Player Matchup

Izanami
Izanami
BSPRINGM4NN
Izanami
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 43L
1,404 Elo+
Party 1
Khepri
Khepri
Black Monk qC
Khepri
Level 49
God Stats
1W - 2L
1,280 SR
Queue Stats
50W - 72L
1,420 Elo+
Party 1
Chaac
Chaac
Exzotikc__
Chaac
Level 98
God Stats
17W - 12L
1,308 SR
Queue Stats
359W - 309L
1,553 Elo+
Party 3
Tiamat
Tiamat
F1N1SH1M
Tiamat
Level 7
God Stats
3W - 2L
1,812 SR
Queue Stats
5W - 3L
1,597 Elo+
Party 3
Ne Zha
Ne Zha
SainttDesu
Ne Zha
Level 105
God Stats
8W - 6L
1,504 SR
Queue Stats
114W - 88L
1,478 Elo+
Party 3
Team Averages
Level 58
1,481 SR
1,491 Elo+

VS

Team Averages
Level 56
1,482 SR
1,419 Elo+
Thoth
Thoth
ATNCraven
Thoth
Level 42
God Stats
6W - 2L
1,769 SR
Queue Stats
214W - 238L
1,416 Elo+
Party 2
Erlang Shen
Erlang Shen
Iaqam
Erlang Shen
Level 45
God Stats
15W - 11L
1,506 SR
Queue Stats
377W - 361L
1,393 Elo+
Party 2
Anubis
Anubis
Mariquilla17
Anubis
Level 35
God Stats
283W - 263L
1,424 SR
Queue Stats
452W - 471L
1,368 Elo+
Solo
Athena
Athena
ThatGuy749
Athena
Level 72
God Stats
5W - 6L
1,264 SR
Queue Stats
327W - 310L
1,422 Elo+
Party 2
Rama
Rama
kaliman36
Rama
Level 87
God Stats
5W - 10L
1,449 SR
Queue Stats
169W - 190L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BSPRINGM4NN
Izanami
16
3 / 7 / 2
9,928
451
9,152
15,857
4,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 5 / 3
8,668
394
5,040
16,309
10,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chaac
15
2 / 0 / 1
10,195
463
7,381
11,363
7,660
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
F1N1SH1M
Tiamat
17
5 / 8 / 3
10,838
493
14,786
15,107
7,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
SainttDesu
Ne Zha
20
10 / 2 / 2
12,837
584
12,074
19,526
7,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
ATNCraven
Thoth
19
5 / 7 / 4
11,855
539
7,716
11,668
4,106
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Iaqam
Erlang Shen
18
5 / 3 / 5
11,070
503
9,462
15,943
8,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
18
5 / 5 / 6
10,818
492
12,308
11,682
4,207
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
ThatGuy749
Athena
17
1 / 2 / 4
10,508
478
11,181
15,685
11,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rama
19
6 / 3 / 7
11,269
512
13,485
17,675
6,746
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
48
20
Kills
22
22
Deaths
20
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Thoth
ATNCraven
Thoth
5
7
4
1
L
Izanami
BSPRINGM4NN
Izanami
3
7
2
0.57
L
0
5
3
0.3
L
Chaac
2
0
1
2.5
L
Tiamat
F1N1SH1M
Tiamat
5
8
3
0.81
W
Erlang Shen
Iaqam
Erlang Shen
5
3
5
2.5
W
Anubis
5
5
6
1.6
L
Ne Zha
SainttDesu
Ne Zha
10
2
2
5.5
W
Athena
ThatGuy749
Athena
1
2
4
1.5
W
Rama
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,433
Damage
54,152
78,162
Taken
72,653
37,893
Mitigated
34,900
27,291
Healing
25,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
ATNCraven
Thoth
7,716
896
0
2,309
11,668
4,106
0
6,038
5,096
80,739
0
L
Izanami
BSPRINGM4NN
Izanami
9,152
4,919
0
5,086
15,857
4,601
1,050
4,354
11,503
0
65,098
L
5,040
579
0
2,087
16,309
10,765
0
8,046
8,213
22,900
0
L
Chaac
7,381
1,933
0
6,719
11,363
7,660
304
5,870
5,093
0
55,533
L
Tiamat
F1N1SH1M
Tiamat
14,786
1,716
0
3,932
15,107
7,363
558
6,466
8,581
46,603
0
W
Erlang Shen
Iaqam
Erlang Shen
9,462
5,034
0
4,430
15,943
8,660
0
3,847
11,893
0
83,582
W
Anubis
12,308
712
0
4,545
11,682
4,207
2,072
2,993
8,639
72,530
0
L
Ne Zha
SainttDesu
Ne Zha
12,074
5,125
0
9,467
19,526
7,504
0
5,909
13,567
0
94,954
W
Athena
ThatGuy749
Athena
11,181
3,473
0
4,419
15,685
11,181
208
2,703
12,856
64,535
0
W
Rama
13,485
12,105
0
9,436
17,675
6,746
1,369
3,200
14,343
0
81,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,466
Gold Earned
55,520
477
Minions Killed
626
0
Camps Cleared
0
1,844,201
Distance Traveled
1,981,734
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,855
539
135
6
0
377,098
5
L
Izanami
9,928
451
120
5
0
357,251
2
L
Khepri
8,668
394
28
1
0
417,508
5
L
Chaac
10,195
463
112
5
0
315,656
3
L
Tiamat
10,838
493
75
3
0
312,881
3
W
Erlang Shen
11,070
503
110
5
0
459,565
2
W
Anubis
10,818
492
128
6
0
367,479
5
L
Ne Zha
12,837
584
142
6
0
440,905
3
W
Athena
10,508
478
139
6
0
400,774
2
W
Rama
11,269
512
114
5
0
376,818
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role