Player Matchup

Hou Yi
Hou Yi
BarretteBite
Hou Yi
Level 47
God Stats
51W - 36L
1,676 SR
Queue Stats
127W - 95L
1,541 Elo+
Party 1
Kuzenbo
Kuzenbo
TercelGC
Kuzenbo
Level 27
God Stats
49W - 22L
1,712 SR
Queue Stats
100W - 70L
1,510 Elo+
Party 1
Persephone
Persephone
WalrusFister
Persephone
Level 28
God Stats
12W - 7L
1,499 SR
Queue Stats
86W - 65L
1,547 Elo+
Party 1
Team Averages
Level 34
1,629 SR
1,533 Elo+

VS

Team Averages
Level 72
1,685 SR
1,690 Elo+
Baron Samedi
Baron Samedi
Dom1052
Baron Samedi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,574 Elo+
Solo
Danzaburou
Danzaburou
Giacamo
Danzaburou
Level 124
God Stats
24W - 16L
1,726 SR
Queue Stats
182W - 142L
1,684 Elo+
Party 2
Cerberus
Cerberus
Shockingshields
Cerberus
Level 84
God Stats
14W - 3L
1,827 SR
Queue Stats
33W - 14L
1,811 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
13
6 / 1 / 2
9,682
807
8,470
10,922
3,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
TercelGC
Kuzenbo
10
0 / 3 / 5
8,160
680
5,180
12,114
8,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Persephone
WalrusFister
Persephone
12
2 / 1 / 5
8,220
685
13,516
5,633
1,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dom1052
Baron Samedi
10
2 / 2 / 1
7,543
629
7,828
8,200
3,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Giacamo
Danzaburou
11
3 / 2 / 2
8,545
712
8,272
8,358
3,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
10
0 / 4 / 5
7,290
608
5,030
15,348
10,807
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
8
Kills
5
5
Deaths
8
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
6
1
2
7
L
Baron Samedi
Dom1052
Baron Samedi
2
2
1
1.25
L
Danzaburou
Giacamo
Danzaburou
3
2
2
2
L
Cerberus
0
4
5
0.63
W
Kuzenbo
TercelGC
Kuzenbo
0
3
5
0.83
W
Persephone
WalrusFister
Persephone
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,166
Damage
21,130
28,669
Taken
31,906
13,987
Mitigated
17,303
12,088
Healing
7,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
8,470
4,969
0
5,305
10,922
3,641
1,057
3,710
6,958
0
44,583
L
Baron Samedi
Dom1052
Baron Samedi
7,828
633
467
2,446
8,200
3,400
217
5,722
2,478
19,399
0
L
Danzaburou
Giacamo
Danzaburou
8,272
1,581
0
1,765
8,358
3,096
0
5,060
3,298
0
40,395
L
Cerberus
5,030
93
0
3,191
15,348
10,807
0
7,962
7,386
22,173
0
W
Kuzenbo
TercelGC
Kuzenbo
5,180
2,374
771
4,390
12,114
8,671
189
5,609
6,175
12,138
0
W
Persephone
WalrusFister
Persephone
13,516
802
0
1,622
5,633
1,675
342
2,782
2,642
37,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,062
Gold Earned
23,378
139
Minions Killed
142
0
Camps Cleared
0
664,054
Distance Traveled
683,534
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,682
807
93
8
0
210,625
1
L
Baron Samedi
7,543
629
39
3
0
221,218
1
L
Danzaburou
8,545
712
71
6
0
233,446
1
L
Cerberus
7,290
608
32
3
0
228,870
4
W
Kuzenbo
8,160
680
9
1
0
245,513
3
W
Persephone
8,220
685
37
3
0
207,916
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role