Player Matchup

Serqet
Serqet
NyaNekoEngine
Serqet
Level 80
God Stats
2W - 8L
1,620 SR
Queue Stats
84W - 83L
1,466 Elo+
Party 2
Cthulhu
Cthulhu
Timanza
Cthulhu
Level 29
God Stats
5W - 6L
1,636 SR
Queue Stats
7W - 16L
1,326 Elo+
Party 2
Bellona
Bellona
lisiyizbrauzera
Bellona
Level 5
God Stats
0W - 3L
1,622 SR
Queue Stats
9W - 17L
1,067 Elo+
Party 2
Team Averages
Level 38
1,626 SR
1,286 Elo+

VS

Team Averages
Level 35
1,703 SR
1,478 Elo+
Izanami
Izanami
A_Djinsse
Izanami
Level 28
God Stats
23W - 8L
1,713 SR
Queue Stats
160W - 107L
1,593 Elo+
Party 1
Merlin
Merlin
AlanYourLife
Merlin
Level 10
God Stats
9W - 17L
1,454 SR
Queue Stats
53W - 97L
1,274 Elo+
Solo
Guan Yu
Guan Yu
Zeyno_LT
Guan Yu
Level 68
God Stats
4W - 2L
1,941 SR
Queue Stats
248W - 182L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 8 / 10
16,306
709
27,813
20,786
8,565
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
Timanza
Cthulhu
20
11 / 2 / 13
15,903
691
18,529
22,685
36,305
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

17
0 / 7 / 20
13,504
587
8,436
25,192
16,458
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
A_Djinsse
Izanami
18
6 / 11 / 9
15,784
686
19,220
22,006
9,848
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
18
7 / 10 / 7
15,253
663
18,779
19,165
10,729
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
Zeyno_LT
Guan Yu
20
4 / 4 / 12
15,904
691
14,042
26,560
27,293
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
45
25
Kills
17
17
Deaths
25
43
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Izanami
A_Djinsse
Izanami
6
11
9
0.95
W
Merlin
7
10
7
1.05
L
14
8
10
2.38
L
Cthulhu
Timanza
Cthulhu
11
2
13
8.75
W
Guan Yu
Zeyno_LT
Guan Yu
4
4
12
2.5
L
0
7
20
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,778
Damage
52,041
68,663
Taken
67,731
61,328
Mitigated
47,870
9,971
Healing
17,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
A_Djinsse
Izanami
19,220
12,722
0
2,831
22,006
9,848
796
6,267
15,138
0
86,124
W
Merlin
18,779
1,580
291
3,605
19,165
10,729
1,252
4,913
12,843
67,850
0
L
27,813
4,740
0
1,963
20,786
8,565
0
6,834
13,952
0
74,053
L
Cthulhu
Timanza
Cthulhu
18,529
1,341
1,637
3,948
22,685
36,305
0
4,287
18,398
69,552
0
W
Guan Yu
Zeyno_LT
Guan Yu
14,042
2,943
2,425
7,937
26,560
27,293
1,240
8,027
16,029
0
71,049
L
8,436
2,375
1,245
1,178
25,192
16,458
416
7,767
17,425
0
23,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,713
Gold Earned
46,941
184
Minions Killed
262
0
Camps Cleared
0
1,234,463
Distance Traveled
1,158,375
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,784
686
103
4
0
330,454
2
W
Merlin
15,253
663
86
4
0
335,673
1
L
Serqet
16,306
709
79
3
0
405,729
3
L
Cthulhu
15,903
691
71
3
0
433,462
0
W
Guan Yu
15,904
691
73
3
0
492,248
3
L
Bellona
13,504
587
34
1
0
395,272
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role