Player Matchup

Sobek
Sobek
GaterNox
Sobek
Level 16
God Stats
8W - 11L
1,496 SR
Queue Stats
55W - 85L
1,400 Elo+
Party 1
Neith
Neith
GreenDream30
Neith
Level 30
God Stats
113W - 230L
1,403 SR
Queue Stats
155W - 309L
1,336 Elo+
Party 1
Ymir
Ymir
RoXasXxx
Ymir
Level 45
God Stats
3W - 3L
1,670 SR
Queue Stats
107W - 156L
1,370 Elo+
Party 1
Arachne
Arachne
SativaHaze
Arachne
Level 43
God Stats
86W - 66L
1,477 SR
Queue Stats
150W - 161L
1,451 Elo+
Party 1
Raijin
Raijin
Waisemichel
Raijin
Level 69
God Stats
7W - 9L
1,421 SR
Queue Stats
33W - 78L
1,276 Elo+
Party 1
Team Averages
Level 41
1,493 SR
1,367 Elo+

VS

Team Averages
Level 62
1,626 SR
1,507 Elo+
Hercules
Hercules
APCHHERIY
Hercules
Level 37
God Stats
6W - 4L
1,846 SR
Queue Stats
124W - 145L
1,463 Elo+
Solo
Skadi
Skadi
AlfaTomas_YT
Skadi
Level 43
God Stats
2W - 2L
1,477 SR
Queue Stats
17W - 29L
1,524 Elo+
Party 2
Jormungandr
Jormungandr
Jairofrancaso
Jormungandr
Level 28
God Stats
4W - 7L
1,729 SR
Queue Stats
95W - 99L
1,512 Elo+
Party 2
Amaterasu
Amaterasu
Yuki152
Amaterasu
Level 102
God Stats
4W - 4L
1,580 SR
Queue Stats
117W - 103L
1,510 Elo+
Party 3
Baba Yaga
Baba Yaga
Zozek
Baba Yaga
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 108L
1,525 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
GaterNox
Sobek
13
1 / 7 / 0
8,514
405
6,600
18,864
18,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 6 / 1
8,397
400
5,235
12,226
3,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ymir
19
3 / 5 / 0
11,628
554
14,571
15,761
11,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Arachne
SativaHaze
Arachne
17
2 / 5 / 0
10,253
488
4,508
18,918
8,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
16
1 / 5 / 2
10,106
481
9,776
12,370
4,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
APCHHERIY
Hercules
18
5 / 3 / 9
11,625
554
6,936
15,598
8,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
6 / 2 / 9
11,241
535
10,748
8,907
3,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jormungandr
Jairofrancaso
Jormungandr
18
6 / 1 / 15
12,125
577
12,825
16,405
17,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
Yuki152
Amaterasu
19
2 / 0 / 3
11,425
544
5,633
16,528
10,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baba Yaga
Zozek
Baba Yaga
20
9 / 1 / 7
12,749
607
18,841
11,079
5,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
71
7
Kills
28
28
Deaths
7
3
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Hercules
APCHHERIY
Hercules
5
3
9
3.17
W
6
2
9
5.25
L
Sobek
GaterNox
Sobek
1
7
0
0.14
L
0
6
1
0.08
W
Jormungandr
Jairofrancaso
Jormungandr
6
1
15
13.5
L
Ymir
3
5
0
0.6
L
Arachne
SativaHaze
Arachne
2
5
0
0.4
L
Raijin
1
5
2
0.4
W
Amaterasu
Yuki152
Amaterasu
2
0
3
3.5
W
Baba Yaga
Zozek
Baba Yaga
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,690
Damage
54,983
78,139
Taken
68,517
45,939
Mitigated
45,178
17,135
Healing
22,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
APCHHERIY
Hercules
6,936
2,741
0
4,024
15,598
8,318
1,216
5,112
10,256
0
66,235
W
10,748
5,509
0
1,501
8,907
3,521
2,172
5,272
3,523
0
75,033
L
Sobek
GaterNox
Sobek
6,600
958
0
3,877
18,864
18,070
0
7,882
10,831
33,907
0
L
5,235
3,230
0
1,788
12,226
3,786
147
5,205
6,965
0
40,667
W
Jormungandr
Jairofrancaso
Jormungandr
12,825
2,001
0
2,390
16,405
17,875
232
5,453
10,832
61,871
0
L
Ymir
14,571
2,395
0
3,748
15,761
11,231
100
6,627
8,937
78,107
0
L
Arachne
SativaHaze
Arachne
4,508
2,911
0
7,257
18,918
8,269
0
6,141
12,529
0
84,751
L
Raijin
9,776
664
0
465
12,370
4,583
448
4,881
7,211
67,780
0
W
Amaterasu
Yuki152
Amaterasu
5,633
1,461
0
12,748
16,528
10,421
1,958
8,125
7,839
0
66,233
W
Baba Yaga
Zozek
Baba Yaga
18,841
1,152
0
2,086
11,079
5,043
4,116
5,548
5,120
87,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,898
Gold Earned
59,165
577
Minions Killed
628
0
Camps Cleared
0
1,813,879
Distance Traveled
1,872,784
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,625
554
116
6
0
373,402
1
W
Skadi
11,241
535
130
6
0
333,264
3
L
Sobek
8,514
405
47
2
0
355,490
5
L
Neith
8,397
400
87
4
0
325,566
0
W
Jormungandr
12,125
577
78
4
0
384,790
7
L
Ymir
11,628
554
175
8
0
356,501
3
L
Arachne
10,253
488
129
6
0
403,772
1
L
Raijin
10,106
481
139
7
0
372,550
7
W
Amaterasu
11,425
544
135
6
0
389,194
5
W
Baba Yaga
12,749
607
169
8
0
392,134
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role