Player Matchup

Sylvanus
Sylvanus
IIPedroII
Sylvanus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,865 Elo+
Solo
Discordia
Discordia
MaikolDek
Discordia
Level 21
God Stats
21W - 10L
1,670 SR
Queue Stats
74W - 68L
1,545 Elo+
Solo
Pele
Pele
WheyBananaOvo
Pele
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 59L
1,568 Elo+
Solo
Cernunnos
Cernunnos
pb07811
Cernunnos
Level 27
God Stats
5W - 1L
1,902 SR
Queue Stats
211W - 196L
1,570 Elo+
Solo
King Arthur
King Arthur
xFailshotx
King Arthur
Level 27
God Stats
6W - 4L
1,622 SR
Queue Stats
123W - 93L
1,576 Elo+
Solo
Team Averages
Level 24
1,639 SR
1,625 Elo+

VS

Team Averages
Level 18
1,586 SR
1,542 Elo+
Ra
Ra
DeeperFile
Ra
Level 18
God Stats
2W - 2L
1,469 SR
Queue Stats
126W - 100L
1,514 Elo+
Solo
Yemoja
Yemoja
JungesF
Yemoja
Level 16
God Stats
0W - 1L
1,898 SR
Queue Stats
6W - 4L
1,538 Elo+
Party 1
Loki
Loki
Kaishida
Loki
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 106L
1,619 Elo+
Solo
Rama
Rama
KaywAA
Rama
Level 23
God Stats
1W - 2L
1,561 SR
Queue Stats
6W - 4L
1,538 Elo+
Party 1
Xing Tian
Xing Tian
maiccon
Xing Tian
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
IIPedroII
Sylvanus
18
9 / 1 / 15
12,895
537
10,023
18,133
21,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Discordia
MaikolDek
Discordia
18
5 / 6 / 11
12,080
503
14,072
11,141
4,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
14 / 2 / 4
14,978
624
19,272
26,114
13,952
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cernunnos
pb07811
Cernunnos
19
5 / 4 / 12
12,984
541
18,395
20,248
8,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
xFailshotx
King Arthur
19
5 / 4 / 13
13,026
543
11,529
18,007
18,145
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 10 / 3
10,710
446
12,914
16,366
5,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
JungesF
Yemoja
15
3 / 7 / 3
9,610
400
9,622
15,665
14,345
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Loki
19
8 / 7 / 2
12,627
526
16,411
20,465
7,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
KaywAA
Rama
17
3 / 8 / 3
11,046
460
11,767
19,171
7,938
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
maiccon
Xing Tian
15
1 / 6 / 5
9,668
403
6,242
22,021
25,239
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
33
38
Kills
17
17
Deaths
38
55
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
10
3
0.35
W
Sylvanus
IIPedroII
Sylvanus
9
1
15
16.5
L
Yemoja
JungesF
Yemoja
3
7
3
0.64
L
Loki
8
7
2
1.29
L
Rama
KaywAA
Rama
3
8
3
0.56
W
Discordia
MaikolDek
Discordia
5
6
11
1.75
W
14
2
4
8
L
Xing Tian
maiccon
Xing Tian
1
6
5
0.58
W
Cernunnos
pb07811
Cernunnos
5
4
12
2.75
W
King Arthur
xFailshotx
King Arthur
5
4
13
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,291
Damage
56,956
93,643
Taken
93,688
67,177
Mitigated
60,038
41,854
Healing
14,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,914
947
1,293
2,144
16,366
5,440
0
4,574
11,726
66,742
0
W
Sylvanus
IIPedroII
Sylvanus
10,023
2,034
8,369
10,234
18,133
21,748
19
8,297
9,594
30,068
0
L
Yemoja
JungesF
Yemoja
9,622
1,400
3,659
267
15,665
14,345
288
7,009
8,330
25,901
0
L
Loki
16,411
4,314
0
4,016
20,465
7,076
428
1,769
18,506
0
93,367
L
Rama
KaywAA
Rama
11,767
6,558
0
2,198
19,171
7,938
1,992
6,377
12,220
0
72,909
W
Discordia
MaikolDek
Discordia
14,072
872
0
1,191
11,141
4,347
392
3,188
7,903
66,669
0
W
19,272
4,961
0
11,615
26,114
13,952
260
5,877
20,041
0
128,242
L
Xing Tian
maiccon
Xing Tian
6,242
1,354
0
750
22,021
25,239
58
5,381
16,546
29,262
0
W
Cernunnos
pb07811
Cernunnos
18,395
11,108
0
7,260
20,248
8,985
594
6,953
13,051
0
115,952
W
King Arthur
xFailshotx
King Arthur
11,529
1,116
0
3,185
18,007
18,145
0
5,887
12,018
6,896
56,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,963
Gold Earned
53,661
583
Minions Killed
452
0
Camps Cleared
0
2,231,286
Distance Traveled
2,136,685
29
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,710
446
116
5
0
465,091
8
W
Sylvanus
12,895
537
36
2
0
448,551
11
L
Yemoja
9,610
400
31
1
0
425,994
9
L
Loki
12,627
526
128
5
0
435,381
4
L
Rama
11,046
460
128
5
0
392,007
0
W
Discordia
12,080
503
112
5
0
396,928
1
W
Pele
14,978
624
168
7
0
496,627
3
L
Xing Tian
9,668
403
49
2
0
418,212
0
W
Cernunnos
12,984
541
151
6
0
415,138
5
W
King Arthur
13,026
543
116
5
0
474,042
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role