Player Matchup

Chaac
Chaac
Platinum III
 
Chaac
Platinum III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Platinum IV
B-Pr3dAtOr-97
Janus
Platinum IV
Level 117
God Stats
8W - 11L
1,546 SR
Queue Stats
111W - 105L
1,915 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum III
Livytan
Tsukuyomi
Platinum III
Level 158
God Stats
12W - 14L
1,647 SR
Queue Stats
314W - 305L
1,837 MMR
Party 2
Anhur
Anhur
Platinum IV
Rising_DragonAC
Anhur
Platinum IV
Level 145
God Stats
5W - 5L
1,475 SR
Queue Stats
63W - 58L
1,803 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold II
goldwolfii
Cu Chulainn
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 141
1,534 SR
1,711 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 145
1,587 SR
1,853 MMR
Horus
Horus
Platinum III
Dani_Amurga
Horus
Platinum III
Level 152
God Stats
1W - 1L
1,314 SR
Queue Stats
233W - 219L
1,911 MMR
Party 1
Chang'e
Chang'e
Platinum III
NabiiIBz
Chang'e
Platinum III
Level 149
God Stats
10W - 3L
2,033 SR
Queue Stats
331W - 320L
1,854 MMR
Party 1
Cerberus
Cerberus
Platinum II
Thy_Demise_
Cerberus
Platinum II
Level 146
God Stats
47W - 26L
1,708 SR
Queue Stats
173W - 161L
1,878 MMR
Solo
He Bo
He Bo
Platinum I
iRourkey
He Bo
Platinum I
Level 122
God Stats
7W - 10L
1,291 SR
Queue Stats
651W - 644L
1,878 MMR
Solo
Heimdallr
Heimdallr
Gold II
wanted96_Q8
Heimdallr
Gold II
Level 158
God Stats
3W - 1L
1,590 SR
Queue Stats
52W - 38L
1,747 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
3 / 4 / 2
11,702
488
12,279
28,618
16,253
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
3 / 5 / 4
11,278
470
9,652
15,336
5,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
Livytan
Tsukuyomi
18
5 / 6 / 4
11,112
463
14,600
18,764
7,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
1 / 4 / 3
11,316
472
10,600
17,193
6,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Cu Chulainn
goldwolfii
Cu Chulainn
14
0 / 5 / 1
8,674
361
7,584
25,549
19,728
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
SetApolloDanzaburouGuan YuScylla

VS

Bans
TiamatIzanamiCupidGebYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 10
11,942
498
5,644
23,105
24,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
NabiiIBz
Chang'e
20
4 / 2 / 10
13,600
567
16,343
19,331
9,414
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Cerberus
Thy_Demise_
Cerberus
20
2 / 3 / 10
14,257
594
21,035
19,735
20,787
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

He Bo
iRourkey
He Bo
20
10 / 1 / 6
14,736
614
16,094
14,160
5,798
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
wanted96_Q8
Heimdallr
20
4 / 3 / 5
13,880
578
18,538
18,518
7,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
65
12
Kills
24
24
Deaths
12
14
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
4
2
1
L
3
5
4
1
W
4
3
10
3
L
Tsukuyomi
Livytan
Tsukuyomi
5
6
4
1.17
W
Chang'e
NabiiIBz
Chang'e
4
2
10
4.5
L
1
4
3
0.63
W
Cerberus
Thy_Demise_
Cerberus
2
3
10
2.33
L
Cu Chulainn
goldwolfii
Cu Chulainn
0
5
1
0.1
W
He Bo
iRourkey
He Bo
10
1
6
13
W
Heimdallr
wanted96_Q8
Heimdallr
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,715
Damage
77,654
105,460
Taken
94,849
54,681
Mitigated
68,746
29,910
Healing
50,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
12,279
4,033
0
11,616
28,618
16,253
168
18,434
10,104
0
78,545
L
9,652
240
0
705
15,336
5,332
0
9,909
5,427
84,686
0
W
5,644
2,579
1,842
10,167
23,105
24,839
1,255
2,786
20,319
0
28,526
L
Tsukuyomi
Livytan
Tsukuyomi
14,600
3,143
0
5,134
18,764
7,124
0
8,539
10,221
0
87,443
W
Chang'e
NabiiIBz
Chang'e
16,343
1,039
3,414
8,584
19,331
9,414
1,365
3,443
15,888
100,028
0
L
10,600
6,644
0
8,186
17,193
6,244
750
3,607
13,506
0
89,531
W
Cerberus
Thy_Demise_
Cerberus
21,035
3,088
0
9,746
19,735
20,787
79
1,800
17,935
99,702
0
L
Cu Chulainn
goldwolfii
Cu Chulainn
7,584
994
394
3,875
25,549
19,728
0
12,499
12,726
0
51,093
W
He Bo
iRourkey
He Bo
16,094
674
400
6,738
14,160
5,798
1,108
1,155
13,005
121,757
0
W
Heimdallr
wanted96_Q8
Heimdallr
18,538
9,245
0
9,452
18,518
7,908
6,813
2,513
16,005
0
119,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,082
Gold Earned
68,415
686
Minions Killed
747
0
Camps Cleared
0
2,351,800
Distance Traveled
2,308,049
23
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,702
488
147
6
0
484,756
0
L
Janus
11,278
470
180
8
0
477,635
4
W
Horus
11,942
498
34
1
0
479,869
8
L
Tsukuyomi
11,112
463
136
6
0
539,211
5
W
Chang'e
13,600
567
177
7
0
465,126
5
L
Anhur
11,316
472
163
7
0
382,655
10
W
Cerberus
14,257
594
195
8
0
461,279
9
L
Cu Chulainn
8,674
361
60
3
0
467,543
4
W
He Bo
14,736
614
176
7
0
484,890
5
W
Heimdallr
13,880
578
165
7
0
416,885
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role