo+
Party 2
Cernunnos
Cernunnos
OzzyBoss
Cernunnos
Level 25
God Stats
12W - 5L
1,839 SR
Queue Stats
66W - 60L
1,511 Elo+
Party 1
Erlang Shen
Erlang Shen
xbiell1
Erlang Shen
Level 79
God Stats
1W - 4L
1,500 SR
Queue Stats
88W - 107L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
20
2 / 3 / 23
13,875
496
7,269
22,377
30,902
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cerberus
CrashOG
Cerberus
20
10 / 7 / 11
15,660
559
25,899
41,135
32,516
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
LinkGamerd
Bellona
20
10 / 3 / 11
16,024
572
21,367
31,004
28,601
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
Polgas70
Nu Wa
20
9 / 4 / 11
15,672
560
22,075
12,697
5,259
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
Stache66
Chiron
20
4 / 6 / 8
14,750
527
16,044
21,217
9,186
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 7 / 8
13,762
492
27,529
28,214
10,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
GalactusCactus-
Aphrodite
20
6 / 6 / 9
14,759
527
32,826
23,794
8,338
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Nemesis
20
3 / 9 / 6
13,475
481
7,117
28,640
9,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cernunnos
OzzyBoss
Cernunnos
20
5 / 6 / 2
14,387
514
15,342
30,295
12,104
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
xbiell1
Erlang Shen
20
2 / 7 / 4
13,636
487
7,096
19,107
14,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
51
35
Kills
22
23
Deaths
35
64
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Terra
2
3
23
4.5
W
Cerberus
CrashOG
Cerberus
10
7
11
2.21
L
6
7
8
1.43
L
Aphrodite
GalactusCactus-
Aphrodite
6
6
9
1.75
L
Nemesis
3
9
6
0.67
W
Bellona
LinkGamerd
Bellona
10
3
11
5.17
L
Cernunnos
OzzyBoss
Cernunnos
5
6
2
1
W
Nu Wa
Polgas70
Nu Wa
9
4
11
3.63
W
Chiron
Stache66
Chiron
4
6
8
1.33
L
Erlang Shen
xbiell1
Erlang Shen
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,654
Damage
89,910
128,430
Taken
130,050
106,464
Mitigated
54,512
46,285
Healing
57,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
7,269
667
4,003
6,370
22,377
30,902
830
12,321
9,845
21,870
0
W
Cerberus
CrashOG
Cerberus
25,899
1,884
0
15,368
41,135
32,516
1,151
22,707
18,070
93,347
0
L
27,529
9,963
1,061
9,458
28,214
10,563
994
10,357
17,678
95,242
0
L
Aphrodite
GalactusCactus-
Aphrodite
32,826
3,479
8,276
12,621
23,794
8,338
658
14,560
8,824
109,153
0
L
Nemesis
7,117
3,235
0
8,178
28,640
9,432
270
12,359
16,003
0
79,347
W
Bellona
LinkGamerd
Bellona
21,367
9,763
0
9,043
31,004
28,601
1,780
14,637
16,027
0
125,482
L
Cernunnos
OzzyBoss
Cernunnos
15,342
7,920
0
16,209
30,295
12,104
3,762
7,518
22,635
0
136,913
W
Nu Wa
Polgas70
Nu Wa
22,075
3,347
0
2,016
12,697
5,259
1,520
8,440
3,952
104,377
0
W
Chiron
Stache66
Chiron
16,044
6,383
607
8,878
21,217
9,186
0
4,439
16,703
0
133,614
L
Erlang Shen
xbiell1
Erlang Shen
7,096
2,425
0
2,185
19,107
14,075
2,041
9,376
9,667
0
67,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,981
Gold Earned
70,019
762
Minions Killed
712
0
Camps Cleared
0
2,636,578
Distance Traveled
2,366,506
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
13,875
496
19
1
0
559,087
0
W
Cerberus
15,660
559
186
7
0
473,056
0
L
Freya
13,762
492
106
4
0
441,513
4
L
Aphrodite
14,759
527
183
7
0
474,561
1
L
Nemesis
13,475
481
112
4
0
539,090
2
W
Bellona
16,024
572
170
6
0
576,560
3
L
Cernunnos
14,387
514
180
6
0
429,436
0
W
Nu Wa
15,672
560
195
7
0
496,871
2
W
Chiron
14,750
527
192
7
0
531,004
11
L
Erlang Shen
13,636
487
131
5
0
481,906
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role