Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Kordos
Ra
Level 48
God Stats
9W - 11L
1,478 SR
Queue Stats
296W - 286L
1,481 Elo+
Solo
King Arthur
King Arthur
TisSilver13
King Arthur
Level 66
God Stats
78W - 97L
1,471 SR
Queue Stats
163W - 204L
1,388 Elo+
Solo
Cupid
Cupid
kratos_imortal1
Cupid
Level 84
God Stats
2W - 5L
1,434 SR
Queue Stats
173W - 169L
1,396 Elo+
Solo
Chang'e
Chang'e
tower_of_pachi
Chang'e
Level 40
God Stats
3W - 2L
1,500 SR
Queue Stats
317W - 329L
1,456 Elo+
Solo
Team Averages
Level 55
1,477 SR
1,444 Elo+

VS

Team Averages
Level 68
1,536 SR
1,504 Elo+
Merlin
Merlin
C00MButters
Merlin
Level 41
God Stats
3W - 4L
1,697 SR
Queue Stats
11W - 23L
1,336 Elo+
Solo
Fenrir
Fenrir
CHEMICALpain12
Fenrir
Level 28
God Stats
18W - 20L
1,397 SR
Queue Stats
355W - 344L
1,517 Elo+
Party 1
Heimdallr
Heimdallr
JP5Star
Heimdallr
Level 80
God Stats
8W - 14L
1,338 SR
Queue Stats
228W - 209L
1,502 Elo+
Party 1
Khepri
Khepri
SomeBlackFellow
Khepri
Level 43
God Stats
6W - 5L
1,482 SR
Queue Stats
101W - 93L
1,567 Elo+
Party 1
Scylla
Scylla
Tommyhillfigure
Scylla
Level 146
God Stats
8W - 3L
1,767 SR
Queue Stats
327W - 261L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
2 / 0 / 8
8,067
1,008
5,721
8,589
7,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ra
15
3 / 0 / 8
8,868
1,109
8,248
2,708
1,051
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
TisSilver13
King Arthur
14
4 / 1 / 8
8,530
1,066
9,168
10,992
6,167
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
3 / 0 / 10
8,610
1,076
6,702
3,272
1,502
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

15
2 / 0 / 8
8,417
1,052
7,017
5,013
1,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

335

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
0 / 2 / 0
7,262
908
4,587
4,287
1,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 7 / 1
7,514
939
2,521
11,242
4,925
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
JP5Star
Heimdallr
13
0 / 1 / 0
7,361
920
8,109
7,489
3,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 3 / 0
8,130
1,016
3,660
11,736
11,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 1 / 0
8,123
1,015
5,043
4,625
1,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
2
14
Kills
1
1
Deaths
14
42
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
2
0
8
6
L
Merlin
0
2
0
0
L
0
7
1
0.07
L
Heimdallr
JP5Star
Heimdallr
0
1
0
0
W
Ra
3
0
8
7
L
0
3
0
0
W
King Arthur
TisSilver13
King Arthur
4
1
8
8
L
1
1
0
1
W
3
0
10
8
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,856
Damage
23,920
30,574
Taken
39,379
17,697
Mitigated
23,346
14,026
Healing
2,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
5,721
1,871
0
786
8,589
7,111
0
2,711
5,791
8,864
0
L
Merlin
4,587
49
450
477
4,287
1,637
0
2,124
2,117
18,715
0
L
2,521
758
0
0
11,242
4,925
0
6,080
4,886
0
5,634
L
Heimdallr
JP5Star
Heimdallr
8,109
3,158
0
671
7,489
3,401
0
5,181
2,150
0
22,409
W
Ra
8,248
428
2,377
956
2,708
1,051
0
1,118
1,590
25,243
0
L
3,660
315
0
703
11,736
11,656
0
4,713
6,892
8,478
0
W
King Arthur
TisSilver13
King Arthur
9,168
1,041
552
2,248
10,992
6,167
0
5,357
4,261
0
16,459
L
5,043
479
0
0
4,625
1,727
0
2,341
2,192
35,177
0
W
6,702
3,395
817
1,499
3,272
1,502
0
1,405
1,841
0
20,242
W
7,017
183
2,389
2,402
5,013
1,866
0
2,250
2,671
33,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,492
Gold Earned
38,390
173
Minions Killed
159
3
Camps Cleared
3
838,996
Distance Traveled
669,453
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,067
1,008
7
1
0
161,107
0
L
Merlin
7,262
908
25
3
1
99,256
0
L
Fenrir
7,514
939
4
1
0
126,935
0
L
Heimdallr
7,361
920
34
4
1
141,789
0
W
Ra
8,868
1,109
50
6
2
168,824
1
L
Khepri
8,130
1,016
13
2
0
147,569
0
W
King Arthur
8,530
1,066
22
3
1
179,761
0
L
Scylla
8,123
1,015
83
10
1
153,904
0
W
Cupid
8,610
1,076
26
3
0
159,969
0
W
Chang'e
8,417
1,052
68
9
0
169,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role