Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
AldoelApache8612
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,697 Elo+
Party 2
Hou Yi
Hou Yi
Alfiesound
Hou Yi
Level 5
God Stats
2W - 5L
1,333 SR
Queue Stats
23W - 27L
1,315 Elo+
Party 2
Danzaburou
Danzaburou
Lunatikoloko
Danzaburou
Level 17
God Stats
17W - 15L
1,643 SR
Queue Stats
78W - 80L
1,548 Elo+
Solo
Tsukuyomi
Tsukuyomi
xZedemption
Tsukuyomi
Level 25
God Stats
4W - 0L
1,500 SR
Queue Stats
9W - 7L
1,532 Elo+
Solo
Team Averages
Level 16
1,495 SR
1,518 Elo+

VS

Team Averages
Level 13
1,531 SR
1,568 Elo+
Olorun
Olorun
Avis5981
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 41L
1,517 Elo+
Solo
Discordia
Discordia
Awilixz_
Discordia
Level 29
God Stats
3W - 6L
1,465 SR
Queue Stats
57W - 56L
1,551 Elo+
Solo
Ymir
Ymir
Durowin
Ymir
Level 2
God Stats
1W - 2L
1,647 SR
Queue Stats
1W - 3L
1,625 Elo+
Party 1
Tiamat
Tiamat
WestIndies_M_972
Tiamat
Level 26
God Stats
13W - 15L
1,541 SR
Queue Stats
132W - 135L
1,519 Elo+
Solo
Bellona
Bellona
geletti11
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
18
9 / 2 / 5
12,024
601
12,637
10,760
7,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 8 / 7
9,169
458
4,231
7,814
2,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Alfiesound
Hou Yi
11
0 / 9 / 6
8,045
402
4,621
10,756
3,288
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
Lunatikoloko
Danzaburou
20
15 / 0 / 7
14,198
710
18,839
17,229
6,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
xZedemption
Tsukuyomi
19
10 / 3 / 8
12,563
628
9,865
15,018
5,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Avis5981
Olorun
13
3 / 12 / 7
8,605
430
5,378
15,520
5,480
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Discordia
Awilixz_
Discordia
16
14 / 5 / 1
10,668
533
15,885
10,139
3,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
Durowin
Ymir
13
2 / 10 / 5
8,630
432
5,875
17,758
11,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 5 / 3
9,473
474
6,029
13,444
8,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
geletti11
Bellona
10
0 / 6 / 4
6,794
340
1,317
12,033
6,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
41
37
Kills
21
22
Deaths
38
33
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
9
2
5
5.75
W
3
8
7
0.81
W
Hou Yi
Alfiesound
Hou Yi
0
9
6
0.33
L
Olorun
Avis5981
Olorun
3
12
7
0.54
L
Discordia
Awilixz_
Discordia
14
5
1
2.9
L
Ymir
Durowin
Ymir
2
10
5
0.45
W
Danzaburou
Lunatikoloko
Danzaburou
15
0
7
18.5
L
2
5
3
0.7
L
Bellona
geletti11
Bellona
0
6
4
0.33
W
Tsukuyomi
xZedemption
Tsukuyomi
10
3
8
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,193
Damage
34,484
61,577
Taken
68,894
26,003
Mitigated
34,752
17,933
Healing
8,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
12,637
2,387
231
3,056
10,760
7,756
791
4,736
6,003
54,887
0
W
4,231
125
0
0
7,814
2,416
622
6,018
1,302
19,785
0
W
Hou Yi
Alfiesound
Hou Yi
4,621
1,874
0
0
10,756
3,288
24
7,251
3,031
0
18,499
L
Olorun
Avis5981
Olorun
5,378
1,431
235
1,676
15,520
5,480
1,427
2,999
12,385
27,150
0
L
Discordia
Awilixz_
Discordia
15,885
514
0
755
10,139
3,670
126
2,432
7,555
55,312
0
L
Ymir
Durowin
Ymir
5,875
1,138
0
1,359
17,758
11,005
306
5,113
12,579
30,831
0
W
Danzaburou
Lunatikoloko
Danzaburou
18,839
9,810
0
8,467
17,229
6,816
2,969
9,202
7,487
0
101,880
L
6,029
866
0
4,314
13,444
8,241
0
509
12,893
58,744
0
L
Bellona
geletti11
Bellona
1,317
121
0
322
12,033
6,356
342
5,379
6,614
0
23,150
W
Tsukuyomi
xZedemption
Tsukuyomi
9,865
1,891
0
6,179
15,018
5,727
1,753
4,319
10,511
0
91,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,999
Gold Earned
44,170
482
Minions Killed
350
0
Camps Cleared
0
1,796,972
Distance Traveled
1,682,988
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
12,024
601
88
4
0
368,175
0
W
Kukulkan
9,169
458
38
2
0
347,771
0
W
Hou Yi
8,045
402
29
1
0
388,006
2
L
Olorun
8,605
430
48
2
0
311,095
1
L
Discordia
10,668
533
91
5
0
362,822
0
L
Ymir
8,630
432
56
3
0
332,682
0
W
Danzaburou
14,198
710
176
9
0
353,016
2
L
Tiamat
9,473
474
118
6
0
305,118
2
L
Bellona
6,794
340
37
2
0
371,271
1
W
Tsukuyomi
12,563
628
151
8
0
340,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role