Player Matchup

Baba Yaga
Baba Yaga
DGS sStitch
Baba Yaga
Level 29
God Stats
8W - 5L
1,588 SR
Queue Stats
134W - 127L
1,457 Elo+
Party 3
Cthulhu
Cthulhu
GihGahPuhDih
Cthulhu
Level 49
God Stats
1W - 1L
1,897 SR
Queue Stats
6W - 7L
1,536 Elo+
Party 1
Neith
Neith
Kaladın
Neith
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
199W - 179L
1,568 Elo+
Party 1
Bastet
Bastet
begamu
Bastet
Level 35
God Stats
4W - 6L
1,287 SR
Queue Stats
67W - 71L
1,401 Elo+
Solo
Vamana
Vamana
nsfrv
Vamana
Level 47
God Stats
6W - 4L
1,737 SR
Queue Stats
124W - 123L
1,394 Elo+
Party 3
Team Averages
Level 57
1,602 SR
1,471 Elo+

VS

Team Averages
Level 96
1,599 SR
1,731 Elo+
Ra
Ra
Bedao67
Ra
Level 138
God Stats
24W - 9L
1,776 SR
Queue Stats
43W - 19L
1,718 Elo+
Party 2
Ymir
Ymir
Kenny6767
Ymir
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 43L
1,968 Elo+
Party 2
Hou Yi
Hou Yi
Woosse
Hou Yi
Level 28
God Stats
2W - 0L
1,768 SR
Queue Stats
39W - 19L
1,801 Elo+
Party 2
Bellona
Bellona
rednose6969
Bellona
Level 34
God Stats
1W - 1L
1,285 SR
Queue Stats
18W - 17L
1,509 Elo+
Solo
Vamana
Vamana
srTank67
Vamana
Level 159
God Stats
4W - 1L
1,666 SR
Queue Stats
60W - 41L
1,659 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DGS sStitch
Baba Yaga
18
4 / 5 / 4
11,654
530
10,369
12,963
5,918
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
GihGahPuhDih
Cthulhu
14
5 / 7 / 4
9,204
418
8,753
19,583
16,410
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Kaladın
Neith
17
4 / 6 / 8
11,448
520
15,746
15,619
5,743
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bastet
begamu
Bastet
17
3 / 7 / 2
10,498
477
6,940
19,198
7,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Vamana
nsfrv
Vamana
17
4 / 5 / 4
11,504
523
9,545
19,022
14,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 13
13,298
604
18,197
15,598
7,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
17
1 / 5 / 11
10,214
464
4,625
16,097
9,814
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
Woosse
Hou Yi
18
5 / 4 / 3
11,782
536
11,497
16,501
6,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
rednose6969
Bellona
15
1 / 6 / 4
10,441
475
8,438
12,785
10,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
srTank67
Vamana
20
13 / 2 / 8
13,507
614
20,409
24,680
14,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
69
20
Kills
30
30
Deaths
20
22
Assists
39
Player
Kills
Deaths
Assists
KDA
W
10
3
13
5.5
L
Baba Yaga
DGS sStitch
Baba Yaga
4
5
4
1.2
L
Cthulhu
GihGahPuhDih
Cthulhu
5
7
4
1
L
Neith
Kaladın
Neith
4
6
8
1.33
W
Ymir
1
5
11
1.3
W
Hou Yi
Woosse
Hou Yi
5
4
3
1.63
L
Bastet
begamu
Bastet
3
7
2
0.57
L
Vamana
nsfrv
Vamana
4
5
4
1.2
W
Bellona
rednose6969
Bellona
1
6
4
0.5
W
Vamana
srTank67
Vamana
13
2
8
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,353
Damage
63,166
86,385
Taken
85,661
49,754
Mitigated
48,650
18,403
Healing
35,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,197
1,862
4,262
7,497
15,598
7,463
1,108
4,668
10,930
94,795
0
L
Baba Yaga
DGS sStitch
Baba Yaga
10,369
524
130
4,228
12,963
5,918
234
3,559
9,216
70,910
0
L
Cthulhu
GihGahPuhDih
Cthulhu
8,753
445
319
2,514
19,583
16,410
0
7,443
11,979
26,419
0
L
Neith
Kaladın
Neith
15,746
8,192
0
4,456
15,619
5,743
852
2,019
13,564
0
88,675
W
Ymir
4,625
759
723
1,412
16,097
9,814
39
3,762
12,335
29,929
0
W
Hou Yi
Woosse
Hou Yi
11,497
6,050
0
7,561
16,501
6,361
1,591
4,827
11,674
0
85,197
L
Bastet
begamu
Bastet
6,940
2,611
0
1,246
19,198
7,678
0
4,208
14,674
0
76,330
L
Vamana
nsfrv
Vamana
9,545
5,141
0
5,510
19,022
14,005
316
4,778
14,130
0
69,246
W
Bellona
rednose6969
Bellona
8,438
3,548
0
1,592
12,785
10,686
380
216
12,569
0
48,069
W
Vamana
srTank67
Vamana
20,409
10,536
0
12,241
24,680
14,326
0
6,148
18,532
0
112,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,308
Gold Earned
59,242
542
Minions Killed
596
0
Camps Cleared
0
2,020,959
Distance Traveled
2,133,248
23
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,298
604
158
7
0
452,412
8
L
Baba Yaga
11,654
530
128
6
0
414,952
6
L
Cthulhu
9,204
418
28
1
0
384,552
4
L
Neith
11,448
520
146
7
0
366,131
4
W
Ymir
10,214
464
33
2
0
424,815
10
W
Hou Yi
11,782
536
155
7
0
355,479
1
L
Bastet
10,498
477
113
5
0
412,083
2
L
Vamana
11,504
523
127
6
0
443,241
7
W
Bellona
10,441
475
104
5
0
428,111
2
W
Vamana
13,507
614
146
7
0
472,431
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role